Player Matchup

Heimdallr
Heimdallr
HSViperz
Heimdallr
Level 30
God Stats
5W - 6L
1,746 SR
Queue Stats
318W - 322L
1,410 Elo+
Party 2
Ymir
Ymir
OhDaddyChill69
Ymir
Level 17
God Stats
1W - 1L
1,247 SR
Queue Stats
10W - 26L
1,161 Elo+
Party 2
Hercules
Hercules
VadVad91
Hercules
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 58L
1,316 Elo+
Solo
Olorun
Olorun
lengyuetianshang
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bastet
Bastet
晨曦下的意淫
Bastet
Level 29
God Stats
6W - 2L
1,448 SR
Queue Stats
541W - 585L
1,336 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,345 Elo+

VS

Team Averages
Level 13
1,413 SR
1,389 Elo+
Sobek
Sobek
DonTranchete
Sobek
Level 25
God Stats
1W - 6L
1,229 SR
Queue Stats
21W - 44L
1,162 Elo+
Solo
Sun Wukong
Sun Wukong
Gwixa
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Thanatos
Thanatos
Nefarious7
Thanatos
Level 18
God Stats
12W - 11L
1,450 SR
Queue Stats
46W - 44L
1,282 Elo+
Solo
Nox
Nox
nathanthesimp
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Neith
Neith
theBAKEDveg
Neith
Level 7
God Stats
0W - 1L
1,386 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HSViperz
Heimdallr
11
5 / 0 / 1
6,688
608
7,064
4,218
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 4
5,692
517
1,710
3,399
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
VadVad91
Hercules
9
3 / 1 / 1
6,017
547
5,338
7,030
5,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 2 / 0
6,652
605
4,788
7,013
2,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 1 / 1
6,284
571
4,254
6,736
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,871
443
1,029
8,333
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Gwixa
Sun Wukong
8
0 / 3 / 1
5,123
466
4,762
7,028
3,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Nefarious7
Thanatos
10
4 / 3 / 0
6,139
558
3,606
7,540
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
4,879
444
3,930
5,588
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 0
4,477
407
2,689
5,337
1,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
16
Kills
5
5
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Sun Wukong
Gwixa
Sun Wukong
0
3
1
0.17
W
Heimdallr
HSViperz
Heimdallr
5
0
1
5.5
L
Thanatos
Nefarious7
Thanatos
4
3
0
1.33
W
0
1
4
2
W
Hercules
VadVad91
Hercules
3
1
1
3.5
W
4
2
0
2
L
0
4
1
0.13
L
1
5
0
0.2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
16,016
28,396
Taken
33,826
13,120
Mitigated
13,542
10,678
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,029
0
0
1,974
8,333
4,528
0
1,371
6,962
10,815
0
L
Sun Wukong
Gwixa
Sun Wukong
4,762
1,162
0
161
7,028
3,357
109
0
7,028
0
19,216
W
Heimdallr
HSViperz
Heimdallr
7,064
3,936
0
1,738
4,218
1,427
0
203
4,015
0
37,100
L
Thanatos
Nefarious7
Thanatos
3,606
1,426
0
4,609
7,540
2,429
0
1,132
6,408
0
27,546
W
1,710
134
0
1,149
3,399
1,625
0
591
2,808
11,928
0
W
Hercules
VadVad91
Hercules
5,338
1,892
0
1,852
7,030
5,981
0
0
7,030
0
19,402
W
4,788
2,552
0
3,266
7,013
2,316
790
3,594
3,083
27,656
0
L
3,930
460
0
0
5,588
1,906
51
3,656
1,932
16,418
0
L
2,689
585
0
887
5,337
1,322
15
339
4,998
0
15,452
W
4,254
1,348
0
2,673
6,736
1,771
0
235
6,501
0
19,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
25,489
225
Minions Killed
160
0
Camps Cleared
0
941,831
Distance Traveled
1,062,794
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,871
443
11
1
0
218,537
1
L
Sun Wukong
5,123
466
37
3
0
218,905
0
W
Heimdallr
6,688
608
68
6
0
188,068
2
L
Thanatos
6,139
558
59
5
0
200,808
2
W
Ymir
5,692
517
19
2
0
187,917
1
W
Hercules
6,017
547
39
4
0
160,324
1
W
Olorun
6,652
605
59
5
0
173,972
2
L
Nox
4,879
444
26
2
0
210,877
1
L
Neith
4,477
407
27
2
0
213,667
0
W
Bastet
6,284
571
40
4
0
231,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role