Player Matchup

Gilgamesh
Gilgamesh
Loge Seal
Gilgamesh
Level 46
God Stats
9W - 17L
1,539 SR
Queue Stats
192W - 232L
1,463 Elo+
Solo
Sol
Sol
MIRCO0828
Sol
Level 112
God Stats
23W - 29L
1,570 SR
Queue Stats
381W - 398L
1,457 Elo+
Party 3
Chaac
Chaac
TOM-JP626
Chaac
Level 124
God Stats
12W - 5L
1,682 SR
Queue Stats
377W - 398L
1,469 Elo+
Party 3
Cerberus
Cerberus
flipare10
Cerberus
Level 102
God Stats
1W - 2L
1,195 SR
Queue Stats
41W - 45L
1,407 Elo+
Party 3
Nu Wa
Nu Wa
same_2u_US
Nu Wa
Level 139
God Stats
59W - 37L
1,677 SR
Queue Stats
623W - 680L
1,484 Elo+
Party 3
Team Averages
Level 105
1,533 SR
1,456 Elo+

VS

Team Averages
Level 73
1,469 SR
1,366 Elo+
Hel
Hel
Jakyrn
Hel
Level 89
God Stats
4W - 1L
1,530 SR
Queue Stats
34W - 37L
1,434 Elo+
Party 2
Ganesha
Ganesha
Mattstic
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
RiderOTDeat0504
Fenrir
Level 32
God Stats
13W - 12L
1,280 SR
Queue Stats
145W - 163L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Tevinidus
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,107 Elo+
Party 1
Erlang Shen
Erlang Shen
Yonbi_TheGreat
Erlang Shen
Level 119
God Stats
9W - 13L
1,533 SR
Queue Stats
25W - 42L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Loge Seal
Gilgamesh
16
4 / 1 / 8
9,874
549
6,654
13,151
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 0 / 7
11,158
620
11,989
12,474
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
TOM-JP626
Chaac
15
8 / 1 / 17
10,146
564
11,998
14,471
8,255
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
flipare10
Cerberus
14
3 / 3 / 4
8,901
495
10,834
11,034
7,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
16
9 / 0 / 10
10,453
581
11,513
6,881
1,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Jakyrn
Hel
14
1 / 4 / 1
8,723
485
7,971
13,111
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Mattstic
Ganesha
11
0 / 9 / 1
7,470
415
4,644
15,455
7,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 8 / 1
7,863
437
8,755
15,190
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Tevinidus
Danzaburou
11
1 / 9 / 0
7,094
394
4,691
11,411
3,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Yonbi_TheGreat
Erlang Shen
12
1 / 4 / 1
7,777
432
6,022
16,024
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
33
Kills
5
5
Deaths
34
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
Jakyrn
Hel
1
4
1
0.38
W
Gilgamesh
Loge Seal
Gilgamesh
4
1
8
8
W
9
0
7
12.5
L
Ganesha
Mattstic
Ganesha
0
9
1
0.06
L
2
8
1
0.31
W
Chaac
TOM-JP626
Chaac
8
1
17
16.5
L
Danzaburou
Tevinidus
Danzaburou
1
9
0
0.11
L
Erlang Shen
Yonbi_TheGreat
Erlang Shen
1
4
1
0.38
W
Cerberus
flipare10
Cerberus
3
3
4
1.67
W
Nu Wa
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,988
Damage
32,083
58,011
Taken
71,191
28,187
Mitigated
25,482
24,776
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Jakyrn
Hel
7,971
309
1,207
5,676
13,111
3,827
0
5,639
7,380
66,523
0
W
Gilgamesh
Loge Seal
Gilgamesh
6,654
2,272
0
5,878
13,151
6,695
0
2,038
11,059
0
74,127
W
11,989
3,098
385
9,492
12,474
3,887
1,873
654
11,820
92,999
0
L
Ganesha
Mattstic
Ganesha
4,644
624
0
1,130
15,455
7,614
0
8,179
7,216
27,260
0
L
8,755
2,979
0
1,747
15,190
5,123
0
4,360
10,804
0
45,039
W
Chaac
TOM-JP626
Chaac
11,998
1,890
0
4,307
14,471
8,255
974
2,931
11,438
0
46,442
L
Danzaburou
Tevinidus
Danzaburou
4,691
1,724
246
1,697
11,411
3,514
0
6,150
5,261
0
26,285
L
Erlang Shen
Yonbi_TheGreat
Erlang Shen
6,022
3,929
0
3,181
16,024
5,404
528
9,272
6,194
0
38,507
W
Cerberus
flipare10
Cerberus
10,834
715
0
4,061
11,034
7,385
395
2,303
8,701
41,498
0
W
Nu Wa
11,513
1,832
0
653
6,881
1,965
2,184
4,157
2,378
57,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,532
Gold Earned
38,927
539
Minions Killed
380
0
Camps Cleared
0
1,624,997
Distance Traveled
1,597,334
33
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,723
485
141
8
0
346,054
1
W
Gilgamesh
9,874
549
113
6
0
365,604
0
W
Sol
11,158
620
153
9
0
296,814
10
L
Ganesha
7,470
415
2
0
0
330,798
4
L
Fenrir
7,863
437
77
4
0
309,383
1
W
Chaac
10,146
564
60
3
0
341,266
5
L
Danzaburou
7,094
394
77
4
0
315,680
0
L
Erlang Shen
7,777
432
83
5
0
295,419
0
W
Cerberus
8,901
495
96
5
0
293,119
7
W
Nu Wa
10,453
581
117
7
0
328,194
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role