Player Matchup

Janus
Janus
 
Janus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Harrizard1606
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Thor
Thor
ThiagoYT18
Thor
Level 2
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 4L
1,628 Elo+
Solo
Cerberus
Cerberus
Zvaltic
Cerberus
Level 26
God Stats
13W - 13L
1,493 SR
Queue Stats
41W - 40L
1,456 Elo+
Solo
Loki
Loki
digifuse99
Loki
Level 28
God Stats
11W - 3L
1,500 SR
Queue Stats
38W - 42L
1,614 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,497 Elo+

VS

Team Averages
Level 22
1,587 SR
1,507 Elo+
Vamana
Vamana
DoritoMan2020918
Vamana
Level 29
God Stats
2W - 0L
1,540 SR
Queue Stats
92W - 75L
1,498 Elo+
Party 1
Fafnir
Fafnir
MoneyManMo
Fafnir
Level 23
God Stats
2W - 0L
1,752 SR
Queue Stats
34W - 22L
1,511 Elo+
Solo
Fenrir
Fenrir
STANKEN919
Fenrir
Level 25
God Stats
32W - 22L
1,560 SR
Queue Stats
245W - 218L
1,492 Elo+
Party 1
Anhur
Anhur
ammanbesaw
Anhur
Level 7
God Stats
9W - 9L
1,922 SR
Queue Stats
27W - 26L
1,673 Elo+
Solo
Olorun
Olorun
tatertottrot
Olorun
Level 25
God Stats
5W - 2L
1,158 SR
Queue Stats
81W - 63L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 1
5,936
594
3,334
4,860
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Harrizard1606
Kukulkan
6
0 / 8 / 0
4,198
420
1,449
5,650
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 11 / 0
3,838
384
1,890
8,816
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Zvaltic
Cerberus
9
3 / 2 / 2
5,807
581
2,245
6,565
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
5,387
539
3,798
6,203
1,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,766
677
4,419
6,552
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
MoneyManMo
Fafnir
10
2 / 3 / 5
5,894
589
2,742
5,787
4,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
STANKEN919
Fenrir
9
7 / 0 / 3
6,262
626
3,435
4,569
1,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
10
3 / 2 / 3
6,698
670
5,495
6,071
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
7 / 0 / 7
7,332
733
5,043
5,320
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
22
24
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
W
3
1
1
3.5
L
Kukulkan
Harrizard1606
Kukulkan
0
8
0
0
W
Fafnir
MoneyManMo
Fafnir
2
3
5
1.5
W
Fenrir
STANKEN919
Fenrir
7
0
3
8.5
L
0
11
0
0
L
Cerberus
Zvaltic
Cerberus
3
2
2
2
W
Anhur
3
2
3
2.25
L
1
1
0
1
W
Olorun
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,716
Damage
21,134
32,094
Taken
28,299
8,562
Mitigated
12,473
4,808
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,334
132
0
1,305
4,860
798
0
444
4,366
38,069
0
W
4,419
1,990
0
4,006
6,552
2,908
0
98
6,454
0
38,545
L
Kukulkan
Harrizard1606
Kukulkan
1,449
522
0
0
5,650
1,642
0
2,548
3,052
14,264
0
W
Fafnir
MoneyManMo
Fafnir
2,742
813
0
1,128
5,787
4,501
6
2,228
3,413
14,447
0
W
Fenrir
STANKEN919
Fenrir
3,435
291
123
920
4,569
1,422
0
270
4,219
0
21,135
L
1,890
1,135
0
401
8,816
2,311
40
2,636
6,155
0
5,556
L
Cerberus
Zvaltic
Cerberus
2,245
407
0
1,931
6,565
1,962
0
1,882
4,533
12,944
0
W
Anhur
5,495
2,966
0
2,230
6,071
1,849
0
2,552
3,365
0
37,259
L
3,798
874
0
1,171
6,203
1,849
0
0
6,203
0
29,074
W
Olorun
5,043
1,897
94
2,533
5,320
1,793
1,787
1,380
3,820
42,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,166
Gold Earned
32,952
206
Minions Killed
315
0
Camps Cleared
0
883,329
Distance Traveled
951,739
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,936
594
74
7
0
175,093
3
W
Vamana
6,766
677
80
8
0
184,356
1
L
Kukulkan
4,198
420
24
2
0
177,716
0
W
Fafnir
5,894
589
16
2
0
207,941
0
W
Fenrir
6,262
626
42
4
0
219,394
0
L
Thor
3,838
384
6
1
0
180,492
0
L
Cerberus
5,807
581
40
4
0
180,713
4
W
Anhur
6,698
670
81
8
0
164,480
1
L
Loki
5,387
539
62
6
0
169,315
0
W
Olorun
7,332
733
96
10
0
175,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role