Player Matchup

Thoth
Thoth
 
Thoth
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Death_Carnage76
Artemis
Level 149
God Stats
1W - 3L
1,741 SR
Queue Stats
51W - 52L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
Doom1204
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,600 Elo+
Party 1
Fenrir
Fenrir
LEx DoomDoc
Fenrir
Level 124
God Stats
0W - 2L
1,541 SR
Queue Stats
209W - 200L
1,503 Elo+
Party 4
King Arthur
King Arthur
MonsterKoma324
King Arthur
Level 124
God Stats
12W - 20L
1,513 SR
Queue Stats
334W - 326L
1,528 Elo+
Party 4
Team Averages
Level 124
1,559 SR
1,539 Elo+

VS

Team Averages
Level 126
1,707 SR
1,556 Elo+
King Arthur
King Arthur
AkeyZzz
King Arthur
Level 122
God Stats
5W - 4L
1,686 SR
Queue Stats
98W - 73L
1,567 Elo+
Party 3
Neith
Neith
ReyPitufos
Neith
Level 126
God Stats
6W - 6L
1,693 SR
Queue Stats
99W - 71L
1,564 Elo+
Party 3
Ne Zha
Ne Zha
SlyfoxXIX
Ne Zha
Level 128
God Stats
4W - 2L
1,805 SR
Queue Stats
369W - 371L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
Yozu
Sylvanus
Level 128
God Stats
78W - 71L
1,560 SR
Queue Stats
300W - 320L
1,517 Elo+
Party 2
Tiamat
Tiamat
chiringueiro
Tiamat
Level 128
God Stats
4W - 3L
1,791 SR
Queue Stats
101W - 77L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 3 / 0
5,244
524
479
5,009
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 1 / 0
5,896
590
580
3,777
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Doom1204
Ne Zha
7
0 / 2 / 0
4,603
460
1,884
4,336
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
7
0 / 5 / 2
4,844
484
3,245
7,979
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
MonsterKoma324
King Arthur
8
2 / 6 / 0
5,188
519
6,253
9,342
4,286
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkeyZzz
King Arthur
10
5 / 1 / 6
6,301
630
6,736
9,571
3,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
10
1 / 0 / 1
5,793
579
1,025
1,932
491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
SlyfoxXIX
Ne Zha
10
3 / 0 / 3
5,735
574
4,222
6,721
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Yozu
Sylvanus
9
5 / 1 / 4
5,895
590
3,447
5,417
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
12
3 / 0 / 1
6,488
649
4,322
3,774
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
17
17
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
0
0
W
King Arthur
AkeyZzz
King Arthur
5
1
6
8
L
0
1
0
0
L
Ne Zha
Doom1204
Ne Zha
0
2
0
0
L
Fenrir
0
5
2
0.2
L
King Arthur
MonsterKoma324
King Arthur
2
6
0
0.33
W
Neith
1
0
1
1.5
W
Ne Zha
SlyfoxXIX
Ne Zha
3
0
3
4.5
W
Sylvanus
Yozu
Sylvanus
5
1
4
7
W
Tiamat
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,441
Damage
19,752
30,443
Taken
27,415
10,779
Mitigated
11,481
5,966
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
479
0
0
771
5,009
1,691
0
3,349
1,660
29,079
0
W
King Arthur
AkeyZzz
King Arthur
6,736
1,081
0
3,703
9,571
3,788
182
0
9,571
0
30,608
L
580
207
0
1,668
3,777
1,042
0
185
3,592
0
31,899
L
Ne Zha
Doom1204
Ne Zha
1,884
581
0
538
4,336
1,351
0
1,247
3,089
0
21,023
L
Fenrir
3,245
927
188
2,681
7,979
2,409
0
981
6,998
0
11,231
L
King Arthur
MonsterKoma324
King Arthur
6,253
980
0
120
9,342
4,286
0
1,883
7,459
0
25,915
W
Neith
1,025
280
0
511
1,932
491
711
0
1,932
0
26,974
W
Ne Zha
SlyfoxXIX
Ne Zha
4,222
1,044
0
2,506
6,721
2,090
0
0
6,721
0
28,964
W
Sylvanus
Yozu
Sylvanus
3,447
866
1,331
2,249
5,417
2,710
717
0
5,417
12,470
2,878
W
Tiamat
4,322
558
0
2,223
3,774
2,402
125
479
3,295
39,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
30,212
270
Minions Killed
300
0
Camps Cleared
0
839,363
Distance Traveled
967,793
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,244
524
71
7
0
179,266
0
W
King Arthur
6,301
630
56
6
0
198,388
2
L
Artemis
5,896
590
82
8
0
149,606
3
L
Ne Zha
4,603
460
49
5
0
173,849
0
L
Fenrir
4,844
484
22
2
0
167,260
1
L
King Arthur
5,188
519
46
5
0
169,382
1
W
Neith
5,793
579
58
6
0
169,784
1
W
Ne Zha
5,735
574
61
6
0
227,472
0
W
Sylvanus
5,895
590
43
4
0
172,037
2
W
Tiamat
6,488
649
82
8
0
200,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role