Player Matchup

Mercury
Mercury
EirinSenpai
Mercury
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Fern01123
Gilgamesh
Level 28
God Stats
5W - 2L
1,593 SR
Queue Stats
69W - 76L
1,430 Elo+
Party 2
Bastet
Bastet
Lanius90
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,401 Elo+
Solo
Ullr
Ullr
SebasXD0710
Ullr
Level 28
God Stats
14W - 15L
1,354 SR
Queue Stats
106W - 129L
1,438 Elo+
Party 2
Ymir
Ymir
Wakum76
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,489 SR
1,457 Elo+

VS

Team Averages
Level 22
1,610 SR
1,512 Elo+
Danzaburou
Danzaburou
SahilGrewalx
Danzaburou
Level 15
God Stats
4W - 2L
1,630 SR
Queue Stats
21W - 17L
1,489 Elo+
Party 1
Fenrir
Fenrir
Syladar
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,446 Elo+
Party 1
Persephone
Persephone
actuallybentley
Persephone
Level 25
God Stats
11W - 7L
1,501 SR
Queue Stats
49W - 37L
1,461 Elo+
Solo
Da Ji
Da Ji
lSlushl
Da Ji
Level 17
God Stats
4W - 1L
1,798 SR
Queue Stats
18W - 16L
1,464 Elo+
Party 1
Discordia
Discordia
xXRaTaNiSXx
Discordia
Level 25
God Stats
8W - 6L
1,623 SR
Queue Stats
35W - 31L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EirinSenpai
Mercury
5
0 / 2 / 0
5,837
292
330
2,417
651
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Fern01123
Gilgamesh
16
4 / 5 / 1
9,962
498
10,921
20,903
13,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
Lanius90
Bastet
13
4 / 6 / 3
8,964
448
10,040
17,816
6,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 7 / 5
9,235
462
8,488
15,672
6,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Wakum76
Ymir
15
7 / 9 / 4
10,261
513
14,901
24,214
25,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SahilGrewalx
Danzaburou
18
10 / 3 / 7
11,979
599
15,492
16,037
7,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Syladar
Fenrir
16
8 / 5 / 11
11,087
554
12,327
17,305
19,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
actuallybentley
Persephone
15
3 / 6 / 7
10,342
517
10,883
13,457
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
lSlushl
Da Ji
17
4 / 0 / 9
10,668
533
10,586
14,378
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
xXRaTaNiSXx
Discordia
17
4 / 2 / 5
10,693
535
12,782
10,555
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
16
Kills
29
29
Deaths
16
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
EirinSenpai
Mercury
0
2
0
0
L
Gilgamesh
Fern01123
Gilgamesh
4
5
1
0.9
L
Bastet
Lanius90
Bastet
4
6
3
0.92
W
Danzaburou
SahilGrewalx
Danzaburou
10
3
7
4.5
L
1
7
5
0.5
W
Fenrir
Syladar
Fenrir
8
5
11
2.7
L
Ymir
Wakum76
Ymir
7
9
4
1
W
Persephone
actuallybentley
Persephone
3
6
7
1.08
W
Da Ji
lSlushl
Da Ji
4
0
9
8.5
W
Discordia
xXRaTaNiSXx
Discordia
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,680
Damage
62,070
81,022
Taken
71,732
52,743
Mitigated
41,847
9,274
Healing
24,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
EirinSenpai
Mercury
330
206
0
603
2,417
651
0
1,352
967
0
5,014
L
Gilgamesh
Fern01123
Gilgamesh
10,921
1,873
0
2,855
20,903
13,527
0
7,502
12,651
0
57,940
L
Bastet
Lanius90
Bastet
10,040
3,168
0
3,754
17,816
6,719
748
3,531
14,104
0
37,065
W
Danzaburou
SahilGrewalx
Danzaburou
15,492
9,791
1,057
8,208
16,037
7,141
4,451
4,423
11,614
0
80,983
L
8,488
4,668
0
27
15,672
6,077
0
2,667
12,869
0
43,401
W
Fenrir
Syladar
Fenrir
12,327
3,820
0
4,539
17,305
19,432
319
3,049
14,256
0
23,995
L
Ymir
Wakum76
Ymir
14,901
3,003
0
2,035
24,214
25,769
0
7,073
16,766
43,208
0
W
Persephone
actuallybentley
Persephone
10,883
2,023
0
1,688
13,457
4,993
3,027
3,446
10,005
58,220
0
W
Da Ji
lSlushl
Da Ji
10,586
3,618
0
5,873
14,378
6,376
0
3,001
11,377
0
82,685
W
Discordia
xXRaTaNiSXx
Discordia
12,782
1,144
0
3,290
10,555
3,905
936
978
9,577
61,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
54,769
305
Minions Killed
498
0
Camps Cleared
0
1,423,120
Distance Traveled
1,757,105
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,837
292
15
1
0
70,742
0
L
Gilgamesh
9,962
498
94
5
0
358,541
0
L
Bastet
8,964
448
62
3
0
336,706
2
W
Danzaburou
11,979
599
113
6
0
303,514
4
L
Ullr
9,235
462
73
4
0
339,382
1
W
Fenrir
11,087
554
27
1
0
354,024
1
L
Ymir
10,261
513
61
3
0
317,749
3
W
Persephone
10,342
517
94
5
0
312,328
0
W
Da Ji
10,668
533
147
7
0
394,980
0
W
Discordia
10,693
535
117
6
0
392,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role