Player Matchup

Ymir
Ymir
Astaal
Ymir
Level 100
God Stats
3W - 2L
1,292 SR
Queue Stats
220W - 233L
1,343 Elo+
Party 2
Pele
Pele
Bourbon__Cabbage
Pele
Level 85
God Stats
1W - 2L
1,306 SR
Queue Stats
164W - 213L
1,322 Elo+
Party 2
Chiron
Chiron
LemonizedLemons
Chiron
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
438W - 468L
1,360 Elo+
Party 2
Agni
Agni
ZA-_Phantom
Agni
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 169L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
dark_assassin569
Sylvanus
Level 107
God Stats
8W - 2L
2,050 SR
Queue Stats
54W - 61L
1,457 Elo+
Party 1
Team Averages
Level 95
1,530 SR
1,385 Elo+

VS

Team Averages
Level 95
1,511 SR
1,482 Elo+
Bellona
Bellona
Augury_Bane01
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,494 Elo+
Party 4
Ares
Ares
Hathagard
Ares
Level 125
God Stats
4W - 6L
1,457 SR
Queue Stats
133W - 151L
1,412 Elo+
Party 3
Persephone
Persephone
Prime_Virgo
Persephone
Level 121
God Stats
1W - 3L
1,465 SR
Queue Stats
280W - 267L
1,517 Elo+
Party 4
Heimdallr
Heimdallr
dp_Bummsbohne_qb
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,437 Elo+
Party 3
Pele
Pele
trigerfinger2217
Pele
Level 103
God Stats
12W - 14L
1,630 SR
Queue Stats
306W - 310L
1,553 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Astaal
Ymir
10
3 / 0 / 3
6,375
638
3,203
4,849
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 1
5,463
546
2,057
5,657
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 0 / 2
6,405
641
3,621
4,977
1,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
2 / 3 / 0
5,209
521
1,629
5,510
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 0 / 2
6,574
657
5,605
4,608
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 3 / 1
5,387
539
761
5,765
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
8
1 / 4 / 1
4,907
491
3,031
9,063
3,430
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Persephone
Prime_Virgo
Persephone
10
0 / 1 / 3
5,987
599
3,763
3,207
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
9
0 / 3 / 0
5,020
502
2,809
4,477
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 3 / 1
5,776
578
4,488
6,956
1,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
4
4
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Astaal
Ymir
3
0
3
4.5
L
Bellona
0
3
1
0.17
W
0
1
1
0.5
L
Ares
1
4
1
0.38
W
5
0
2
6
L
Persephone
Prime_Virgo
Persephone
0
1
3
1.5
W
2
3
0
0.67
W
4
0
2
5
L
Heimdallr
0
3
0
0
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,115
Damage
14,852
25,601
Taken
29,468
9,289
Mitigated
10,290
9,820
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Astaal
Ymir
3,203
643
0
1,745
4,849
2,151
0
543
4,306
26,165
0
L
Bellona
761
207
0
2,170
5,765
2,699
894
2,155
3,610
0
18,110
W
2,057
191
0
2,198
5,657
1,615
0
1,288
4,189
0
26,104
L
Ares
3,031
413
0
1,340
9,063
3,430
0
2,189
6,874
13,364
0
W
3,621
1,098
326
2,351
4,977
1,556
255
2,266
2,655
0
24,502
L
Persephone
Prime_Virgo
Persephone
3,763
148
0
1,280
3,207
915
0
1,335
1,871
29,260
0
W
1,629
40
0
997
5,510
1,664
0
1,003
4,405
14,669
0
W
5,605
1,612
298
1,905
4,608
2,303
634
1,274
3,252
30,483
6,619
L
Heimdallr
2,809
884
0
611
4,477
1,286
0
1,897
2,580
0
21,372
L
4,488
1,016
0
364
6,956
1,960
0
2,531
4,425
0
32,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,026
Gold Earned
27,077
289
Minions Killed
247
0
Camps Cleared
0
1,040,913
Distance Traveled
962,026
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,375
638
47
5
0
212,616
3
L
Bellona
5,387
539
51
5
0
211,070
1
W
Pele
5,463
546
52
5
0
226,097
1
L
Ares
4,907
491
19
2
0
178,416
1
W
Chiron
6,405
641
50
5
0
245,372
4
L
Persephone
5,987
599
74
7
0
172,099
2
W
Agni
5,209
521
47
5
0
181,181
1
W
Sylvanus
6,574
657
93
9
0
175,647
3
L
Heimdallr
5,020
502
53
5
0
170,110
1
L
Pele
5,776
578
50
5
0
230,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role