Player Matchup

Cthulhu
Cthulhu
Fushu8
Cthulhu
Level 119
God Stats
9W - 7L
1,443 SR
Queue Stats
24W - 22L
1,539 Elo+
Party 1
Hel
Hel
Polysome
Hel
Level 62
God Stats
4W - 5L
1,395 SR
Queue Stats
61W - 56L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
martincooooo
Ne Zha
Level 108
God Stats
1W - 4L
1,371 SR
Queue Stats
64W - 65L
1,510 Elo+
Party 1
Team Averages
Level 96
1,403 SR
1,519 Elo+

VS

Team Averages
Level 128
1,573 SR
1,557 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
C0DK1LL3R LP640
Cerberus
Level 154
God Stats
68W - 47L
1,568 SR
Queue Stats
386W - 276L
1,722 Elo+
Party 2
Kukulkan
Kukulkan
lemikequimike
Kukulkan
Level 82
God Stats
14W - 9L
1,650 SR
Queue Stats
37W - 45L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fushu8
Cthulhu
11
1 / 2 / 1
7,488
624
6,868
11,354
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 3 / 2
6,919
577
3,006
8,784
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
10
1 / 5 / 1
7,422
619
4,493
9,583
3,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 6
8,457
705
12,226
7,492
4,856
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
13
5 / 0 / 5
9,457
788
7,762
10,086
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
lemikequimike
Kukulkan
11
1 / 2 / 5
7,737
645
4,719
5,452
2,006
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
6
7
W
Cerberus
5
0
5
7.5
L
Cthulhu
Fushu8
Cthulhu
1
2
1
0.75
L
0
3
2
0.33
W
Kukulkan
lemikequimike
Kukulkan
1
2
5
1.75
L
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
24,707
29,721
Taken
23,030
11,712
Mitigated
15,223
11,612
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,226
4,278
0
1,163
7,492
4,856
0
3,175
4,317
0
41,108
W
Cerberus
7,762
202
0
4,278
10,086
8,361
0
4,337
5,749
24,951
0
L
Cthulhu
Fushu8
Cthulhu
6,868
60
553
948
11,354
5,215
160
4,331
7,023
31,914
0
L
3,006
341
5,156
3,939
8,784
3,128
0
4,278
4,506
13,353
0
W
Kukulkan
lemikequimike
Kukulkan
4,719
399
367
692
5,452
2,006
138
2,457
2,995
36,132
0
L
Ne Zha
4,493
557
300
716
9,583
3,369
0
4,012
5,571
0
30,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,829
Gold Earned
25,651
126
Minions Killed
170
0
Camps Cleared
0
659,400
Distance Traveled
667,517
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,457
705
46
4
0
240,301
1
W
Cerberus
9,457
788
47
4
0
234,817
0
L
Cthulhu
7,488
624
52
4
0
234,695
3
L
Hel
6,919
577
24
2
0
207,146
3
W
Kukulkan
7,737
645
77
6
0
192,399
3
L
Ne Zha
7,422
619
50
4
0
217,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role