Player Matchup

Medusa
Medusa
LitCoolAid
Medusa
Level 24
God Stats
10W - 5L
1,650 SR
Queue Stats
155W - 122L
1,420 Elo+
Solo
Fenrir
Fenrir
Sbc0401
Fenrir
Level 21
God Stats
1W - 0L
1,265 SR
Queue Stats
55W - 49L
1,418 Elo+
Solo
Yemoja
Yemoja
StrugglingGabe
Yemoja
Level 29
God Stats
61W - 69L
1,504 SR
Queue Stats
231W - 263L
1,405 Elo+
Solo
Olorun
Olorun
我想吃俩包子
Olorun
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 34L
1,309 Elo+
Party 1
Odin
Odin
黑色性格
Odin
Level 14
God Stats
2W - 0L
1,761 SR
Queue Stats
33W - 30L
1,278 Elo+
Party 1
Team Averages
Level 21
1,536 SR
1,366 Elo+

VS

Team Averages
Level 20
1,541 SR
1,321 Elo+
Cerberus
Cerberus
DonBillo
Cerberus
Level 26
God Stats
14W - 17L
1,492 SR
Queue Stats
32W - 29L
1,381 Elo+
Solo
Thanatos
Thanatos
SquinTree34
Thanatos
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,292 Elo+
Party 2
Bastet
Bastet
Wikibk11
Bastet
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
10W - 9L
1,416 Elo+
Party 2
Izanami
Izanami
zacagawea
Izanami
Level 26
God Stats
53W - 45L
1,510 SR
Queue Stats
180W - 210L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
дчдпро
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LitCoolAid
Medusa
10
4 / 0 / 2
6,202
620
5,356
3,507
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Sbc0401
Fenrir
8
1 / 5 / 0
4,982
498
4,233
9,266
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 3
5,466
547
1,670
3,426
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

10
9 / 3 / 1
6,681
668
7,940
6,807
2,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 1
5,745
575
1,758
5,719
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DonBillo
Cerberus
7
0 / 2 / 1
4,809
481
1,624
5,534
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SquinTree34
Thanatos
10
5 / 3 / 0
6,085
609
5,609
8,659
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Wikibk11
Bastet
11
5 / 1 / 0
6,508
651
7,201
7,124
2,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
zacagawea
Izanami
9
0 / 4 / 0
5,224
522
1,885
5,745
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
дчдпро
Baron Samedi
6
0 / 8 / 1
4,326
433
1,313
5,646
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
18
Kills
10
10
Deaths
18
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DonBillo
Cerberus
0
2
1
0.25
W
Medusa
LitCoolAid
Medusa
4
0
2
5
W
Fenrir
Sbc0401
Fenrir
1
5
0
0.2
L
Thanatos
SquinTree34
Thanatos
5
3
0
1.67
W
2
0
3
3.5
L
Bastet
Wikibk11
Bastet
5
1
0
5
L
Izanami
zacagawea
Izanami
0
4
0
0
L
Baron Samedi
дчдпро
Baron Samedi
0
8
1
0.06
W
9
3
1
3.17
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
17,632
28,725
Taken
32,708
10,245
Mitigated
10,552
10,090
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DonBillo
Cerberus
1,624
151
0
1,715
5,534
2,066
0
3,210
2,324
9,407
0
W
Medusa
LitCoolAid
Medusa
5,356
3,002
0
1,796
3,507
906
330
406
3,101
0
29,754
W
Fenrir
Sbc0401
Fenrir
4,233
699
0
3,006
9,266
2,587
0
122
9,128
0
23,234
L
Thanatos
SquinTree34
Thanatos
5,609
2,398
0
5,842
8,659
2,748
0
1,206
7,428
0
26,273
W
1,670
325
569
793
3,426
1,068
116
420
2,966
16,504
0
L
Bastet
Wikibk11
Bastet
7,201
2,590
0
1,998
7,124
2,667
0
567
6,357
0
33,480
L
Izanami
zacagawea
Izanami
1,885
1,515
0
1,059
5,745
1,241
0
859
4,886
0
31,454
L
Baron Samedi
дчдпро
Baron Samedi
1,313
579
0
111
5,646
1,830
0
3,768
1,878
5,985
0
W
7,940
4,317
93
2,035
6,807
2,166
920
1,793
4,874
27,633
0
W
1,758
684
0
1,798
5,719
3,518
88
0
5,719
0
16,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
26,952
236
Minions Killed
224
0
Camps Cleared
0
865,378
Distance Traveled
878,507
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,809
481
18
2
0
196,206
0
W
Medusa
6,202
620
62
6
0
191,106
3
W
Fenrir
4,982
498
48
5
0
171,613
0
L
Thanatos
6,085
609
55
6
0
185,049
0
W
Yemoja
5,466
547
24
2
0
167,864
2
L
Bastet
6,508
651
69
7
0
174,215
1
L
Izanami
5,224
522
71
7
0
178,709
1
L
Baron Samedi
4,326
433
11
1
0
144,328
0
W
Olorun
6,681
668
53
5
0
164,765
0
W
Odin
5,745
575
49
5
0
170,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role