Player Matchup

Skadi
Skadi
ApicalCelery422
Skadi
Level 13
God Stats
0W - 1L
1,067 SR
Queue Stats
5W - 9L
1,148 Elo+
Solo
Jormungandr
Jormungandr
MeadowMelody
Jormungandr
Level 16
God Stats
4W - 12L
1,270 SR
Queue Stats
11W - 20L
1,272 Elo+
Solo
Merlin
Merlin
Mr Mango4410
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,408 Elo+
Solo
King Arthur
King Arthur
ThęLēġënd27
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
kokseng94
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,368 SR
1,366 Elo+

VS

Team Averages
Level 14
1,423 SR
1,289 Elo+
Fenrir
Fenrir
FFS_Lenny
Fenrir
Level 15
God Stats
37W - 42L
1,295 SR
Queue Stats
42W - 53L
1,292 Elo+
Solo
Cu Chulainn
Cu Chulainn
MellowMeadow
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,281 Elo+
Solo
Kukulkan
Kukulkan
Zangetsu7676
Kukulkan
Level 17
God Stats
3W - 1L
1,472 SR
Queue Stats
20W - 15L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
actual-pause7
Gilgamesh
Level 22
God Stats
10W - 16L
1,350 SR
Queue Stats
104W - 160L
1,233 Elo+
Solo
Medusa
Medusa
sa199009020265
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
8,048
350
835
15,365
6,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
MeadowMelody
Jormungandr
15
6 / 7 / 1
9,816
427
15,029
18,388
20,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
2
0 / 1 / 0
5,875
255
273
531
121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

King Arthur
ThęLēġënd27
King Arthur
13
6 / 8 / 5
9,183
399
6,214
17,162
11,442
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
kokseng94
Bastet
15
1 / 8 / 3
9,288
404
3,702
14,469
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FFS_Lenny
Fenrir
17
4 / 2 / 6
10,954
476
6,846
12,153
4,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
MellowMeadow
Cu Chulainn
19
9 / 0 / 7
12,152
528
15,776
19,122
14,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Zangetsu7676
Kukulkan
20
13 / 1 / 6
13,554
589
20,217
9,896
4,387
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
actual-pause7
Gilgamesh
19
5 / 4 / 5
11,965
520
5,487
15,423
9,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 8 / 2
8,317
362
840
8,540
2,147

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
14
Kills
32
34
Deaths
15
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Fenrir
FFS_Lenny
Fenrir
4
2
6
3.5
L
Jormungandr
MeadowMelody
Jormungandr
6
7
1
0.93
W
Cu Chulainn
MellowMeadow
Cu Chulainn
9
0
7
12.5
L
Merlin
0
1
0
0
L
King Arthur
ThęLēġënd27
King Arthur
6
8
5
1.06
W
Kukulkan
Zangetsu7676
Kukulkan
13
1
6
16
W
Gilgamesh
actual-pause7
Gilgamesh
5
4
5
1.88
L
Bastet
kokseng94
Bastet
1
8
3
0.31
W
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
49,166
65,915
Taken
65,134
43,730
Mitigated
35,151
6,433
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
835
593
0
71
15,365
6,150
1,050
6,904
8,461
0
25,450
W
Fenrir
FFS_Lenny
Fenrir
6,846
2,261
0
4,063
12,153
4,363
2,966
3,812
8,291
0
49,151
L
Jormungandr
MeadowMelody
Jormungandr
15,029
3,855
1,338
2,549
18,388
20,721
75
6,520
11,868
55,511
0
W
Cu Chulainn
MellowMeadow
Cu Chulainn
15,776
4,645
0
8,617
19,122
14,420
603
4,008
15,039
0
85,473
L
Merlin
273
62
0
0
531
121
0
250
281
1,621
0
L
King Arthur
ThęLēġënd27
King Arthur
6,214
1,925
0
1,080
17,162
11,442
19
4,857
12,305
0
22,500
W
Kukulkan
Zangetsu7676
Kukulkan
20,217
2,782
0
1,160
9,896
4,387
3,109
3,518
6,311
101,567
0
W
Gilgamesh
actual-pause7
Gilgamesh
5,487
1,878
0
1,956
15,423
9,834
2,121
2,540
12,726
0
77,878
L
Bastet
kokseng94
Bastet
3,702
1,284
0
1,395
14,469
5,296
15
1,686
12,783
0
47,234
W
840
783
0
6
8,540
2,147
358
1,350
7,140
0
7,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,210
Gold Earned
56,942
247
Minions Killed
521
0
Camps Cleared
0
1,431,960
Distance Traveled
1,936,787
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,048
350
57
2
0
321,942
0
W
Fenrir
10,954
476
81
4
0
419,274
4
L
Jormungandr
9,816
427
68
3
0
377,899
1
W
Cu Chulainn
12,152
528
116
5
0
379,989
1
L
Merlin
5,875
255
1
0
0
35,867
0
L
King Arthur
9,183
399
34
1
0
315,628
1
W
Kukulkan
13,554
589
162
7
0
380,542
1
W
Gilgamesh
11,965
520
141
6
0
462,355
0
L
Bastet
9,288
404
87
4
0
380,624
1
W
Medusa
8,317
362
21
1
0
294,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role