Player Matchup

Chang'e
Chang'e
LonelyFlower1
Chang'e
Level 17
God Stats
1W - 3L
1,255 SR
Queue Stats
6W - 5L
1,702 Elo+
Solo
Hercules
Hercules
Strick47
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,615 Elo+
Party 1
Cernunnos
Cernunnos
TheSpartann04
Cernunnos
Level 24
God Stats
0W - 2L
1,253 SR
Queue Stats
6W - 7L
1,493 Elo+
Solo
Nemesis
Nemesis
emihnata
Nemesis
Level 6
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 8L
1,195 Elo+
Solo
Hera
Hera
giancarlosxg
Hera
Level 105
God Stats
2W - 2L
1,385 SR
Queue Stats
37W - 36L
1,495 Elo+
Party 1
Team Averages
Level 32
1,422 SR
1,500 Elo+

VS

Team Averages
Level 22
1,483 SR
1,532 Elo+
Persephone
Persephone
RicoNastyy
Persephone
Level 25
God Stats
7W - 3L
1,592 SR
Queue Stats
133W - 121L
1,534 Elo+
Solo
Rama
Rama
TheRealDarny
Rama
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 17L
1,583 Elo+
Solo
Chaac
Chaac
burntpannncake
Chaac
Level 26
God Stats
4W - 5L
1,228 SR
Queue Stats
140W - 123L
1,654 Elo+
Solo
Cthulhu
Cthulhu
mcola321
Cthulhu
Level 15
God Stats
9W - 5L
1,594 SR
Queue Stats
16W - 20L
1,389 Elo+
Solo
Pele
Pele
watermelon767
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
5 / 7 / 6
11,067
503
11,320
19,605
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Strick47
Hercules
14
0 / 7 / 1
8,609
391
3,521
19,707
18,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
TheSpartann04
Cernunnos
18
6 / 5 / 5
11,522
524
21,695
20,077
7,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
emihnata
Nemesis
9
0 / 18 / 1
7,001
318
1,532
17,823
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 11 / 3
10,118
460
10,178
16,628
5,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RicoNastyy
Persephone
19
19 / 0 / 7
14,948
679
23,796
13,945
5,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 6 / 9
11,211
510
12,055
15,942
7,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 1 / 6
13,519
615
17,989
24,223
23,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
mcola321
Cthulhu
17
5 / 3 / 5
11,818
537
8,779
15,818
14,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 3 / 8
12,200
555
9,701
16,227
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
12
Kills
46
48
Deaths
13
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
5
7
6
1.14
W
Persephone
RicoNastyy
Persephone
19
0
7
22.5
L
Hercules
Strick47
Hercules
0
7
1
0.07
W
5
6
9
1.58
L
Cernunnos
TheSpartann04
Cernunnos
6
5
5
1.7
W
9
1
6
12
L
Nemesis
emihnata
Nemesis
0
18
1
0.03
L
1
11
3
0.23
W
Cthulhu
mcola321
Cthulhu
5
3
5
2.5
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,246
Damage
72,320
93,840
Taken
86,155
42,909
Mitigated
57,082
23,246
Healing
30,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
11,320
1,354
4,526
6,717
19,605
5,987
894
7,131
12,356
38,792
0
W
Persephone
RicoNastyy
Persephone
23,796
2,411
465
6,167
13,945
5,860
4,275
6,258
7,627
92,881
0
L
Hercules
Strick47
Hercules
3,521
1,616
0
3,111
19,707
18,377
193
657
19,030
0
43,709
W
12,055
9,573
0
3,861
15,942
7,215
3,332
3,833
11,982
0
62,513
L
Cernunnos
TheSpartann04
Cernunnos
21,695
10,091
0
5,225
20,077
7,593
2,150
5,018
15,019
0
84,099
W
17,989
5,405
0
13,039
24,223
23,387
2,621
3,447
20,383
0
116,529
L
Nemesis
emihnata
Nemesis
1,532
461
0
0
17,823
5,260
555
9,795
7,534
0
11,276
L
10,178
3,024
408
3,259
16,628
5,692
518
8,862
7,326
77,722
0
W
Cthulhu
mcola321
Cthulhu
8,779
803
1,010
1,724
15,818
14,359
0
3,920
11,820
39,863
0
W
9,701
2,477
0
3,960
16,227
6,261
80
3,550
12,470
0
83,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,317
Gold Earned
63,696
419
Minions Killed
613
0
Camps Cleared
0
1,876,098
Distance Traveled
2,001,169
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,067
503
59
3
0
404,378
2
W
Persephone
14,948
679
169
8
0
410,001
4
L
Hercules
8,609
391
81
4
0
413,903
0
W
Rama
11,211
510
88
4
0
370,973
0
L
Cernunnos
11,522
524
124
6
0
329,407
3
W
Chaac
13,519
615
177
8
0
400,069
9
L
Nemesis
7,001
318
23
1
0
364,041
1
L
Hera
10,118
460
132
6
0
364,369
3
W
Cthulhu
11,818
537
65
3
0
405,523
4
W
Pele
12,200
555
114
5
0
414,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role