Player Matchup

Neith
Neith
Díbzz
Neith
Level 5
God Stats
4W - 3L
1,680 SR
Queue Stats
22W - 23L
1,572 Elo+
Party 2
Chaac
Chaac
Onkeleddy
Chaac
Level 35
God Stats
2W - 3L
1,675 SR
Queue Stats
23W - 26L
1,410 Elo+
Party 2
Janus
Janus
SaftsackSenpai
Janus
Level 44
God Stats
1W - 2L
2,028 SR
Queue Stats
65W - 53L
1,523 Elo+
Party 2
Team Averages
Level 28
1,794 SR
1,501 Elo+

VS

Team Averages
Level 68
1,459 SR
1,333 Elo+
Odin
Odin
BullitCan
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 1
Sol
Sol
Cenastra
Sol
Level 148
God Stats
1W - 0L
1,281 SR
Queue Stats
5W - 5L
1,274 Elo+
Party 1
Artemis
Artemis
MyNameIsHarun
Artemis
Level 29
God Stats
3W - 3L
1,597 SR
Queue Stats
33W - 32L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Díbzz
Neith
11
3 / 7 / 2
8,032
730
6,723
9,300
3,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Onkeleddy
Chaac
9
0 / 7 / 3
6,675
607
3,650
12,824
8,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
2 / 5 / 0
7,254
659
5,935
8,078
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 3 / 12
8,505
773
3,075
6,170
4,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
14 / 1 / 5
10,175
925
17,396
11,976
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
10
2 / 1 / 9
8,085
735
3,559
5,583
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
19
19
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
3
3
12
3
W
14
1
5
16.5
L
Neith
Díbzz
Neith
3
7
2
0.57
W
Artemis
2
1
9
6.5
L
Chaac
Onkeleddy
Chaac
0
7
3
0.21
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,308
Damage
24,030
30,202
Taken
23,729
14,216
Mitigated
9,935
4,967
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,075
907
0
690
6,170
4,213
83
969
5,015
0
13,702
W
17,396
8,191
0
7,662
11,976
3,876
2,270
2,552
9,206
56,720
0
L
Neith
Díbzz
Neith
6,723
2,345
0
1,250
9,300
3,316
60
4,601
4,455
0
17,644
W
Artemis
3,559
814
0
705
5,583
1,846
211
1,874
3,553
0
17,913
L
Chaac
Onkeleddy
Chaac
3,650
794
0
1,628
12,824
8,301
0
6,978
5,622
0
13,542
L
5,935
125
0
2,089
8,078
2,599
0
5,224
2,648
27,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,961
Gold Earned
26,765
91
Minions Killed
128
0
Camps Cleared
0
571,345
Distance Traveled
606,535
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,505
773
18
2
0
207,773
0
W
Sol
10,175
925
78
7
0
201,309
0
L
Neith
8,032
730
31
3
0
181,026
2
W
Artemis
8,085
735
32
3
0
197,453
0
L
Chaac
6,675
607
13
1
0
206,509
1
L
Janus
7,254
659
47
4
0
183,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role