Player Matchup

Mulan
Mulan
MURILOZORKRL
Mulan
Level 29
God Stats
1W - 5L
1,585 SR
Queue Stats
300W - 321L
1,435 Elo+
Solo
Olorun
Olorun
TheDeathbring845
Olorun
Level 28
God Stats
6W - 10L
1,769 SR
Queue Stats
76W - 97L
1,507 Elo+
Solo
Thanatos
Thanatos
ZORONDZ
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
chivasponcho
Gilgamesh
Level 29
God Stats
12W - 12L
1,527 SR
Queue Stats
124W - 132L
1,486 Elo+
Solo
Hou Yi
Hou Yi
typena61617
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 117L
1,576 Elo+
Solo
Team Averages
Level 24
1,576 SR
1,463 Elo+

VS

Team Averages
Level 20
1,472 SR
1,502 Elo+
Guan Yu
Guan Yu
ALTAIR PRO 234
Guan Yu
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,590 Elo+
Solo
Cernunnos
Cernunnos
Meliodafu2828
Cernunnos
Level 17
God Stats
7W - 9L
1,492 SR
Queue Stats
14W - 22L
1,423 Elo+
Solo
Anubis
Anubis
SNAKEbyte333
Anubis
Level 29
God Stats
5W - 2L
1,492 SR
Queue Stats
22W - 21L
1,437 Elo+
Solo
Nike
Nike
brinicc
Nike
Level 29
God Stats
4W - 4L
1,434 SR
Queue Stats
146W - 158L
1,503 Elo+
Solo
Fenrir
Fenrir
i_yeeted_in_her
Fenrir
Level 18
God Stats
8W - 11L
1,443 SR
Queue Stats
34W - 33L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 3
10,495
437
13,860
24,564
19,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
8,674
361
3,358
6,978
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
ZORONDZ
Thanatos
17
4 / 8 / 4
10,855
452
11,769
20,605
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
chivasponcho
Gilgamesh
17
7 / 9 / 3
11,445
477
13,078
22,333
15,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
18
3 / 7 / 6
11,803
492
15,548
23,615
8,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 11
13,560
565
18,026
24,850
32,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Meliodafu2828
Cernunnos
5
0 / 1 / 1
6,984
291
0
1,121
194
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
20
7 / 5 / 13
13,169
549
17,592
18,301
10,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
brinicc
Nike
17
4 / 4 / 13
11,934
497
11,408
23,492
19,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
20 / 6 / 8
14,292
596
30,066
22,384
12,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
18
Kills
39
40
Deaths
18
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
2
11
3
0.32
W
Cernunnos
Meliodafu2828
Cernunnos
0
1
1
0.5
W
Anubis
7
5
13
2.7
L
2
5
1
0.5
L
Thanatos
ZORONDZ
Thanatos
4
8
4
0.75
W
Nike
brinicc
Nike
4
4
13
2.63
L
Gilgamesh
chivasponcho
Gilgamesh
7
9
3
0.94
W
20
6
8
4
L
Hou Yi
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,613
Damage
77,092
98,095
Taken
90,148
52,578
Mitigated
74,756
31,774
Healing
31,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,026
2,873
3,206
8,080
24,850
32,834
1,064
0
24,850
0
91,313
L
13,860
3,313
0
3,931
24,564
19,447
0
3,013
21,551
0
55,849
W
Cernunnos
Meliodafu2828
Cernunnos
0
0
0
184
1,121
194
0
147
974
0
3,846
W
Anubis
17,592
1,942
0
9,020
18,301
10,159
4,161
1,561
16,740
68,140
0
L
3,358
1,184
0
905
6,978
2,411
847
1,934
5,044
29,690
1,202
L
Thanatos
ZORONDZ
Thanatos
11,769
2,684
0
16,211
20,605
6,921
0
4,280
16,325
0
74,294
W
Nike
brinicc
Nike
11,408
2,011
0
4,698
23,492
19,072
1,277
286
23,206
0
52,368
L
Gilgamesh
chivasponcho
Gilgamesh
13,078
3,560
0
3,784
22,333
15,108
0
6,117
16,216
0
41,289
W
30,066
8,499
0
6,248
22,384
12,497
732
1,149
21,235
0
98,666
L
Hou Yi
15,548
8,251
0
6,943
23,615
8,691
746
2,248
21,367
0
72,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
59,939
442
Minions Killed
482
0
Camps Cleared
0
1,860,233
Distance Traveled
1,838,071
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,560
565
152
6
0
446,439
5
L
Mulan
10,495
437
108
5
0
376,155
1
W
Cernunnos
6,984
291
14
1
0
59,142
0
W
Anubis
13,169
549
129
5
0
421,190
1
L
Olorun
8,674
361
51
2
0
221,943
1
L
Thanatos
10,855
452
116
5
0
425,950
1
W
Nike
11,934
497
73
3
0
458,712
2
L
Gilgamesh
11,445
477
51
2
0
465,988
2
W
Fenrir
14,292
596
114
5
0
452,588
0
L
Hou Yi
11,803
492
116
5
0
370,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role