Player Matchup

Mulan
Mulan
DynastyUWU
Mulan
Level 7
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 1
Ratatoskr
Ratatoskr
NderUWU
Ratatoskr
Level 3
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Yemoja
Yemoja
Obazhai
Yemoja
Level 16
God Stats
25W - 25L
1,516 SR
Queue Stats
42W - 48L
1,381 Elo+
Solo
Thor
Thor
PigeonBrutal
Thor
Level 1
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Hera
Hera
Zigzager
Hera
Level 28
God Stats
0W - 2L
1,332 SR
Queue Stats
55W - 35L
1,649 Elo+
Solo
Team Averages
Level 11
1,581 SR
1,637 Elo+

VS

Team Averages
Level 22
1,576 SR
1,453 Elo+
Rama
Rama
DenDoe
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,547 Elo+
Solo
Chang'e
Chang'e
JustNesta
Chang'e
Level 26
God Stats
13W - 3L
1,826 SR
Queue Stats
109W - 94L
1,578 Elo+
Solo
Raijin
Raijin
Krasopetaa
Raijin
Level 24
God Stats
5W - 0L
1,709 SR
Queue Stats
50W - 44L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
ScaryCreepy135
Nu Wa
Level 20
God Stats
2W - 2L
1,182 SR
Queue Stats
45W - 39L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
Yakup571
Cthulhu
Level 13
God Stats
8W - 8L
1,660 SR
Queue Stats
44W - 68L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
3 / 6 / 11
12,767
982
21,041
20,927
22,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
NderUWU
Ratatoskr
18
6 / 10 / 9
13,215
1,017
14,096
30,817
17,882
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Obazhai
Yemoja
18
3 / 6 / 8
12,194
938
12,995
18,180
14,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 13 / 12
12,498
961
14,007
24,275
10,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
18
3 / 5 / 13
12,682
976
39,226
17,630
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DenDoe
Rama
20
11 / 4 / 16
15,076
1,160
24,771
15,142
5,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
JustNesta
Chang'e
20
12 / 3 / 23
15,312
1,178
28,482
29,276
17,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Krasopetaa
Raijin
20
5 / 3 / 19
12,962
997
15,318
18,406
12,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 3 / 21
13,116
1,009
23,342
19,909
8,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Yakup571
Cthulhu
20
7 / 5 / 22
13,483
1,037
12,035
22,802
29,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
141
18
Kills
40
40
Deaths
18
53
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Rama
DenDoe
Rama
11
4
16
4.75
L
Mulan
3
6
11
1.42
W
Chang'e
JustNesta
Chang'e
12
3
23
7.83
W
Raijin
Krasopetaa
Raijin
5
3
19
4.83
L
Ratatoskr
NderUWU
Ratatoskr
6
10
9
1.05
L
Yemoja
Obazhai
Yemoja
3
6
8
1.17
L
3
13
12
0.69
W
5
3
21
5.17
W
Cthulhu
Yakup571
Cthulhu
7
5
22
3.6
L
Hera
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,365
Damage
103,948
111,829
Taken
105,535
72,116
Mitigated
74,364
15,377
Healing
32,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
DenDoe
Rama
24,771
16,546
0
3,449
15,142
5,859
0
8,337
6,706
0
63,276
L
Mulan
21,041
2,854
0
1,259
20,927
22,063
0
16,305
4,622
212
44,873
W
Chang'e
JustNesta
Chang'e
28,482
3,244
6,695
9,294
29,276
17,629
0
12,022
17,254
47,158
0
W
Raijin
Krasopetaa
Raijin
15,318
2,780
994
2,580
18,406
12,331
0
8,588
9,570
38,131
0
L
Ratatoskr
NderUWU
Ratatoskr
14,096
2,989
0
3,545
30,817
17,882
0
21,723
9,094
0
42,908
L
Yemoja
Obazhai
Yemoja
12,995
2,633
6,597
3,046
18,180
14,875
0
11,259
6,921
41,326
0
L
14,007
3,239
0
13
24,275
10,062
0
18,377
5,898
0
43,472
W
23,342
6,296
983
4,971
19,909
8,622
0
12,339
7,570
35,734
0
W
Cthulhu
Yakup571
Cthulhu
12,035
1,390
1,976
1,732
22,802
29,923
0
11,147
11,537
32,907
0
L
Hera
39,226
7,500
0
917
17,630
7,234
0
11,513
6,117
62,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,356
Gold Earned
69,949
248
Minions Killed
243
3
Camps Cleared
7
1,132,087
Distance Traveled
1,176,704
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,076
1,160
83
6
3
228,902
0
L
Mulan
12,767
982
44
3
0
209,108
3
W
Chang'e
15,312
1,178
43
3
1
274,532
0
W
Raijin
12,962
997
48
4
1
206,612
1
L
Ratatoskr
13,215
1,017
53
4
1
253,456
2
L
Yemoja
12,194
938
51
4
0
190,977
2
L
Thor
12,498
961
49
4
2
217,111
0
W
Nu Wa
13,116
1,009
23
2
0
212,216
0
W
Cthulhu
13,483
1,037
46
4
2
254,442
2
L
Hera
12,682
976
51
4
0
261,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role