Player Matchup

Fafnir
Fafnir
CeriMonsterr
Fafnir
Level 158
God Stats
5W - 7L
1,857 SR
Queue Stats
310W - 288L
1,511 Elo+
Party 1
Ra
Ra
Fhilipmedmos
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,722 Elo+
Party 3
Chaac
Chaac
Huggasten
Chaac
Level 29
God Stats
0W - 2L
1,151 SR
Queue Stats
2W - 5L
1,297 Elo+
Party 3
Rama
Rama
Range
Rama
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 55L
1,421 Elo+
Party 1
Chernobog
Chernobog
chasoy
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,751 Elo+
Party 3
Team Averages
Level 81
1,501 SR
1,540 Elo+

VS

Team Averages
Level 72
1,555 SR
1,591 Elo+
Sylvanus
Sylvanus
BigBoyEarnest
Sylvanus
Level 29
God Stats
4W - 2L
1,731 SR
Queue Stats
60W - 43L
1,615 Elo+
Party 2
Janus
Janus
HellOutBoy
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jaykh
Heimdallr
Level 160
God Stats
1W - 2L
1,452 SR
Queue Stats
159W - 115L
1,677 Elo+
Party 2
Gilgamesh
Gilgamesh
RyoKurokiba
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,711 Elo+
Party 2
Nemesis
Nemesis
znxp
Nemesis
Level 41
God Stats
3W - 1L
1,594 SR
Queue Stats
10W - 12L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 2 / 3
5,658
514
3,784
7,863
3,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
5,140
467
3,132
6,398
2,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
Huggasten
Chaac
8
0 / 2 / 2
4,992
454
984
8,875
2,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Range
Rama
10
2 / 2 / 1
5,852
532
4,068
7,738
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
chasoy
Chernobog
8
1 / 4 / 2
5,042
458
3,187
6,251
1,810
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigBoyEarnest
Sylvanus
9
3 / 1 / 3
5,506
501
5,569
5,003
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
12
2 / 1 / 2
6,755
614
4,302
4,879
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Jaykh
Heimdallr
10
3 / 2 / 1
6,245
568
5,775
5,757
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
RyoKurokiba
Gilgamesh
14
4 / 0 / 1
7,663
697
7,057
7,842
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
znxp
Nemesis
9
2 / 1 / 1
5,500
500
1,720
6,210
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
14
14
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BigBoyEarnest
Sylvanus
3
1
3
4.5
L
Fafnir
1
2
3
1.25
L
1
4
0
0.25
W
Janus
2
1
2
3
L
Chaac
Huggasten
Chaac
0
2
2
0.5
W
Heimdallr
Jaykh
Heimdallr
3
2
1
1.75
L
Rama
Range
Rama
2
2
1
1.25
W
Gilgamesh
RyoKurokiba
Gilgamesh
4
0
1
4.5
L
Chernobog
chasoy
Chernobog
1
4
2
0.5
W
Nemesis
znxp
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
24,423
37,125
Taken
29,691
12,322
Mitigated
11,613
13,987
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BigBoyEarnest
Sylvanus
5,569
1,862
426
2,468
5,003
2,151
286
862
4,141
21,051
4,802
L
Fafnir
3,784
749
0
3,052
7,863
3,579
0
2,064
5,775
14,584
0
L
3,132
727
56
2,170
6,398
2,269
0
0
6,073
22,733
0
W
Janus
4,302
269
0
1,461
4,879
1,457
0
1,206
3,673
43,253
0
L
Chaac
Huggasten
Chaac
984
269
312
5,489
8,875
2,904
0
1,711
6,953
0
20,561
W
Heimdallr
Jaykh
Heimdallr
5,775
2,837
0
1,971
5,757
1,977
62
1,219
4,538
0
33,831
L
Rama
Range
Rama
4,068
3,272
0
2,109
7,738
1,760
0
2,294
5,444
0
27,794
W
Gilgamesh
RyoKurokiba
Gilgamesh
7,057
1,837
0
4,056
7,842
4,327
0
2,575
5,267
0
49,839
L
Chernobog
chasoy
Chernobog
3,187
1,960
147
652
6,251
1,810
0
3,006
3,065
0
17,679
W
Nemesis
znxp
Nemesis
1,720
594
0
3,051
6,210
1,701
0
1,054
5,156
0
20,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
31,669
208
Minions Killed
362
0
Camps Cleared
0
1,128,638
Distance Traveled
1,044,172
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,506
501
36
3
0
203,693
0
L
Fafnir
5,658
514
18
2
0
219,008
3
L
Ra
5,140
467
37
3
0
191,717
0
W
Janus
6,755
614
89
8
0
220,639
2
L
Chaac
4,992
454
45
4
0
213,775
0
W
Heimdallr
6,245
568
61
6
0
168,884
2
L
Rama
5,852
532
66
6
0
250,558
5
W
Gilgamesh
7,663
697
123
11
0
206,139
0
L
Chernobog
5,042
458
42
4
0
253,580
3
W
Nemesis
5,500
500
53
5
0
244,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role