Player Matchup

Nu Wa
Nu Wa
Matque-ARG-
Nu Wa
Level 29
God Stats
3W - 1L
1,656 SR
Queue Stats
8W - 11L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
RollerDad97
Gilgamesh
Level 8
God Stats
8W - 8L
1,568 SR
Queue Stats
47W - 49L
1,494 Elo+
Solo
Janus
Janus
apm_1769
Janus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,673 Elo+
Solo
Danzaburou
Danzaburou
hectomodevil
Danzaburou
Level 29
God Stats
3W - 2L
1,495 SR
Queue Stats
141W - 135L
1,464 Elo+
Solo
Tiamat
Tiamat
truthseeking
Tiamat
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,526 Elo+

VS

Team Averages
Level 21
1,551 SR
1,488 Elo+
Fenrir
Fenrir
AppliedDwarf369
Fenrir
Level 6
God Stats
4W - 12L
1,465 SR
Queue Stats
17W - 27L
1,598 Elo+
Solo
Thanatos
Thanatos
DarckDragonGame
Thanatos
Level 22
God Stats
22W - 13L
1,498 SR
Queue Stats
181W - 195L
1,356 Elo+
Solo
Chernobog
Chernobog
HeywoodDjablomi
Chernobog
Level 19
God Stats
49W - 17L
1,726 SR
Queue Stats
344W - 261L
1,495 Elo+
Solo
Guan Yu
Guan Yu
InLxve_zZ
Guan Yu
Level 28
God Stats
11W - 8L
1,395 SR
Queue Stats
138W - 123L
1,448 Elo+
Solo
Olorun
Olorun
lince-austero496
Olorun
Level 30
God Stats
67W - 44L
1,669 SR
Queue Stats
168W - 159L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,216
361
5,207
9,848
2,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
RollerDad97
Gilgamesh
16
7 / 6 / 1
9,948
497
12,150
17,727
8,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
apm_1769
Janus
15
3 / 3 / 2
9,397
470
9,504
7,495
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
hectomodevil
Danzaburou
14
0 / 5 / 1
8,766
438
2,388
12,580
4,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
10
2 / 4 / 1
7,817
391
5,079
8,994
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,237
462
1,156
13,999
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
15
1 / 5 / 2
9,744
487
1,249
17,488
6,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
HeywoodDjablomi
Chernobog
17
8 / 0 / 6
11,397
570
12,211
9,119
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
InLxve_zZ
Guan Yu
18
8 / 2 / 11
11,533
577
14,804
16,686
15,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 0 / 8
12,472
624
10,228
12,388
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
12
Kills
24
24
Deaths
13
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
6
0
0
W
Thanatos
1
5
2
0.4
W
Chernobog
HeywoodDjablomi
Chernobog
8
0
6
11
W
Guan Yu
InLxve_zZ
Guan Yu
8
2
11
6.75
L
0
6
2
0.17
L
Gilgamesh
RollerDad97
Gilgamesh
7
6
1
1.25
L
Janus
apm_1769
Janus
3
3
2
1.33
L
Danzaburou
hectomodevil
Danzaburou
0
5
1
0.1
W
7
0
8
11
L
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
39,648
56,644
Taken
69,680
23,965
Mitigated
35,850
11,279
Healing
38,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,156
451
0
3,851
13,999
5,379
2,852
3,034
10,791
0
37,369
W
Thanatos
1,249
351
0
11,603
17,488
6,152
0
2,784
14,674
0
62,097
W
Chernobog
HeywoodDjablomi
Chernobog
12,211
8,076
0
4,200
9,119
3,651
3,249
3,274
5,787
0
61,311
W
Guan Yu
InLxve_zZ
Guan Yu
14,804
2,668
1,784
5,771
16,686
15,144
0
5,161
11,373
0
64,720
L
5,207
1,326
0
2,486
9,848
2,384
0
1,625
8,223
32,860
0
L
Gilgamesh
RollerDad97
Gilgamesh
12,150
4,592
0
2,040
17,727
8,184
197
2,402
15,325
0
65,626
L
Janus
apm_1769
Janus
9,504
544
0
1,821
7,495
2,177
239
2,304
5,191
42,933
0
L
Danzaburou
hectomodevil
Danzaburou
2,388
337
0
3,014
12,580
4,230
798
929
11,651
0
55,790
W
10,228
5,020
1,456
9,938
12,388
5,524
1,739
5,021
7,265
102,175
0
L
Tiamat
5,079
1,077
0
1,918
8,994
6,990
0
2,968
6,026
20,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
54,383
364
Minions Killed
576
0
Camps Cleared
0
1,672,565
Distance Traveled
1,871,999
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,237
462
77
4
0
376,802
2
W
Thanatos
9,744
487
96
5
0
303,054
7
W
Chernobog
11,397
570
107
5
0
402,476
4
W
Guan Yu
11,533
577
109
5
0
420,167
4
L
Nu Wa
7,216
361
54
3
0
308,740
3
L
Gilgamesh
9,948
497
103
5
0
396,913
0
L
Janus
9,397
470
76
4
0
277,476
0
L
Danzaburou
8,766
438
106
5
0
368,967
3
W
Olorun
12,472
624
187
9
0
369,500
2
L
Tiamat
7,817
391
25
1
0
320,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role