Player Matchup

Loki
Loki
Gwixa
Loki
Level 14
God Stats
0W - 1L
1,061 SR
Queue Stats
13W - 26L
1,143 Elo+
Party 1
Hera
Hera
PixYDarcy
Hera
Level 29
God Stats
1W - 1L
1,545 SR
Queue Stats
86W - 83L
1,493 Elo+
Solo
Neith
Neith
theBAKEDveg
Neith
Level 7
God Stats
0W - 4L
1,347 SR
Queue Stats
15W - 29L
1,143 Elo+
Party 1
Team Averages
Level 17
1,317 SR
1,260 Elo+

VS

Team Averages
Level 61
1,453 SR
1,429 Elo+
Nox
Nox
EdoDedo
Nox
Level 155
God Stats
1W - 3L
1,520 SR
Queue Stats
133W - 166L
1,495 Elo+
Solo
Ares
Ares
WouldYouSushiMe
Ares
Level 16
God Stats
4W - 5L
1,288 SR
Queue Stats
54W - 56L
1,339 Elo+
Solo
Neith
Neith
afonso12asd
Neith
Level 11
God Stats
3W - 3L
1,549 SR
Queue Stats
9W - 7L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gwixa
Loki
10
0 / 10 / 4
7,624
586
4,827
10,985
3,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
12
3 / 7 / 1
9,110
701
10,039
9,150
3,351
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 9 / 2
9,257
712
7,107
11,259
4,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
14 / 2 / 9
11,199
861
11,756
9,218
5,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 16
10,242
788
5,229
13,592
13,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 1 / 17
10,858
835
9,331
8,694
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
6
Kills
26
26
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nox
14
2
9
9.25
L
Loki
Gwixa
Loki
0
10
4
0.2
L
Hera
3
7
1
0.5
W
4
3
16
4
W
8
1
17
16.5
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,973
Damage
26,316
31,394
Taken
31,504
11,121
Mitigated
23,692
1,880
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
11,756
1,025
1,599
2,041
9,218
5,075
1,196
2,925
6,293
39,995
0
L
Loki
Gwixa
Loki
4,827
1,107
0
893
10,985
3,678
0
5,353
5,586
0
17,156
L
Hera
10,039
1,801
0
431
9,150
3,351
0
4,997
4,153
35,712
0
W
5,229
590
0
2,301
13,592
13,637
209
3,720
9,872
21,955
0
W
9,331
4,189
0
2,050
8,694
4,980
1,557
3,422
5,272
0
39,310
L
7,107
2,853
0
556
11,259
4,092
27
6,687
4,482
0
18,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
32,299
86
Minions Killed
136
0
Camps Cleared
0
575,462
Distance Traveled
682,862
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,199
861
54
4
0
227,967
1
L
Loki
7,624
586
13
1
0
210,540
0
L
Hera
9,110
701
52
4
0
194,819
2
W
Ares
10,242
788
28
2
0
244,707
2
W
Neith
10,858
835
54
4
0
210,188
4
L
Neith
9,257
712
21
2
0
170,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role