Player Matchup

Janus
Janus
Bini_boy_7
Janus
Level 20
God Stats
19W - 19L
1,509 SR
Queue Stats
48W - 52L
1,372 Elo+
Solo
Jormungandr
Jormungandr
Comatose2424
Jormungandr
Level 26
God Stats
7W - 8L
1,520 SR
Queue Stats
43W - 53L
1,303 Elo+
Solo
Cu Chulainn
Cu Chulainn
Samzie626
Cu Chulainn
Level 27
God Stats
13W - 14L
1,464 SR
Queue Stats
54W - 67L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scurra_7
Tsukuyomi
Level 7
God Stats
1W - 5L
1,258 SR
Queue Stats
2W - 10L
1,076 Elo+
Party 1
Fenrir
Fenrir
Thithisgx56
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,211 Elo+
Party 1
Team Averages
Level 17
1,450 SR
1,262 Elo+

VS

Team Averages
Level 16
1,437 SR
1,375 Elo+
Artemis
Artemis
JonathanADHD
Artemis
Level 15
God Stats
47W - 46L
1,404 SR
Queue Stats
52W - 55L
1,336 Elo+
Solo
Amaterasu
Amaterasu
JosephDanielson
Amaterasu
Level 20
God Stats
17W - 13L
1,291 SR
Queue Stats
34W - 38L
1,365 Elo+
Solo
Cupid
Cupid
LETHAL LEME
Cupid
Level 7
God Stats
5W - 4L
1,683 SR
Queue Stats
13W - 19L
1,291 Elo+
Solo
Nemesis
Nemesis
reafi7870
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Tyr
Tyr
xXCibo9Xx
Tyr
Level 29
God Stats
6W - 8L
1,308 SR
Queue Stats
387W - 410L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 5 / 3
11,206
467
11,437
16,278
5,765
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Comatose2424
Jormungandr
16
5 / 6 / 2
10,818
451
16,557
23,438
24,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Samzie626
Cu Chulainn
3
0 / 0 / 0
6,420
268
116
83
29
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Scurra_7
Tsukuyomi
15
6 / 7 / 2
10,573
441
10,130
16,304
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
15
1 / 13 / 1
9,667
403
5,052
19,542
10,217
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JonathanADHD
Artemis
17
0 / 5 / 6
11,212
467
8,949
16,147
6,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
JosephDanielson
Amaterasu
20
16 / 2 / 5
13,888
579
16,942
19,018
13,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 4 / 7
13,171
549
10,473
11,283
4,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
reafi7870
Nemesis
18
3 / 5 / 8
11,926
497
10,474
15,488
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 6
12,049
502
8,021
16,640
10,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
16
Kills
31
31
Deaths
17
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
4
5
3
1.1
L
Jormungandr
Comatose2424
Jormungandr
5
6
2
1
W
Artemis
JonathanADHD
Artemis
0
5
6
0.6
W
Amaterasu
JosephDanielson
Amaterasu
16
2
5
9.25
W
8
4
7
2.88
L
Cu Chulainn
Samzie626
Cu Chulainn
0
0
0
0
L
Tsukuyomi
Scurra_7
Tsukuyomi
6
7
2
1
L
Fenrir
1
13
1
0.12
W
Nemesis
reafi7870
Nemesis
3
5
8
1.4
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,292
Damage
54,859
75,645
Taken
78,576
46,602
Mitigated
42,082
12,345
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,437
676
0
3,486
16,278
5,765
1,204
0
16,278
65,228
0
L
Jormungandr
Comatose2424
Jormungandr
16,557
3,895
0
3,786
23,438
24,325
1,125
0
23,438
65,677
0
W
Artemis
JonathanADHD
Artemis
8,949
4,569
279
6,064
16,147
6,473
1,531
7,177
8,795
0
67,292
W
Amaterasu
JosephDanielson
Amaterasu
16,942
11,218
0
5,109
19,018
13,314
2,137
5,039
13,832
0
74,589
W
10,473
5,953
209
2,166
11,283
4,650
2,632
4,222
6,986
0
72,553
L
Cu Chulainn
Samzie626
Cu Chulainn
116
51
0
0
83
29
0
0
83
0
971
L
Tsukuyomi
Scurra_7
Tsukuyomi
10,130
2,344
0
2,933
16,304
6,266
0
157
16,147
0
42,657
L
Fenrir
5,052
1,466
0
2,140
19,542
10,217
2,201
0
19,542
0
36,873
W
Nemesis
reafi7870
Nemesis
10,474
4,842
0
1,539
15,488
7,196
3,667
6,622
8,716
0
77,940
W
8,021
3,086
0
4,868
16,640
10,449
1,066
4,966
11,549
0
64,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,684
Gold Earned
62,246
369
Minions Killed
549
0
Camps Cleared
0
1,487,116
Distance Traveled
2,239,195
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,206
467
127
5
0
397,111
0
L
Jormungandr
10,818
451
103
4
0
387,466
1
W
Artemis
11,212
467
97
4
0
402,512
0
W
Amaterasu
13,888
579
111
5
0
460,132
0
W
Cupid
13,171
549
133
6
0
410,349
0
L
Cu Chulainn
6,420
268
1
0
0
18,006
0
L
Tsukuyomi
10,573
441
70
3
0
338,360
1
L
Fenrir
9,667
403
68
3
0
346,173
0
W
Nemesis
11,926
497
91
4
0
447,058
1
W
Tyr
12,049
502
117
5
0
519,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role