Player Matchup

Artemis
Artemis
Debreziner
Artemis
Level 6
God Stats
1W - 1L
1,695 SR
Queue Stats
8W - 8L
1,297 Elo+
Solo
Ao Kuang
Ao Kuang
Kamones-geek
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
kenzek1
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,422 Elo+
Solo
Team Averages
Level 11
1,565 SR
1,407 Elo+

VS

Team Averages
Level 37
1,512 SR
1,347 Elo+
Sun Wukong
Sun Wukong
Big Slushii
Sun Wukong
Level 14
God Stats
1W - 1L
1,268 SR
Queue Stats
5W - 8L
1,229 Elo+
Party 1
Tiamat
Tiamat
MoodyBlues3969
Tiamat
Level 69
God Stats
2W - 0L
1,552 SR
Queue Stats
13W - 14L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
SucculentSin
Cthulhu
Level 29
God Stats
3W - 2L
1,715 SR
Queue Stats
3W - 2L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Debreziner
Artemis
20
10 / 11 / 7
20,827
651
32,717
37,164
11,904
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Kamones-geek
Ao Kuang
12
0 / 6 / 6
15,664
490
499
5,005
1,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
kenzek1
Baron Samedi
20
11 / 6 / 9
20,674
646
32,104
45,080
22,026
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big Slushii
Sun Wukong
20
3 / 9 / 13
20,007
625
9,304
33,184
39,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 7 / 6
23,793
744
43,876
24,029
20,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SucculentSin
Cthulhu
20
4 / 6 / 8
18,876
590
17,303
33,056
33,458
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
21
Kills
22
23
Deaths
22
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Big Slushii
Sun Wukong
3
9
13
1.06
L
Artemis
Debreziner
Artemis
10
11
7
1.23
L
Ao Kuang
Kamones-geek
Ao Kuang
0
6
6
0.5
W
15
7
6
2.57
W
Cthulhu
SucculentSin
Cthulhu
4
6
8
1.33
L
Baron Samedi
kenzek1
Baron Samedi
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,320
Damage
70,483
87,249
Taken
90,269
35,420
Mitigated
93,756
38,606
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Big Slushii
Sun Wukong
9,304
1,373
0
4,755
33,184
39,527
1,283
17,620
15,564
133
59,252
L
Artemis
Debreziner
Artemis
32,717
22,661
0
9,350
37,164
11,904
3,177
28,759
8,405
0
107,272
L
Ao Kuang
Kamones-geek
Ao Kuang
499
152
0
327
5,005
1,490
0
2,355
2,650
3,972
0
W
43,876
4,415
2,355
8,501
24,029
20,771
3,422
7,858
16,171
157,353
0
W
Cthulhu
SucculentSin
Cthulhu
17,303
454
148
6,412
33,056
33,458
721
8,258
24,798
78,597
0
L
Baron Samedi
kenzek1
Baron Samedi
32,104
2,240
4,026
24,903
45,080
22,026
496
30,844
14,236
165,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,165
Gold Earned
62,676
292
Minions Killed
294
0
Camps Cleared
0
959,630
Distance Traveled
1,677,254
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
20,007
625
60
2
0
547,653
0
L
Artemis
20,827
651
107
3
0
376,267
0
L
Ao Kuang
15,664
490
6
0
0
95,128
0
W
Tiamat
23,793
744
164
5
0
567,999
5
W
Cthulhu
18,876
590
70
2
0
561,602
0
L
Baron Samedi
20,674
646
179
6
0
488,235
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role