Player Matchup

Athena
Athena
ASMR69
Athena
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Doubtless897
Janus
Level 28
God Stats
5W - 3L
1,490 SR
Queue Stats
115W - 78L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ephizas
Tsukuyomi
Level 27
God Stats
28W - 24L
1,527 SR
Queue Stats
92W - 76L
1,556 Elo+
Party 1
Apollo
Apollo
Lifeblood322
Apollo
Level 27
God Stats
28W - 11L
1,641 SR
Queue Stats
80W - 51L
1,540 Elo+
Party 1
Xing Tian
Xing Tian
kitsunewolf
Xing Tian
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,686 Elo+
Party 1
Team Averages
Level 20
1,531 SR
1,571 Elo+

VS

Team Averages
Level 26
1,653 SR
1,586 Elo+
Danzaburou
Danzaburou
DatDanoff
Danzaburou
Level 29
God Stats
5W - 1L
1,905 SR
Queue Stats
115W - 84L
1,655 Elo+
Solo
Ah Puch
Ah Puch
Eds212370
Ah Puch
Level 18
God Stats
22W - 15L
1,583 SR
Queue Stats
53W - 43L
1,519 Elo+
Solo
Raijin
Raijin
Pillscosby69
Raijin
Level 28
God Stats
18W - 16L
1,512 SR
Queue Stats
989W - 946L
1,609 Elo+
Solo
Xing Tian
Xing Tian
tunaworld
Xing Tian
Level 29
God Stats
4W - 8L
1,678 SR
Queue Stats
113W - 123L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
wyzclau
Gilgamesh
Level 27
God Stats
8W - 9L
1,584 SR
Queue Stats
129W - 143L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ASMR69
Athena
9
2 / 5 / 3
6,318
451
3,940
11,799
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 3
6,783
485
3,819
8,843
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ephizas
Tsukuyomi
13
3 / 3 / 1
7,547
539
2,874
9,641
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
11
1 / 4 / 2
6,723
480
5,587
8,640
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
kitsunewolf
Xing Tian
11
0 / 0 / 0
6,240
446
502
9,203
6,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatDanoff
Danzaburou
14
4 / 1 / 4
9,099
650
11,152
9,303
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Eds212370
Ah Puch
13
1 / 0 / 0
8,098
578
6,170
3,135
973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
16
7 / 1 / 1
9,949
711
11,517
5,388
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
tunaworld
Xing Tian
10
3 / 0 / 2
7,116
508
1,667
5,269
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
wyzclau
Gilgamesh
12
3 / 5 / 1
7,654
547
3,907
8,558
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
18
18
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
ASMR69
Athena
2
5
3
0.7
W
Danzaburou
DatDanoff
Danzaburou
4
1
4
6
L
1
6
3
0.42
W
Ah Puch
Eds212370
Ah Puch
1
0
0
1
L
Tsukuyomi
Ephizas
Tsukuyomi
3
3
1
1.17
L
Apollo
1
4
2
0.5
W
Raijin
7
1
1
7.5
L
Xing Tian
kitsunewolf
Xing Tian
0
0
0
0
W
Xing Tian
tunaworld
Xing Tian
3
0
2
4
W
Gilgamesh
wyzclau
Gilgamesh
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,722
Damage
34,413
48,126
Taken
31,653
20,303
Mitigated
12,239
7,907
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ASMR69
Athena
3,940
1,426
0
1,567
11,799
4,626
0
3,479
8,256
15,737
0
W
Danzaburou
DatDanoff
Danzaburou
11,152
6,649
0
5,057
9,303
3,174
926
1,883
7,420
0
68,162
L
3,819
369
0
662
8,843
2,871
0
5,160
3,399
40,808
0
W
Ah Puch
Eds212370
Ah Puch
6,170
105
0
843
3,135
973
0
1,042
2,023
48,551
0
L
Tsukuyomi
Ephizas
Tsukuyomi
2,874
875
0
2,647
9,641
3,675
0
4,816
4,630
0
38,572
L
Apollo
5,587
3,492
0
750
8,640
2,480
0
538
8,102
0
36,217
W
Raijin
11,517
648
0
1,333
5,388
2,224
112
1,855
3,393
73,269
0
L
Xing Tian
kitsunewolf
Xing Tian
502
73
0
2,281
9,203
6,651
0
4,750
4,385
23,678
0
W
Xing Tian
tunaworld
Xing Tian
1,667
404
0
2,706
5,269
2,166
29
1,573
3,666
9,589
0
W
Gilgamesh
wyzclau
Gilgamesh
3,907
320
0
1,046
8,558
3,702
0
1,614
6,890
0
42,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
41,916
341
Minions Killed
470
0
Camps Cleared
0
1,322,694
Distance Traveled
1,316,641
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,318
451
30
2
0
274,650
1
W
Danzaburou
9,099
650
123
9
0
255,401
2
L
Janus
6,783
485
89
6
0
258,297
6
W
Ah Puch
8,098
578
105
8
0
269,965
1
L
Tsukuyomi
7,547
539
84
6
0
265,567
4
L
Apollo
6,723
480
81
6
0
271,350
5
W
Raijin
9,949
711
145
10
0
246,428
1
L
Xing Tian
6,240
446
57
4
0
252,830
3
W
Xing Tian
7,116
508
14
1
0
255,713
5
W
Gilgamesh
7,654
547
83
6
0
289,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role