Player Matchup

Danzaburou
Danzaburou
CptSunny
Danzaburou
Level 29
God Stats
3W - 5L
1,206 SR
Queue Stats
62W - 56L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
GFLacika
Baron Samedi
Level 18
God Stats
21W - 13L
1,588 SR
Queue Stats
35W - 28L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
LecterPro
Ao Kuang
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
90W - 95L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Lygbereth
Gilgamesh
Level 29
God Stats
2W - 2L
1,271 SR
Queue Stats
176W - 164L
1,520 Elo+
Solo
Nu Wa
Nu Wa
alforce13
Nu Wa
Level 28
God Stats
22W - 14L
1,614 SR
Queue Stats
444W - 460L
1,576 Elo+
Solo
Team Averages
Level 26
1,436 SR
1,526 Elo+

VS

Team Averages
Level 20
1,466 SR
1,382 Elo+
Hachiman
Hachiman
Archanger
Hachiman
Level 27
God Stats
2W - 3L
1,407 SR
Queue Stats
3W - 7L
1,289 Elo+
Solo
Ra
Ra
DethBunny
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Djordje240000
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
Chang'e
Chang'e
Edwardmath
Chang'e
Level 26
God Stats
43W - 49L
1,422 SR
Queue Stats
307W - 342L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Sammyboy297
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptSunny
Danzaburou
17
5 / 0 / 15
10,623
1,180
14,958
9,949
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
GFLacika
Baron Samedi
17
5 / 1 / 17
10,598
1,178
14,837
7,882
3,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
LecterPro
Ao Kuang
16
6 / 4 / 13
10,231
1,137
11,557
12,384
4,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Lygbereth
Gilgamesh
16
7 / 2 / 13
10,814
1,202
12,316
10,822
6,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
alforce13
Nu Wa
16
3 / 2 / 16
9,822
1,091
12,812
6,058
2,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

289

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Archanger
Hachiman
15
2 / 6 / 6
9,362
1,040
8,807
15,903
6,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 2
9,332
1,037
12,206
14,071
5,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Djordje240000
Chernobog
14
0 / 2 / 5
8,273
919
2,193
5,100
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Edwardmath
Chang'e
15
1 / 7 / 6
9,040
1,004
10,443
20,608
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Sammyboy297
Gilgamesh
13
3 / 6 / 3
8,764
974
8,753
15,224
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
26
Kills
9
9
Deaths
26
74
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Archanger
Hachiman
2
6
6
0.83
W
Danzaburou
CptSunny
Danzaburou
5
0
15
12.5
L
3
5
2
0.8
L
Chernobog
Djordje240000
Chernobog
0
2
5
1.25
L
Chang'e
Edwardmath
Chang'e
1
7
6
0.57
W
Baron Samedi
GFLacika
Baron Samedi
5
1
17
13.5
W
Ao Kuang
LecterPro
Ao Kuang
6
4
13
3.13
W
Gilgamesh
Lygbereth
Gilgamesh
7
2
13
6.75
L
Gilgamesh
Sammyboy297
Gilgamesh
3
6
3
0.75
W
Nu Wa
alforce13
Nu Wa
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,480
Damage
42,402
47,095
Taken
70,906
21,573
Mitigated
28,068
12,859
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Archanger
Hachiman
8,807
3,858
147
342
15,903
6,718
0
7,776
8,127
0
20,469
W
Danzaburou
CptSunny
Danzaburou
14,958
6,282
246
2,486
9,949
3,866
0
6,479
3,470
0
38,768
L
12,206
1,319
621
1,453
14,071
5,711
0
8,925
5,146
36,104
0
L
Chernobog
Djordje240000
Chernobog
2,193
1,072
0
73
5,100
1,786
0
3,835
1,265
0
10,453
L
Chang'e
Edwardmath
Chang'e
10,443
332
1,329
3,449
20,608
7,624
0
10,301
10,307
38,153
0
W
Baron Samedi
GFLacika
Baron Samedi
14,837
1,411
2,301
2,241
7,882
3,888
0
3,911
3,971
31,565
0
W
Ao Kuang
LecterPro
Ao Kuang
11,557
4,495
0
4,219
12,384
4,897
0
5,356
7,028
25,202
0
W
Gilgamesh
Lygbereth
Gilgamesh
12,316
4,298
0
908
10,822
6,725
0
4,608
6,214
164
20,588
L
Gilgamesh
Sammyboy297
Gilgamesh
8,753
3,232
0
652
15,224
6,229
0
8,533
6,691
0
13,201
W
Nu Wa
alforce13
Nu Wa
12,812
4,516
0
458
6,058
2,197
0
2,295
3,763
30,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,088
Gold Earned
44,771
181
Minions Killed
167
11
Camps Cleared
3
921,413
Distance Traveled
791,097
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,362
1,040
31
3
1
156,587
1
W
Danzaburou
10,623
1,180
48
5
2
190,969
1
L
Ra
9,332
1,037
54
6
0
200,418
0
L
Chernobog
8,273
919
23
3
0
90,329
0
L
Chang'e
9,040
1,004
51
6
2
192,785
0
W
Baron Samedi
10,598
1,178
46
5
0
175,620
1
W
Ao Kuang
10,231
1,137
24
3
5
178,190
0
W
Gilgamesh
10,814
1,202
24
3
3
206,444
0
L
Gilgamesh
8,764
974
8
1
0
150,978
0
W
Nu Wa
9,822
1,091
39
4
1
170,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role