Player Matchup

Nemesis
Nemesis
Kakkoii1
Nemesis
Level 22
God Stats
42W - 41L
1,463 SR
Queue Stats
188W - 195L
1,322 Elo+
Solo
Kukulkan
Kukulkan
Remediiz
Kukulkan
Level 17
God Stats
3W - 1L
1,659 SR
Queue Stats
17W - 21L
1,343 Elo+
Party 1
Ganesha
Ganesha
Supa-Sensei-Sage
Ganesha
Level 15
God Stats
7W - 4L
1,659 SR
Queue Stats
63W - 64L
1,353 Elo+
Solo
Bastet
Bastet
patomeus
Bastet
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
redlockon
Sun Wukong
Level 8
God Stats
3W - 3L
1,454 SR
Queue Stats
9W - 11L
1,221 Elo+
Party 1
Team Averages
Level 13
1,547 SR
1,348 Elo+

VS

Team Averages
Level 16
1,355 SR
1,287 Elo+
Khepri
Khepri
Infectedcreativ
Khepri
Level 22
God Stats
0W - 3L
1,218 SR
Queue Stats
9W - 23L
1,367 Elo+
Solo
Apollo
Apollo
Llamawithclass
Apollo
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 9L
948 Elo+
Solo
Ra
Ra
Tobyhulme12
Ra
Level 8
God Stats
1W - 1L
1,431 SR
Queue Stats
1W - 2L
1,359 Elo+
Solo
Izanami
Izanami
WillofBaye
Izanami
Level 17
God Stats
0W - 3L
1,341 SR
Queue Stats
162W - 180L
1,320 Elo+
Solo
Ao Kuang
Ao Kuang
geekedandy
Ao Kuang
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
68W - 67L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kakkoii1
Nemesis
16
8 / 8 / 9
11,611
464
8,578
13,353
6,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Remediiz
Kukulkan
19
11 / 7 / 11
13,924
557
27,296
13,916
5,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 22
11,851
474
7,833
12,809
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
patomeus
Bastet
16
8 / 5 / 11
12,397
496
11,120
14,832
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
redlockon
Sun Wukong
18
7 / 9 / 12
12,910
516
10,702
19,248
17,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
11,048
442
6,162
17,790
18,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 9 / 5
10,051
402
5,972
16,672
5,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 13 / 3
8,785
351
2,481
12,746
3,539
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WillofBaye
Izanami
20
15 / 6 / 2
15,231
609
22,042
19,188
7,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ao Kuang
geekedandy
Ao Kuang
20
13 / 3 / 8
14,029
561
16,583
24,562
9,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
34
Kills
32
32
Deaths
36
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Nemesis
Kakkoii1
Nemesis
8
8
9
1.56
L
2
9
5
0.5
W
Kukulkan
Remediiz
Kukulkan
11
7
11
2.36
W
0
3
22
3.67
L
0
13
3
0.12
L
Izanami
WillofBaye
Izanami
15
6
2
2.67
L
Ao Kuang
geekedandy
Ao Kuang
13
3
8
5.67
W
Bastet
patomeus
Bastet
8
5
11
2.7
W
Sun Wukong
redlockon
Sun Wukong
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,529
Damage
53,240
74,158
Taken
90,958
49,549
Mitigated
44,327
4,925
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,162
724
0
1,227
17,790
18,891
381
5,606
12,058
29,121
0
W
Nemesis
Kakkoii1
Nemesis
8,578
5,661
0
508
13,353
6,017
1,615
3,857
9,496
0
43,507
L
5,972
3,666
0
0
16,672
5,249
873
5,180
11,308
0
42,801
W
Kukulkan
Remediiz
Kukulkan
27,296
3,414
0
216
13,916
5,991
2,576
5,580
8,336
84,768
0
W
7,833
603
0
1,962
12,809
13,845
428
5,034
7,775
26,836
0
L
2,481
142
644
650
12,746
3,539
0
5,060
7,453
17,933
0
L
Izanami
WillofBaye
Izanami
22,042
16,790
0
7,236
19,188
7,444
4,657
9,752
9,146
0
113,807
L
Ao Kuang
geekedandy
Ao Kuang
16,583
5,940
0
9,113
24,562
9,204
394
8,468
15,864
85,492
0
W
Bastet
patomeus
Bastet
11,120
2,921
0
1,705
14,832
5,754
0
6,682
8,150
0
35,575
W
Sun Wukong
redlockon
Sun Wukong
10,702
3,588
0
534
19,248
17,942
2,015
4,073
15,175
0
57,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,693
Gold Earned
59,144
361
Minions Killed
482
0
Camps Cleared
0
2,299,970
Distance Traveled
1,998,729
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,048
442
31
1
0
431,611
2
W
Nemesis
11,611
464
87
3
0
461,806
0
L
Apollo
10,051
402
82
3
0
349,089
0
W
Kukulkan
13,924
557
108
4
0
411,381
3
W
Ganesha
11,851
474
9
0
0
460,997
3
L
Ra
8,785
351
29
1
0
356,330
0
L
Izanami
15,231
609
207
8
0
397,734
6
L
Ao Kuang
14,029
561
133
5
0
463,965
0
W
Bastet
12,397
496
58
2
0
494,651
3
W
Sun Wukong
12,910
516
99
4
0
471,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role