Player Matchup

Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DeatHMainden
Nike
Level 120
God Stats
5W - 1L
1,705 SR
Queue Stats
225W - 191L
1,585 Elo+
Solo
Hades
Hades
OgroDoMachado
Hades
Level 128
God Stats
2W - 0L
1,742 SR
Queue Stats
86W - 60L
1,613 Elo+
Party 1
Artemis
Artemis
SnyperSinho0
Artemis
Level 143
God Stats
4W - 4L
1,819 SR
Queue Stats
358W - 258L
1,609 Elo+
Party 1
King Arthur
King Arthur
Turambar77
King Arthur
Level 157
God Stats
2W - 0L
1,829 SR
Queue Stats
17W - 10L
1,615 Elo+
Solo
Team Averages
Level 123
1,719 SR
1,584 Elo+

VS

Team Averages
Level 125
1,569 SR
1,519 Elo+
Fafnir
Fafnir
BrunaO 27
Fafnir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,374 Elo+
Solo
Olorun
Olorun
Dougnator
Olorun
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 110L
1,578 Elo+
Solo
Merlin
Merlin
Finisterix
Merlin
Level 145
God Stats
8W - 3L
1,943 SR
Queue Stats
353W - 289L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
Haaika
Sun Wukong
Level 129
God Stats
1W - 3L
1,751 SR
Queue Stats
224W - 192L
1,598 Elo+
Solo
Hou Yi
Hou Yi
rosolen0
Hou Yi
Level 49
God Stats
0W - 8L
1,152 SR
Queue Stats
209W - 189L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 14
8,110
811
6,600
5,412
1,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 0 / 14
8,458
846
9,213
14,352
6,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 2 / 11
7,895
790
5,113
7,662
3,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SnyperSinho0
Artemis
16
10 / 2 / 6
9,134
913
12,297
7,322
2,949
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Turambar77
King Arthur
15
2 / 1 / 15
8,414
841
9,764
15,303
10,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BrunaO 27
Fafnir
14
1 / 6 / 0
7,634
763
4,569
12,718
9,941
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Dougnator
Olorun
13
1 / 3 / 2
6,830
683
7,837
6,982
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Finisterix
Merlin
14
3 / 4 / 1
7,885
789
12,186
7,449
2,833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Haaika
Sun Wukong
13
1 / 4 / 2
6,708
671
9,278
9,965
9,071
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
rosolen0
Hou Yi
11
0 / 4 / 2
6,445
645
5,677
8,943
2,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
21
Kills
6
6
Deaths
21
60
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
14
10
L
Fafnir
BrunaO 27
Fafnir
1
6
0
0.17
W
4
0
14
11
L
Olorun
Dougnator
Olorun
1
3
2
0.67
L
Merlin
Finisterix
Merlin
3
4
1
0.88
L
Sun Wukong
Haaika
Sun Wukong
1
4
2
0.5
W
2
2
11
3.75
W
Artemis
SnyperSinho0
Artemis
10
2
6
6.5
W
King Arthur
Turambar77
King Arthur
2
1
15
9.5
L
Hou Yi
rosolen0
Hou Yi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
39,547
50,051
Taken
46,057
25,286
Mitigated
27,754
27,513
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,600
834
1,339
1,391
5,412
1,905
326
2,335
2,877
22,340
0
L
Fafnir
BrunaO 27
Fafnir
4,569
550
762
1,487
12,718
9,941
0
2,787
9,756
9,212
0
W
9,213
294
2,186
6,264
14,352
6,200
58
5,821
8,381
0
13,028
L
Olorun
Dougnator
Olorun
7,837
3,493
1,425
1,919
6,982
2,917
0
2,425
4,432
17,354
591
L
Merlin
Finisterix
Merlin
12,186
1,228
854
1,009
7,449
2,833
0
1,878
5,471
30,500
0
L
Sun Wukong
Haaika
Sun Wukong
9,278
1,319
1,072
2,751
9,965
9,071
0
2,489
7,289
0
13,299
W
5,113
771
2,095
1,664
7,662
3,812
392
3,874
3,663
11,895
0
W
Artemis
SnyperSinho0
Artemis
12,297
4,928
1,321
2,027
7,322
2,949
820
4,170
3,002
0
19,106
W
King Arthur
Turambar77
King Arthur
9,764
1,297
1,779
7,447
15,303
10,420
199
7,956
7,201
0
22,580
L
Hou Yi
rosolen0
Hou Yi
5,677
3,311
590
1,160
8,943
2,992
0
2,134
6,709
0
9,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
35,502
106
Minions Killed
85
0
Camps Cleared
0
918,088
Distance Traveled
863,372
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,110
811
18
2
0
170,715
0
L
Fafnir
7,634
763
9
1
0
169,850
3
W
Nike
8,458
846
7
1
0
202,051
1
L
Olorun
6,830
683
20
2
0
173,895
4
L
Merlin
7,885
789
35
4
0
171,468
1
L
Sun Wukong
6,708
671
8
1
0
167,077
0
W
Hades
7,895
790
33
3
0
186,851
3
W
Artemis
9,134
913
13
1
0
156,632
0
W
King Arthur
8,414
841
35
4
0
201,839
3
L
Hou Yi
6,445
645
13
1
0
181,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role