Player Matchup

Izanami
Izanami
LoFiuMoRe
Izanami
Level 14
God Stats
0W - 2L
1,597 SR
Queue Stats
18W - 19L
1,270 Elo+
Solo
Nemesis
Nemesis
PablittoxFP08__
Nemesis
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
45W - 57L
1,392 Elo+
Solo
Ares
Ares
Pfandsammler929
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 95L
1,271 Elo+
Solo
Guan Yu
Guan Yu
Woody9219
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Nu Wa
Nu Wa
lajefa33-si-yo
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,405 Elo+
Solo
Team Averages
Level 13
1,519 SR
1,313 Elo+

VS

Team Averages
Level 29
1,447 SR
1,388 Elo+
Tiamat
Tiamat
LAKES-YB
Tiamat
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Sobek
Sobek
Plautziatus9
Sobek
Level 28
God Stats
13W - 13L
1,447 SR
Queue Stats
119W - 143L
1,362 Elo+
Solo
Apollo
Apollo
eVe_iConZz
Apollo
Level 23
God Stats
28W - 28L
1,471 SR
Queue Stats
43W - 51L
1,330 Elo+
Party 1
Loki
Loki
gameplayerjelle
Loki
Level 27
God Stats
6W - 8L
1,316 SR
Queue Stats
44W - 66L
1,286 Elo+
Party 1
Gilgamesh
Gilgamesh
iJuanjoM
Gilgamesh
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LoFiuMoRe
Izanami
15
8 / 4 / 0
9,576
532
13,437
11,727
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
6,813
379
2,133
10,632
2,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 1
7,566
420
3,312
14,378
9,010
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Woody9219
Guan Yu
3
0 / 2 / 0
5,246
291
179
3,069
739
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 5 / 4
8,551
475
10,171
9,725
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LAKES-YB
Tiamat
13
2 / 2 / 4
8,480
471
5,923
10,464
5,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 1
9,373
521
1,624
11,002
7,282
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
eVe_iConZz
Apollo
18
11 / 0 / 1
11,199
622
11,750
9,549
4,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 4 / 2
9,587
533
6,222
10,913
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
iJuanjoM
Gilgamesh
14
3 / 4 / 5
8,828
490
4,735
12,638
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
23
23
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
LAKES-YB
Tiamat
2
2
4
2
L
Izanami
LoFiuMoRe
Izanami
8
4
0
2
L
0
3
0
0
L
1
9
1
0.17
W
1
0
1
1.5
L
Guan Yu
Woody9219
Guan Yu
0
2
0
0
W
Apollo
eVe_iConZz
Apollo
11
0
1
11.5
W
6
4
2
1.75
W
Gilgamesh
iJuanjoM
Gilgamesh
3
4
5
1.38
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
30,254
49,531
Taken
54,566
20,398
Mitigated
26,627
3,672
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
LAKES-YB
Tiamat
5,923
564
162
4,667
10,464
5,212
643
4,111
6,037
37,987
0
L
Izanami
LoFiuMoRe
Izanami
13,437
8,789
0
2,601
11,727
4,287
786
2,796
8,931
0
50,493
L
2,133
1,118
0
180
10,632
2,907
0
565
10,067
0
38,332
L
3,312
1,022
0
0
14,378
9,010
61
348
14,030
23,069
0
W
1,624
237
0
4,334
11,002
7,282
551
716
10,198
35,326
0
L
Guan Yu
Woody9219
Guan Yu
179
0
0
60
3,069
739
107
782
2,287
0
2,241
W
Apollo
eVe_iConZz
Apollo
11,750
8,687
0
5,916
9,549
4,060
1,878
2,721
6,740
0
71,916
W
6,222
1,702
0
2,940
10,913
3,579
0
1,950
8,849
0
53,887
W
Gilgamesh
iJuanjoM
Gilgamesh
4,735
1,230
0
986
12,638
6,494
436
3,154
9,259
0
31,057
L
10,171
4,310
0
831
9,725
3,455
150
3,056
6,669
47,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,752
Gold Earned
47,467
268
Minions Killed
404
0
Camps Cleared
0
1,326,439
Distance Traveled
1,666,785
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,480
471
71
4
0
282,652
1
L
Izanami
9,576
532
85
5
0
336,890
0
L
Nemesis
6,813
379
67
4
0
316,623
0
L
Ares
7,566
420
32
2
0
260,901
0
W
Sobek
9,373
521
56
3
0
341,247
3
L
Guan Yu
5,246
291
6
0
0
120,965
3
W
Apollo
11,199
622
122
7
0
322,201
0
W
Loki
9,587
533
93
5
0
360,863
1
W
Gilgamesh
8,828
490
62
3
0
359,822
0
L
Nu Wa
8,551
475
78
4
0
291,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role