Player Matchup

Gilgamesh
Gilgamesh
AlreadyAce
Gilgamesh
Level 38
God Stats
38W - 21L
1,801 SR
Queue Stats
258W - 181L
1,686 Elo+
Party 1
Heimdallr
Heimdallr
AzurePhoenix9128
Heimdallr
Level 106
God Stats
47W - 31L
1,603 SR
Queue Stats
353W - 276L
1,631 Elo+
Party 1
Anubis
Anubis
Dasji
Anubis
Level 54
God Stats
1W - 1L
1,743 SR
Queue Stats
29W - 36L
1,506 Elo+
Solo
Fenrir
Fenrir
ElGato431
Fenrir
Level 56
God Stats
5W - 14L
1,351 SR
Queue Stats
413W - 450L
1,411 Elo+
Solo
Hercules
Hercules
SirTophamHatt
Hercules
Level 115
God Stats
2W - 1L
1,550 SR
Queue Stats
5W - 6L
1,455 Elo+
Solo
Team Averages
Level 74
1,609 SR
1,538 Elo+

VS

Team Averages
Level 77
1,604 SR
1,560 Elo+
Fafnir
Fafnir
Aldrin15
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,614 Elo+
Party 2
Artemis
Artemis
Aureth
Artemis
Level 94
God Stats
23W - 29L
1,292 SR
Queue Stats
486W - 509L
1,386 Elo+
Solo
Hel
Hel
CowboyCoca
Hel
Level 39
God Stats
100W - 105L
1,461 SR
Queue Stats
517W - 496L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
PerezVen
Cu Chulainn
Level 116
God Stats
4W - 1L
1,958 SR
Queue Stats
17W - 12L
1,659 Elo+
Party 2
Bakasura
Bakasura
TangoWhiskey
Bakasura
Level 107
God Stats
5W - 2L
1,810 SR
Queue Stats
197W - 162L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlreadyAce
Gilgamesh
10
4 / 2 / 6
7,697
513
6,711
11,470
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
16
10 / 0 / 2
10,628
709
13,290
7,629
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Dasji
Anubis
12
3 / 5 / 3
7,557
504
7,737
8,034
4,060
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
ElGato431
Fenrir
11
1 / 2 / 4
6,748
450
3,253
9,610
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SirTophamHatt
Hercules
14
0 / 4 / 2
8,068
538
3,311
9,406
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aldrin15
Fafnir
11
2 / 1 / 5
7,844
523
7,157
10,915
8,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Aureth
Artemis
11
0 / 9 / 1
6,647
443
1,770
10,747
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 3
6,849
457
3,589
7,628
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
PerezVen
Cu Chulainn
15
9 / 1 / 1
8,727
582
15,615
13,008
8,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TangoWhiskey
Bakasura
8
2 / 2 / 0
5,993
400
3,060
6,403
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
18
Kills
13
13
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Aldrin15
Fafnir
2
1
5
4.5
W
Gilgamesh
AlreadyAce
Gilgamesh
4
2
6
3.5
L
Artemis
Aureth
Artemis
0
9
1
0.06
W
Heimdallr
10
0
2
11
L
0
5
3
0.3
W
Anubis
Dasji
Anubis
3
5
3
0.9
W
Fenrir
ElGato431
Fenrir
1
2
4
1.5
L
Cu Chulainn
PerezVen
Cu Chulainn
9
1
1
9.5
W
Hercules
SirTophamHatt
Hercules
0
4
2
0.25
L
Bakasura
TangoWhiskey
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,302
Damage
31,191
46,149
Taken
48,701
23,127
Mitigated
22,805
15,382
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Aldrin15
Fafnir
7,157
1,935
0
3,501
10,915
8,272
74
989
9,926
22,696
0
W
Gilgamesh
AlreadyAce
Gilgamesh
6,711
1,613
0
2,023
11,470
6,887
0
4,070
7,035
0
18,989
L
Artemis
Aureth
Artemis
1,770
822
0
1,314
10,747
2,628
502
0
10,747
0
27,034
W
Heimdallr
13,290
7,260
0
5,314
7,629
3,178
316
2,390
5,239
0
74,010
L
3,589
265
1,897
2,630
7,628
1,566
44
4,665
2,963
33,966
0
W
Anubis
Dasji
Anubis
7,737
321
0
2,153
8,034
4,060
0
2,353
5,641
43,375
0
W
Fenrir
ElGato431
Fenrir
3,253
370
0
3,172
9,610
4,851
0
3,692
5,908
0
29,937
L
Cu Chulainn
PerezVen
Cu Chulainn
15,615
3,321
0
2,589
13,008
8,563
753
1,718
11,289
6,150
50,946
W
Hercules
SirTophamHatt
Hercules
3,311
1,497
0
2,720
9,406
4,151
0
620
8,786
0
49,930
L
Bakasura
TangoWhiskey
Bakasura
3,060
2,563
0
1,322
6,403
1,776
0
365
6,038
0
16,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
36,060
394
Minions Killed
322
0
Camps Cleared
0
1,359,463
Distance Traveled
1,267,370
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,844
523
29
2
0
268,681
1
W
Gilgamesh
7,697
513
21
1
0
292,051
5
L
Artemis
6,647
443
67
4
0
282,969
4
W
Heimdallr
10,628
709
123
8
0
281,471
5
L
Hel
6,849
457
89
6
0
243,985
2
W
Anubis
7,557
504
96
6
0
227,427
2
W
Fenrir
6,748
450
59
4
0
275,082
4
L
Cu Chulainn
8,727
582
91
6
0
324,008
1
W
Hercules
8,068
538
95
6
0
283,432
0
L
Bakasura
5,993
400
46
3
0
147,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role