Player Matchup

Baron Samedi
Baron Samedi
Denisingeniym
Baron Samedi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 72L
993 Elo+
Party 1
Poseidon
Poseidon
Jebeday
Poseidon
Level 63
God Stats
4W - 2L
1,893 SR
Queue Stats
96W - 91L
1,504 Elo+
Party 2
Da Ji
Da Ji
YAROC4
Da Ji
Level 25
God Stats
3W - 8L
1,500 SR
Queue Stats
54W - 61L
1,417 Elo+
Solo
Hercules
Hercules
enot759
Hercules
Level 4
God Stats
1W - 3L
1,289 SR
Queue Stats
63W - 61L
993 Elo+
Party 1
Medusa
Medusa
АбалиМ
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,695 Elo+
Party 2
Team Averages
Level 21
1,536 SR
1,320 Elo+

VS

Team Averages
Level 26
1,424 SR
1,276 Elo+
Janus
Janus
BlackedShadow
Janus
Level 18
God Stats
4W - 3L
1,124 SR
Queue Stats
32W - 25L
1,303 Elo+
Party 3
Jormungandr
Jormungandr
Mistero234
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
928 Elo+
Solo
Vamana
Vamana
TheJewFro4Life
Vamana
Level 27
God Stats
8W - 1L
1,665 SR
Queue Stats
83W - 82L
1,403 Elo+
Solo
Apollo
Apollo
Zebakiin
Apollo
Level 29
God Stats
14W - 8L
1,259 SR
Queue Stats
28W - 20L
1,390 Elo+
Party 3
Bastet
Bastet
晨曦下的意淫
Bastet
Level 29
God Stats
6W - 2L
1,572 SR
Queue Stats
541W - 585L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Denisingeniym
Baron Samedi
1
0 / 0 / 0
2,547
509
0
0
0
Poseidon
Jebeday
Poseidon
4
0 / 3 / 1
2,929
586
854
1,739
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
YAROC4
Da Ji
7
1 / 0 / 0
3,848
770
816
3,043
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
enot759
Hercules
1
0 / 1 / 0
2,674
535
261
765
284
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
6
1 / 1 / 0
3,429
686
930
1,984
439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
4,214
843
1,454
1,486
292
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Mistero234
Jormungandr
7
0 / 0 / 0
3,832
766
266
569
344
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
1 / 1 / 1
4,055
811
755
1,871
777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Zebakiin
Apollo
6
0 / 0 / 3
3,780
756
328
2,243
491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 0 / 1
3,673
735
1,079
1,601
336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Baron Samedi
Denisingeniym
Baron Samedi
0
0
0
0
L
Poseidon
Jebeday
Poseidon
0
3
1
0.17
W
Jormungandr
Mistero234
Jormungandr
0
0
0
0
W
1
1
1
1.5
L
Da Ji
YAROC4
Da Ji
1
0
0
1
W
Apollo
Zebakiin
Apollo
0
0
3
1.5
L
Hercules
enot759
Hercules
0
1
0
0
L
Medusa
1
1
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,861
Damage
3,882
7,531
Taken
7,770
1,933
Mitigated
2,240
2,040
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,454
151
0
436
1,486
292
826
356
1,080
13,864
0
L
Baron Samedi
Denisingeniym
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Jebeday
Poseidon
854
376
0
69
1,739
337
0
424
1,315
2,875
0
W
Jormungandr
Mistero234
Jormungandr
266
0
0
0
569
344
436
0
569
11,060
0
W
755
108
0
325
1,871
777
0
145
1,726
0
13,880
L
Da Ji
YAROC4
Da Ji
816
156
0
1,411
3,043
873
0
822
2,221
0
13,345
W
Apollo
Zebakiin
Apollo
328
141
0
750
2,243
491
1,123
231
2,012
0
10,953
L
Hercules
enot759
Hercules
261
45
0
60
765
284
0
474
291
0
1,206
L
Medusa
930
484
0
500
1,984
439
0
0
1,984
0
6,292
W
1,079
201
0
780
1,601
336
132
122
1,479
0
5,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,427
Gold Earned
19,554
61
Minions Killed
126
0
Camps Cleared
0
336,023
Distance Traveled
519,673
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,214
843
21
4
0
102,721
2
L
Baron Samedi
2,547
509
0
0
0
0
0
L
Poseidon
2,929
586
3
1
0
88,851
2
W
Jormungandr
3,832
766
28
6
0
94,315
0
W
Vamana
4,055
811
37
7
0
95,514
0
L
Da Ji
3,848
770
37
7
0
103,704
1
W
Apollo
3,780
756
24
5
0
108,275
2
L
Hercules
2,674
535
4
1
0
37,191
0
L
Medusa
3,429
686
17
3
0
106,277
2
W
Bastet
3,673
735
16
3
0
118,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role