Player Matchup

Hercules
Hercules
Dylankm
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,684 Elo+
Solo
Fafnir
Fafnir
LuffyDuno
Fafnir
Level 15
God Stats
1W - 1L
1,190 SR
Queue Stats
16W - 18L
1,662 Elo+
Party 2
Raijin
Raijin
Mickeydu06
Raijin
Level 16
God Stats
1W - 0L
1,802 SR
Queue Stats
32W - 33L
1,375 Elo+
Party 2
Artemis
Artemis
Oreipk
Artemis
Level 28
God Stats
2W - 0L
1,639 SR
Queue Stats
101W - 99L
1,546 Elo+
Solo
Pele
Pele
WarDoxizs
Pele
Level 54
God Stats
3W - 3L
1,836 SR
Queue Stats
226W - 149L
1,734 Elo+
Party 2
Team Averages
Level 23
1,593 SR
1,600 Elo+

VS

Team Averages
Level 21
1,612 SR
1,561 Elo+
Odin
Odin
Brawil
Odin
Level 26
God Stats
9W - 7L
1,659 SR
Queue Stats
100W - 88L
1,516 Elo+
Party 1
Ymir
Ymir
Fifty Packet
Ymir
Level 17
God Stats
2W - 3L
1,650 SR
Queue Stats
114W - 104L
1,640 Elo+
Solo
Neith
Neith
Ivan0625
Neith
Level 28
God Stats
8W - 13L
1,551 SR
Queue Stats
490W - 503L
1,600 Elo+
Solo
Hou Yi
Hou Yi
nuJl10JlbkuH
Hou Yi
Level 24
God Stats
16W - 6L
1,701 SR
Queue Stats
126W - 104L
1,522 Elo+
Party 1
Raijin
Raijin
yuanqian
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dylankm
Hercules
6
0 / 2 / 0
3,410
568
1,278
3,010
1,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fafnir
LuffyDuno
Fafnir
5
0 / 0 / 3
3,676
613
1,002
1,102
479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Mickeydu06
Raijin
7
1 / 0 / 3
4,425
738
1,333
997
262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Oreipk
Artemis
6
1 / 2 / 1
3,995
666
1,808
3,407
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
7
5 / 1 / 0
4,788
798
2,452
4,331
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Brawil
Odin
7
2 / 0 / 0
4,108
685
1,101
2,169
570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 0
4,329
722
247
3,790
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Ivan0625
Neith
3
0 / 0 / 1
3,136
523
444
565
100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
6
2 / 2 / 0
3,835
639
2,655
3,623
768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
yuanqian
Raijin
6
0 / 3 / 0
3,520
587
779
2,430
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
5
5
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
Brawil
Odin
2
0
0
2
W
Hercules
Dylankm
Hercules
0
2
0
0
L
1
2
0
0.5
L
Neith
Ivan0625
Neith
0
0
1
0.5
W
Fafnir
LuffyDuno
Fafnir
0
0
3
1.5
W
Raijin
Mickeydu06
Raijin
1
0
3
2.5
W
Artemis
Oreipk
Artemis
1
2
1
0.75
W
Pele
5
1
0
5
L
Hou Yi
2
2
0
1
L
Raijin
yuanqian
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,873
Damage
5,226
12,847
Taken
12,577
4,035
Mitigated
3,304
4,799
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Brawil
Odin
1,101
483
0
754
2,169
570
137
275
1,794
0
10,628
W
Hercules
Dylankm
Hercules
1,278
673
0
301
3,010
1,322
0
0
3,010
0
5,871
L
247
0
0
1,462
3,790
1,316
0
731
2,961
17,142
0
L
Neith
Ivan0625
Neith
444
192
0
361
565
100
96
0
540
0
6,519
W
Fafnir
LuffyDuno
Fafnir
1,002
205
0
372
1,102
479
0
231
847
3,081
0
W
Raijin
Mickeydu06
Raijin
1,333
271
0
492
997
262
185
395
528
14,507
0
W
Artemis
Oreipk
Artemis
1,808
1,119
0
1,403
3,407
756
838
0
3,407
0
11,792
W
Pele
2,452
815
0
2,231
4,331
1,216
0
258
4,029
0
15,759
L
Hou Yi
2,655
1,251
0
1,331
3,623
768
0
307
3,316
0
10,038
L
Raijin
yuanqian
Raijin
779
66
0
0
2,430
550
0
742
1,506
9,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,294
Gold Earned
18,928
124
Minions Killed
151
0
Camps Cleared
0
619,408
Distance Traveled
488,942
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,108
685
38
6
0
113,567
0
W
Hercules
3,410
568
15
3
0
137,740
1
L
Ymir
4,329
722
45
8
0
114,239
2
L
Neith
3,136
523
9
2
0
40,697
1
W
Fafnir
3,676
613
10
2
0
124,783
2
W
Raijin
4,425
738
38
6
0
113,609
0
W
Artemis
3,995
666
25
4
0
112,302
0
W
Pele
4,788
798
36
6
0
130,974
3
L
Hou Yi
3,835
639
30
5
0
104,817
3
L
Raijin
3,520
587
29
5
0
115,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role