Player Matchup

Loki
Loki
Diamond IV
DarkMantle
Loki
Diamond IV
Level 67
God Stats
49W - 32L
1,699 SR
Queue Stats
345W - 321L
1,966 MMR
Solo
Apollo
Apollo
Diamond IV
EzioOfTheCreed
Apollo
Diamond IV
Level 129
God Stats
11W - 6L
1,938 SR
Queue Stats
259W - 240L
2,135 MMR
Solo
Kukulkan
Kukulkan
Platinum II
PrimitveBruh
Kukulkan
Platinum II
Level 127
God Stats
14W - 12L
1,639 SR
Queue Stats
533W - 523L
2,007 MMR
Solo
Cerberus
Cerberus
Platinum II
Tagsssss
Cerberus
Platinum II
Level 130
God Stats
6W - 7L
1,546 SR
Queue Stats
783W - 783L
1,974 MMR
Solo
Fenrir
Fenrir
Platinum III
wolows
Fenrir
Platinum III
Level 121
God Stats
13W - 15L
1,662 SR
Queue Stats
498W - 488L
1,825 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,697 SR
1,981 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,621 SR
1,920 MMR
Hou Yi
Hou Yi
Platinum III
Cavedude72
Hou Yi
Platinum III
Level 117
God Stats
5W - 3L
1,627 SR
Queue Stats
97W - 87L
1,930 MMR
Solo
Arachne
Arachne
Platinum III
Gefy
Arachne
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond I
Petruzzi
Yemoja
Diamond I
Level 159
God Stats
6W - 0L
1,913 SR
Queue Stats
76W - 44L
2,442 MMR
Solo
Merlin
Merlin
Platinum IV
SoFlyKight
Merlin
Platinum IV
Level 145
God Stats
12W - 13L
1,445 SR
Queue Stats
246W - 233L
1,812 MMR
Solo
King Arthur
King Arthur
Platinum V
getyomoneyup
King Arthur
Platinum V
Level 39
God Stats
1W - 1L
1,621 SR
Queue Stats
24W - 12L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 2
11,777
471
10,595
17,710
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 3 / 2
13,363
535
8,211
15,209
5,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
PrimitveBruh
Kukulkan
17
0 / 5 / 2
10,441
418
15,999
10,752
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Tagsssss
Cerberus
16
1 / 5 / 1
11,502
460
6,018
23,529
22,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
wolows
Fenrir
19
2 / 3 / 4
11,702
468
9,944
23,217
26,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetTsukuyomiTiamatAthenaSobek

VS

Bans
GilgameshAresNemesisYmirThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cavedude72
Hou Yi
20
7 / 1 / 3
16,432
657
15,893
18,709
9,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Gefy
Arachne
20
5 / 3 / 8
15,831
633
13,168
21,137
12,827
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Petruzzi
Yemoja
19
3 / 0 / 16
14,868
595
8,968
19,531
26,973
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SoFlyKight
Merlin
20
4 / 2 / 10
14,506
580
14,662
12,933
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
getyomoneyup
King Arthur
20
3 / 1 / 6
15,356
614
15,664
21,500
26,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
7
Kills
22
22
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cavedude72
Hou Yi
7
1
3
8.5
L
3
6
2
0.67
L
1
3
2
0.67
W
Arachne
Gefy
Arachne
5
3
8
3
W
Yemoja
Petruzzi
Yemoja
3
0
16
11
L
Kukulkan
PrimitveBruh
Kukulkan
0
5
2
0.2
W
Merlin
SoFlyKight
Merlin
4
2
10
4.5
L
Cerberus
Tagsssss
Cerberus
1
5
1
0.3
W
King Arthur
getyomoneyup
King Arthur
3
1
6
6
L
Fenrir
wolows
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,767
Damage
68,355
90,417
Taken
93,810
66,844
Mitigated
81,747
20,304
Healing
42,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cavedude72
Hou Yi
15,893
10,129
0
9,891
18,709
9,079
7,372
3,838
14,871
0
161,224
L
10,595
3,375
0
3,795
17,710
6,977
0
3,063
14,596
0
84,744
L
8,211
6,116
0
6,426
15,209
5,957
2,012
3,375
11,716
0
106,769
W
Arachne
Gefy
Arachne
13,168
8,371
0
8,928
21,137
12,827
1,313
7,474
13,663
0
125,938
W
Yemoja
Petruzzi
Yemoja
8,968
1,423
6,727
6,526
19,531
26,973
632
7,080
12,451
29,621
0
L
Kukulkan
PrimitveBruh
Kukulkan
15,999
717
0
339
10,752
4,568
0
2,740
7,964
98,812
0
W
Merlin
SoFlyKight
Merlin
14,662
1,482
0
3,124
12,933
6,284
2,876
4,377
8,556
126,728
0
L
Cerberus
Tagsssss
Cerberus
6,018
75
0
3,768
23,529
22,579
0
10,054
13,082
38,355
0
W
King Arthur
getyomoneyup
King Arthur
15,664
2,887
0
7,445
21,500
26,584
1,041
2,979
18,521
0
99,585
L
Fenrir
wolows
Fenrir
9,944
1,825
0
5,976
23,217
26,763
403
3,706
19,429
4,754
61,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,785
Gold Earned
76,993
737
Minions Killed
826
0
Camps Cleared
0
2,304,206
Distance Traveled
2,591,157
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,432
657
210
8
0
462,232
1
L
Loki
11,777
471
146
6
0
513,004
6
L
Apollo
13,363
535
199
8
0
450,378
6
W
Arachne
15,831
633
198
8
0
566,789
1
W
Yemoja
14,868
595
36
1
0
536,869
10
L
Kukulkan
10,441
418
192
8
0
455,003
5
W
Merlin
14,506
580
205
8
0
481,689
12
L
Cerberus
11,502
460
70
3
0
483,984
11
W
King Arthur
15,356
614
177
7
0
543,578
0
L
Fenrir
11,702
468
130
5
0
401,837
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role