Player Matchup

Hou Yi
Hou Yi
Scbb
Hou Yi
Level 22
God Stats
3W - 0L
1,736 SR
Queue Stats
250W - 191L
1,686 Elo+
Party 3
Chang'e
Chang'e
TireAuBlanc
Chang'e
Level 23
God Stats
3W - 5L
1,437 SR
Queue Stats
60W - 53L
1,559 Elo+
Party 4
Ymir
Ymir
cmdruepi
Ymir
Level 22
God Stats
19W - 11L
1,645 SR
Queue Stats
280W - 184L
1,682 Elo+
Party 3
Gilgamesh
Gilgamesh
reidloSllorT
Gilgamesh
Level 36
God Stats
14W - 11L
1,590 SR
Queue Stats
136W - 123L
1,515 Elo+
Party 4
Arachne
Arachne
xXIconoclastXx
Arachne
Level 27
God Stats
9W - 2L
1,737 SR
Queue Stats
52W - 39L
1,563 Elo+
Solo
Team Averages
Level 26
1,629 SR
1,601 Elo+

VS

Team Averages
Level 20
1,635 SR
1,568 Elo+
Ares
Ares
DeanAsted
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,533 Elo+
Party 2
Loki
Loki
LightLovel
Loki
Level 18
God Stats
0W - 1L
1,340 SR
Queue Stats
8W - 8L
1,533 Elo+
Party 2
Jing Wei
Jing Wei
XxmarquitusxX
Jing Wei
Level 29
God Stats
6W - 3L
1,950 SR
Queue Stats
102W - 106L
1,557 Elo+
Party 1
Ganesha
Ganesha
hmp9081
Ganesha
Level 28
God Stats
7W - 5L
1,604 SR
Queue Stats
57W - 57L
1,551 Elo+
Party 1
Anubis
Anubis
torresking11
Anubis
Level 9
God Stats
9W - 4L
1,784 SR
Queue Stats
19W - 8L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Scbb
Hou Yi
12
1 / 3 / 2
7,128
475
6,796
5,973
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
TireAuBlanc
Chang'e
14
3 / 5 / 1
8,468
565
5,387
9,875
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
11
0 / 3 / 3
7,065
471
5,339
8,666
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
reidloSllorT
Gilgamesh
15
10 / 3 / 1
9,485
632
12,071
10,681
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
12 / 1 / 3
10,020
668
12,259
10,330
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 6 / 1
6,618
441
4,233
12,319
12,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 8 / 1
8,418
561
4,906
10,732
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
XxmarquitusxX
Jing Wei
12
7 / 4 / 1
7,680
512
7,237
10,653
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
hmp9081
Ganesha
10
0 / 4 / 9
6,814
454
5,240
15,278
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
13
2 / 4 / 4
7,781
519
3,907
8,363
4,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
26
Kills
15
15
Deaths
26
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
1
6
1
0.25
L
5
8
1
0.69
W
Hou Yi
Scbb
Hou Yi
1
3
2
0.67
W
Chang'e
TireAuBlanc
Chang'e
3
5
1
0.7
L
Jing Wei
XxmarquitusxX
Jing Wei
7
4
1
1.88
W
Ymir
0
3
3
0.5
L
Ganesha
hmp9081
Ganesha
0
4
9
1.13
W
Gilgamesh
reidloSllorT
Gilgamesh
10
3
1
3.5
L
Anubis
2
4
4
1
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,852
Damage
25,523
45,525
Taken
57,345
20,100
Mitigated
34,416
13,282
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,233
907
0
250
12,319
12,090
0
0
12,319
32,886
0
L
4,906
1,293
0
1,675
10,732
3,595
384
1,222
9,406
0
30,092
W
Hou Yi
Scbb
Hou Yi
6,796
3,942
0
1,569
5,973
1,771
726
1,086
4,887
0
37,647
W
Chang'e
TireAuBlanc
Chang'e
5,387
717
489
2,921
9,875
2,690
734
3,695
6,180
56,867
0
L
Jing Wei
XxmarquitusxX
Jing Wei
7,237
5,745
0
4,094
10,653
3,236
125
2,639
8,002
0
42,830
W
Ymir
5,339
1,748
0
1,324
8,666
4,224
204
1,529
7,137
26,042
0
L
Ganesha
hmp9081
Ganesha
5,240
513
0
3,520
15,278
10,920
0
4,728
10,477
20,000
0
W
Gilgamesh
reidloSllorT
Gilgamesh
12,071
4,394
0
4,125
10,681
8,060
2,464
4,186
6,422
0
49,946
L
Anubis
3,907
877
0
2,894
8,363
4,575
0
1,838
6,415
41,576
0
W
12,259
9,103
0
2,854
10,330
3,355
0
2,884
7,446
0
56,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
37,311
391
Minions Killed
312
0
Camps Cleared
0
1,427,191
Distance Traveled
1,225,530
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,618
441
51
3
0
216,122
1
L
Loki
8,418
561
73
5
0
250,386
1
W
Hou Yi
7,128
475
72
5
0
242,172
1
W
Chang'e
8,468
565
108
7
0
257,122
1
L
Jing Wei
7,680
512
106
7
0
245,408
4
W
Ymir
7,065
471
33
2
0
293,674
6
L
Ganesha
6,814
454
3
0
0
263,646
5
W
Gilgamesh
9,485
632
86
6
0
248,362
4
L
Anubis
7,781
519
79
5
0
249,968
2
W
Arachne
10,020
668
92
6
0
385,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role