Player Matchup

Bellona
Bellona
EmeraldJuan
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,432 Elo+
Solo
Cernunnos
Cernunnos
GloomGhoul
Cernunnos
Level 27
God Stats
21W - 31L
1,473 SR
Queue Stats
516W - 566L
1,501 Elo+
Solo
Hercules
Hercules
Leadlordbacon
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,374 Elo+
Solo
Sol
Sol
MunchOnKittens
Sol
Level 17
God Stats
50W - 72L
1,541 SR
Queue Stats
233W - 239L
1,517 Elo+
Solo
Agni
Agni
OleRasta
Agni
Level 28
God Stats
2W - 3L
1,612 SR
Queue Stats
38W - 51L
1,455 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,456 Elo+

VS

Team Averages
Level 21
1,620 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EZULA
Hel
Level 18
God Stats
91W - 36L
1,728 SR
Queue Stats
103W - 50L
1,520 Elo+
Solo
Thanatos
Thanatos
InlaidCarp70445
Thanatos
Level 16
God Stats
2W - 0L
1,754 SR
Queue Stats
47W - 35L
1,522 Elo+
Solo
Skadi
Skadi
JuicyNewt2031
Skadi
Level 25
God Stats
7W - 3L
1,621 SR
Queue Stats
80W - 75L
1,508 Elo+
Solo
Ganesha
Ganesha
StellarFool
Ganesha
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 40L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmeraldJuan
Bellona
15
2 / 4 / 10
9,106
1,012
8,924
14,296
6,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
GloomGhoul
Cernunnos
14
6 / 3 / 3
9,640
1,071
7,597
9,103
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Leadlordbacon
Hercules
14
0 / 5 / 7
8,065
896
7,150
13,719
8,334
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
0 / 5 / 12
9,188
1,021
14,236
10,033
3,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
8 / 9 / 4
10,028
1,114
6,939
10,914
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

151

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 1 / 15
10,180
1,131
10,923
6,358
2,246
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
EZULA
Hel
16
8 / 1 / 10
10,473
1,164
9,807
6,702
2,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
16
5 / 8 / 11
9,794
1,088
7,117
15,474
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 13
11,386
1,265
15,187
9,386
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
StellarFool
Ganesha
15
0 / 4 / 15
8,677
964
8,972
10,829
8,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
16
Kills
26
26
Deaths
16
36
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
15
11.5
W
Hel
EZULA
Hel
8
1
10
13
L
Bellona
EmeraldJuan
Bellona
2
4
10
1.75
L
Cernunnos
GloomGhoul
Cernunnos
6
3
3
2.5
W
Thanatos
5
8
11
1.31
W
9
2
13
7.75
L
Hercules
Leadlordbacon
Hercules
0
5
7
0.7
L
0
5
12
1.2
L
Agni
8
9
4
1.11
W
Ganesha
StellarFool
Ganesha
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,846
Damage
52,006
58,065
Taken
48,749
25,406
Mitigated
23,572
6,297
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,923
2,810
1,023
354
6,358
2,246
0
2,895
3,367
39,832
0
W
Hel
EZULA
Hel
9,807
53
3,462
2,641
6,702
2,868
0
3,173
3,494
21,368
0
L
Bellona
EmeraldJuan
Bellona
8,924
2,877
0
374
14,296
6,573
0
7,878
6,418
116
21,367
L
Cernunnos
GloomGhoul
Cernunnos
7,597
3,425
0
2,070
9,103
3,525
0
4,450
4,653
0
18,584
W
Thanatos
7,117
2,079
0
5,219
15,474
6,117
0
7,132
8,011
0
21,603
W
15,187
7,643
0
1,561
9,386
3,625
0
3,927
5,289
0
36,064
L
Hercules
Leadlordbacon
Hercules
7,150
2,597
0
2,173
13,719
8,334
0
7,225
6,494
0
16,612
L
14,236
2,355
469
941
10,033
3,332
0
4,512
5,521
39,217
0
L
Agni
6,939
448
0
270
10,914
3,642
0
5,637
5,277
26,789
0
W
Ganesha
StellarFool
Ganesha
8,972
945
0
316
10,829
8,716
0
3,406
7,318
10,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,027
Gold Earned
50,510
166
Minions Killed
164
5
Camps Cleared
6
729,490
Distance Traveled
770,231
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,180
1,131
54
6
1
147,771
0
W
Hel
10,473
1,164
19
2
0
161,724
0
L
Bellona
9,106
1,012
25
3
2
182,426
2
L
Cernunnos
9,640
1,071
20
2
1
107,284
1
W
Thanatos
9,794
1,088
31
3
5
170,058
0
W
Skadi
11,386
1,265
60
7
0
159,634
0
L
Hercules
8,065
896
22
2
1
137,722
0
L
Sol
9,188
1,021
53
6
0
156,353
0
L
Agni
10,028
1,114
46
5
1
145,705
1
W
Ganesha
8,677
964
0
0
0
131,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role