Player Matchup

Achilles
Achilles
B0NIFACY
Achilles
Level 160
God Stats
1W - 7L
1,332 SR
Queue Stats
66W - 66L
1,583 Elo+
Party 2
Chernobog
Chernobog
Sparrow242
Chernobog
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TonySteel
Ah Puch
Level 102
God Stats
3W - 2L
1,745 SR
Queue Stats
27W - 20L
1,447 Elo+
Solo
Ra
Ra
ervin333
Ra
Level 102
God Stats
0W - 1L
1,167 SR
Queue Stats
2W - 2L
1,512 Elo+
Party 2
Fenrir
Fenrir
vladJRGP
Fenrir
Level 78
God Stats
2W - 1L
1,250 SR
Queue Stats
45W - 43L
1,485 Elo+
Solo
Team Averages
Level 118
1,399 SR
1,505 Elo+

VS

Team Averages
Level 85
1,391 SR
1,545 Elo+
Nemesis
Nemesis
DarckoPalazzo
Nemesis
Level 67
God Stats
4W - 7L
1,217 SR
Queue Stats
76W - 92L
1,458 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Firekєєper
Kumbhakarna
Level 155
God Stats
2W - 2L
1,336 SR
Queue Stats
83W - 70L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
KekoJónes
Sun Wukong
Level 86
God Stats
6W - 8L
1,455 SR
Queue Stats
185W - 202L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
tavyhrb
Kukulkan
Level 44
God Stats
14W - 10L
1,531 SR
Queue Stats
134W - 99L
1,585 Elo+
Solo
Tiamat
Tiamat
wowmobil
Tiamat
Level 73
God Stats
5W - 5L
1,418 SR
Queue Stats
13W - 9L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B0NIFACY
Achilles
20
11 / 8 / 10
18,201
1,011
42,081
45,768
53,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Sparrow242
Chernobog
20
3 / 5 / 17
17,290
961
32,931
31,837
13,832
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ah Puch
TonySteel
Ah Puch
20
5 / 2 / 12
17,485
971
33,326
12,338
4,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 11 / 10
16,152
897
23,702
30,216
12,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
vladJRGP
Fenrir
16
0 / 0 / 0
10,980
610
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
5 / 4 / 12
15,932
885
16,233
24,234
13,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Firekєєper
Kumbhakarna
20
2 / 3 / 21
15,891
883
12,986
34,394
47,301
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
KekoJónes
Sun Wukong
20
6 / 4 / 12
16,198
900
26,971
35,844
34,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
tavyhrb
Kukulkan
20
9 / 6 / 13
17,931
996
39,928
26,070
12,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
wowmobil
Tiamat
20
4 / 6 / 12
15,952
886
19,796
22,739
35,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
96
22
Kills
26
26
Deaths
23
49
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Achilles
B0NIFACY
Achilles
11
8
10
2
W
Nemesis
5
4
12
2.75
W
Kumbhakarna
Firekєєper
Kumbhakarna
2
3
21
4.17
W
Sun Wukong
KekoJónes
Sun Wukong
6
4
12
3
L
Chernobog
Sparrow242
Chernobog
3
5
17
2.3
L
Ah Puch
TonySteel
Ah Puch
5
2
12
5.5
L
3
11
10
0.73
W
Kukulkan
tavyhrb
Kukulkan
9
6
13
2.58
L
Fenrir
vladJRGP
Fenrir
0
0
0
0
W
Tiamat
wowmobil
Tiamat
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,040
Damage
115,914
120,159
Taken
143,281
84,704
Mitigated
142,779
25,377
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B0NIFACY
Achilles
42,081
11,021
1,384
6,659
45,768
53,676
0
23,895
21,873
0
56,957
W
Nemesis
16,233
8,915
0
2,468
24,234
13,123
0
10,343
13,891
0
25,108
W
Kumbhakarna
Firekєєper
Kumbhakarna
12,986
852
0
250
34,394
47,301
0
13,618
17,626
22,263
0
W
Sun Wukong
KekoJónes
Sun Wukong
26,971
5,471
0
6,747
35,844
34,621
0
14,595
21,249
0
58,510
L
Chernobog
Sparrow242
Chernobog
32,931
24,092
0
5,460
31,837
13,832
0
19,521
12,316
0
75,990
L
Ah Puch
TonySteel
Ah Puch
33,326
591
361
3,206
12,338
4,299
0
9,735
2,603
88,652
0
L
23,702
394
3,662
4,645
30,216
12,897
0
19,559
10,657
67,941
0
W
Kukulkan
tavyhrb
Kukulkan
39,928
3,786
2,238
3,674
26,070
12,355
0
9,523
16,547
119,383
0
L
Fenrir
vladJRGP
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
wowmobil
Tiamat
19,796
1,089
0
2,150
22,739
35,379
0
8,949
13,790
42,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,108
Gold Earned
81,904
375
Minions Killed
397
7
Camps Cleared
6
1,456,123
Distance Traveled
1,865,680
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
18,201
1,011
20
1
0
414,443
2
W
Nemesis
15,932
885
32
2
0
427,524
1
W
Kumbhakarna
15,891
883
13
1
0
367,359
2
W
Sun Wukong
16,198
900
82
5
1
349,759
1
L
Chernobog
17,290
961
112
6
3
325,350
0
L
Ah Puch
17,485
971
132
7
4
355,807
0
L
Ra
16,152
897
111
6
0
360,523
0
W
Kukulkan
17,931
996
219
12
2
340,050
1
L
Fenrir
10,980
610
0
0
0
0
0
W
Tiamat
15,952
886
51
3
3
380,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role