Player Matchup

Thor
Thor
Hammy4kLetz
Thor
Level 29
God Stats
208W - 167L
1,620 SR
Queue Stats
307W - 250L
1,584 Elo+
Solo
Bacchus
Bacchus
MarsThunderbird
Bacchus
Level 29
God Stats
62W - 44L
1,543 SR
Queue Stats
296W - 289L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ramonislaw
Ah Muzen Cab
Level 29
God Stats
9W - 3L
1,710 SR
Queue Stats
49W - 53L
1,615 Elo+
Solo
Poseidon
Poseidon
ThatSEnoughMeaT
Poseidon
Level 28
God Stats
25W - 12L
1,703 SR
Queue Stats
110W - 113L
1,559 Elo+
Solo
Hades
Hades
krauser 135
Hades
Level 7
God Stats
2W - 0L
1,709 SR
Queue Stats
9W - 11L
1,450 Elo+
Solo
Team Averages
Level 24
1,657 SR
1,546 Elo+

VS

Team Averages
Level 18
1,625 SR
1,579 Elo+
Guan Yu
Guan Yu
Crispnug
Guan Yu
Level 27
God Stats
1W - 1L
1,702 SR
Queue Stats
36W - 31L
1,509 Elo+
Solo
Fafnir
Fafnir
Graynickle
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,504 Elo+
Solo
Neith
Neith
Im Back KEK
Neith
Level 29
God Stats
3W - 2L
1,946 SR
Queue Stats
110W - 48L
1,795 Elo+
Solo
Sol
Sol
RebelGoddess01
Sol
Level 18
God Stats
4W - 7L
1,687 SR
Queue Stats
4W - 7L
1,641 Elo+
Solo
Horus
Horus
oL TriPod
Horus
Level 6
God Stats
5W - 6L
1,291 SR
Queue Stats
13W - 12L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 4
12,826
583
10,956
15,471
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 2 / 11
13,812
628
10,670
19,107
22,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Ramonislaw
Ah Muzen Cab
19
3 / 1 / 6
13,590
618
8,117
12,295
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
17
5 / 3 / 3
12,062
548
10,503
11,195
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 5 / 8
10,743
488
9,440
15,953
8,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crispnug
Guan Yu
16
0 / 7 / 4
9,672
440
5,903
21,652
13,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Graynickle
Fafnir
12
0 / 3 / 2
8,740
397
1,148
14,841
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 2 / 0
5,798
264
0
1,405
176
Boots

Boots

+6%
Movement Speed

11
0 / 5 / 1
7,231
329
4,526
14,103
3,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
oL TriPod
Horus
18
12 / 3 / 0
11,910
541
19,015
21,915
16,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
20
Kills
12
13
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Crispnug
Guan Yu
0
7
4
0.29
L
Fafnir
Graynickle
Fafnir
0
3
2
0.33
W
6
2
4
4
L
0
2
0
0
W
5
2
11
5.25
W
Ah Muzen Cab
Ramonislaw
Ah Muzen Cab
3
1
6
6
L
0
5
1
0.1
W
Poseidon
5
3
3
2.17
W
1
5
8
1
L
Horus
oL TriPod
Horus
12
3
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,686
Damage
30,592
74,021
Taken
73,916
46,599
Mitigated
49,866
32,577
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Crispnug
Guan Yu
5,903
2,163
47
4,736
21,652
13,312
0
8,178
13,422
0
66,551
L
Fafnir
Graynickle
Fafnir
1,148
313
0
925
14,841
15,985
0
4,896
9,755
27,384
0
W
10,956
2,461
0
6,812
15,471
7,472
512
2,016
13,455
0
99,614
L
0
0
0
165
1,405
176
0
499
906
0
2,488
W
10,670
573
541
7,678
19,107
22,451
85
2,958
16,149
43,342
0
W
Ah Muzen Cab
Ramonislaw
Ah Muzen Cab
8,117
3,188
0
8,719
12,295
4,666
3,974
927
11,368
0
127,949
L
4,526
1,402
0
3,110
14,103
3,871
0
7,085
6,760
28,228
0
W
Poseidon
10,503
948
681
2,145
11,195
3,963
2,045
1,599
9,596
66,900
0
W
9,440
2,545
405
5,596
15,953
8,047
5,591
301
15,652
40,674
0
L
Horus
oL TriPod
Horus
19,015
8,300
446
6,067
21,915
16,522
49
9,287
12,460
0
68,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,033
Gold Earned
43,351
607
Minions Killed
354
0
Camps Cleared
0
2,049,444
Distance Traveled
1,409,171
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,672
440
125
6
0
349,044
0
L
Fafnir
8,740
397
61
3
0
312,495
1
W
Thor
12,826
583
156
7
0
432,063
3
L
Neith
5,798
264
9
0
0
39,504
0
W
Bacchus
13,812
628
57
3
0
400,456
2
W
Ah Muzen Cab
13,590
618
171
8
0
420,293
5
L
Sol
7,231
329
57
3
0
327,210
2
W
Poseidon
12,062
548
153
7
0
408,006
2
W
Hades
10,743
488
70
3
0
388,626
0
L
Horus
11,910
541
102
5
0
380,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role