Player Matchup

Cerberus
Cerberus
Gloper72
Cerberus
Level 28
God Stats
19W - 12L
1,620 SR
Queue Stats
106W - 100L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
Meliodafu2828
Cernunnos
Level 17
God Stats
7W - 9L
1,248 SR
Queue Stats
14W - 22L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Reneebow126
Nu Wa
Level 13
God Stats
12W - 15L
1,846 SR
Queue Stats
88W - 87L
1,538 Elo+
Party 1
Izanami
Izanami
SKLTN666
Izanami
Level 29
God Stats
23W - 21L
1,620 SR
Queue Stats
215W - 320L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
briibee7779
Sun Wukong
Level 27
God Stats
11W - 24L
1,492 SR
Queue Stats
171W - 233L
1,352 Elo+
Party 1
Team Averages
Level 23
1,565 SR
1,425 Elo+

VS

Team Averages
Level 17
1,517 SR
1,376 Elo+
Nu Wa
Nu Wa
ANGELWF 1703
Nu Wa
Level 29
God Stats
65W - 44L
1,519 SR
Queue Stats
718W - 757L
1,372 Elo+
Solo
Guan Yu
Guan Yu
BTSperry12
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Curry0s1ty
Kukulkan
Level 17
God Stats
6W - 5L
1,573 SR
Queue Stats
9W - 8L
1,512 Elo+
Solo
Set
Set
Hasty_-Talentz
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,280 Elo+
Solo
Cupid
Cupid
SafiSierra87
Cupid
Level 28
God Stats
8W - 11L
1,494 SR
Queue Stats
654W - 665L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gloper72
Cerberus
16
10 / 1 / 15
11,223
624
11,804
15,296
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Meliodafu2828
Cernunnos
11
2 / 5 / 8
8,118
451
5,881
8,633
2,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 1 / 7
10,135
563
11,634
7,783
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SKLTN666
Izanami
17
11 / 0 / 13
11,515
640
11,389
9,517
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
briibee7779
Sun Wukong
17
4 / 4 / 2
10,798
600
8,885
15,514
7,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,148
397
10,689
14,464
2,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
BTSperry12
Guan Yu
14
6 / 6 / 0
8,761
487
6,872
15,166
16,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Curry0s1ty
Kukulkan
12
2 / 6 / 1
7,790
433
6,625
10,553
2,988
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 5 / 0
5,710
317
1,594
7,823
1,531
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 9 / 1
7,164
398
4,342
12,622
2,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
33
Kills
11
11
Deaths
34
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Guan Yu
BTSperry12
Guan Yu
6
6
0
1
L
Kukulkan
Curry0s1ty
Kukulkan
2
6
1
0.42
W
Cerberus
Gloper72
Cerberus
10
1
15
17.5
L
0
5
0
0
W
Cernunnos
Meliodafu2828
Cernunnos
2
5
8
1.2
W
6
1
7
9.5
W
Izanami
SKLTN666
Izanami
11
0
13
17.5
L
2
9
1
0.28
W
Sun Wukong
briibee7779
Sun Wukong
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,593
Damage
30,122
56,743
Taken
60,628
31,174
Mitigated
26,251
13,925
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,689
3,398
465
2,098
14,464
2,944
201
5,377
8,891
47,528
0
L
Guan Yu
BTSperry12
Guan Yu
6,872
2,806
612
3,810
15,166
16,250
74
2,287
12,691
0
45,579
L
Kukulkan
Curry0s1ty
Kukulkan
6,625
676
0
577
10,553
2,988
0
5,205
5,136
50,217
0
W
Cerberus
Gloper72
Cerberus
11,804
137
1,476
4,623
15,296
14,438
921
2,869
12,402
52,336
0
L
1,594
591
0
572
7,823
1,531
0
4,130
3,577
38
10,997
W
Cernunnos
Meliodafu2828
Cernunnos
5,881
1,450
0
280
8,633
2,694
1,617
4,179
4,379
0
20,948
W
11,634
3,147
1,191
1,126
7,783
2,414
3,453
4,694
3,089
56,134
0
W
Izanami
SKLTN666
Izanami
11,389
7,645
508
1,707
9,517
3,639
5,155
4,232
5,285
0
77,295
L
4,342
2,288
312
1,242
12,622
2,538
0
5,611
6,895
0
30,844
W
Sun Wukong
briibee7779
Sun Wukong
8,885
2,939
0
3,014
15,514
7,989
832
1,340
13,699
0
62,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,789
Gold Earned
36,573
495
Minions Killed
344
0
Camps Cleared
0
1,654,758
Distance Traveled
1,372,546
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,148
397
53
3
0
297,079
0
L
Guan Yu
8,761
487
81
5
0
344,917
0
L
Kukulkan
7,790
433
109
6
0
247,264
0
W
Cerberus
11,223
624
85
5
0
370,543
2
L
Set
5,710
317
31
2
0
171,887
2
W
Cernunnos
8,118
451
40
2
0
315,044
1
W
Nu Wa
10,135
563
102
6
0
315,675
0
W
Izanami
11,515
640
138
8
0
327,257
1
L
Cupid
7,164
398
70
4
0
311,399
2
W
Sun Wukong
10,798
600
130
7
0
326,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role