Player Matchup

Medusa
Medusa
FG Trippy
Medusa
Level 12
God Stats
16W - 16L
1,392 SR
Queue Stats
22W - 20L
1,418 Elo+
Solo
Mercury
Mercury
Melukas
Mercury
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 44L
1,622 Elo+
Solo
Aphrodite
Aphrodite
Pvt Kermit
Aphrodite
Level 28
God Stats
7W - 10L
1,317 SR
Queue Stats
96W - 112L
1,470 Elo+
Solo
Izanami
Izanami
Supersad4208974
Izanami
Level 14
God Stats
6W - 6L
1,499 SR
Queue Stats
41W - 53L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
wisselientje
Baron Samedi
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 41L
1,345 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,439 Elo+

VS

Team Averages
Level 24
1,482 SR
1,427 Elo+
Artemis
Artemis
Assassin_lord_1
Artemis
Level 25
God Stats
20W - 16L
1,510 SR
Queue Stats
92W - 105L
1,346 Elo+
Solo
Tyr
Tyr
CaseJoker959782
Tyr
Level 24
God Stats
1W - 0L
1,348 SR
Queue Stats
61W - 44L
1,619 Elo+
Solo
Zhong Kui
Zhong Kui
Focusfishy-_-
Zhong Kui
Level 16
God Stats
6W - 2L
1,561 SR
Queue Stats
15W - 27L
1,246 Elo+
Solo
Chernobog
Chernobog
PR135TofW33D
Chernobog
Level 26
God Stats
6W - 12L
1,482 SR
Queue Stats
174W - 254L
1,409 Elo+
Solo
Nox
Nox
ThatNep
Nox
Level 29
God Stats
1W - 1L
1,507 SR
Queue Stats
267W - 264L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FG Trippy
Medusa
19
2 / 7 / 15
12,920
994
11,536
17,902
7,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Melukas
Mercury
20
13 / 6 / 10
15,365
1,182
28,395
21,979
10,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Pvt Kermit
Aphrodite
18
1 / 6 / 11
11,771
905
7,167
13,400
6,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 10 / 14
13,235
1,018
12,587
20,071
7,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
wisselientje
Baron Samedi
20
6 / 11 / 12
14,312
1,101
16,432
27,733
13,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 16
12,401
954
10,622
8,369
3,393
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 2 / 18
15,990
1,230
25,418
23,466
32,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Focusfishy-_-
Zhong Kui
20
12 / 9 / 16
14,712
1,132
19,644
20,792
14,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
PR135TofW33D
Chernobog
20
2 / 6 / 22
13,405
1,031
16,669
17,694
8,280
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
20
8 / 4 / 20
14,122
1,086
19,579
12,210
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
132
25
Kills
40
40
Deaths
25
62
Assists
92
Player
Kills
Deaths
Assists
KDA
W
5
4
16
3.25
W
13
2
18
11
L
Medusa
FG Trippy
Medusa
2
7
15
1.36
W
Zhong Kui
Focusfishy-_-
Zhong Kui
12
9
16
2.22
L
Mercury
Melukas
Mercury
13
6
10
3
W
Chernobog
PR135TofW33D
Chernobog
2
6
22
2.17
L
Aphrodite
Pvt Kermit
Aphrodite
1
6
11
1.08
L
3
10
14
1
W
Nox
8
4
20
4.5
L
Baron Samedi
wisselientje
Baron Samedi
6
11
12
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,117
Damage
91,932
101,085
Taken
82,531
45,882
Mitigated
65,458
15,481
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,622
3,935
0
243
8,369
3,393
0
2,706
5,663
0
21,180
W
25,418
4,671
0
2,553
23,466
32,826
0
6,259
17,207
0
44,480
L
Medusa
FG Trippy
Medusa
11,536
4,959
0
1,174
17,902
7,365
0
7,751
9,982
0
35,680
W
Zhong Kui
Focusfishy-_-
Zhong Kui
19,644
2,261
0
1,356
20,792
14,636
0
5,496
15,296
23,146
0
L
Mercury
Melukas
Mercury
28,395
21,881
0
1,315
21,979
10,396
0
7,689
13,862
0
39,864
W
Chernobog
PR135TofW33D
Chernobog
16,669
11,212
0
0
17,694
8,280
0
5,594
12,100
0
47,084
L
Aphrodite
Pvt Kermit
Aphrodite
7,167
1,906
2,616
2,752
13,400
6,342
0
6,796
6,504
19,388
0
L
12,587
8,883
197
628
20,071
7,847
0
7,770
12,251
0
47,415
W
Nox
19,579
2,102
0
1,690
12,210
6,323
0
3,544
8,666
52,440
0
L
Baron Samedi
wisselientje
Baron Samedi
16,432
3,881
2,127
4,672
27,733
13,932
0
8,395
19,263
37,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,603
Gold Earned
70,630
210
Minions Killed
226
6
Camps Cleared
5
1,104,242
Distance Traveled
957,500
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,401
954
28
2
1
132,661
0
W
Tyr
15,990
1,230
41
3
2
284,274
0
L
Medusa
12,920
994
45
3
1
249,188
0
W
Zhong Kui
14,712
1,132
13
1
0
151,651
2
L
Mercury
15,365
1,182
17
1
2
274,967
0
W
Chernobog
13,405
1,031
62
5
0
186,327
1
L
Aphrodite
11,771
905
18
1
0
215,465
0
L
Izanami
13,235
1,018
88
7
2
171,353
1
W
Nox
14,122
1,086
82
6
2
202,587
0
L
Baron Samedi
14,312
1,101
42
3
1
193,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role