Player Matchup

Kukulkan
Kukulkan
BlackSoldierV3
Kukulkan
Level 27
God Stats
6W - 5L
1,545 SR
Queue Stats
107W - 84L
1,654 Elo+
Solo
Yemoja
Yemoja
DarkAbyss2007
Yemoja
Level 8
God Stats
1W - 2L
1,296 SR
Queue Stats
3W - 4L
1,472 Elo+
Solo
Artemis
Artemis
Luminouzer
Artemis
Level 8
God Stats
0W - 2L
1,582 SR
Queue Stats
10W - 8L
1,636 Elo+
Solo
Loki
Loki
Stewie2qq
Loki
Level 22
God Stats
12W - 12L
1,995 SR
Queue Stats
122W - 78L
1,701 Elo+
Solo
King Arthur
King Arthur
rushiapettan
King Arthur
Level 18
God Stats
3W - 1L
1,928 SR
Queue Stats
84W - 45L
1,630 Elo+
Solo
Team Averages
Level 17
1,669 SR
1,618 Elo+

VS

Team Averages
Level 20
1,632 SR
1,682 Elo+
Chang'e
Chang'e
Billardoo
Chang'e
Level 6
God Stats
7W - 5L
1,658 SR
Queue Stats
168W - 176L
1,721 Elo+
Solo
Hou Yi
Hou Yi
Potrosalvajee
Hou Yi
Level 23
God Stats
2W - 1L
1,473 SR
Queue Stats
62W - 45L
1,744 Elo+
Solo
Ra
Ra
Willothegods
Ra
Level 19
God Stats
9W - 10L
1,480 SR
Queue Stats
61W - 40L
1,626 Elo+
Solo
Fafnir
Fafnir
tarbeit00
Fafnir
Level 28
God Stats
2W - 0L
1,732 SR
Queue Stats
122W - 97L
1,589 Elo+
Solo
Arachne
Arachne
thefeedbackbaby
Arachne
Level 25
God Stats
6W - 2L
1,818 SR
Queue Stats
86W - 67L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 2 / 0
3,431
686
2,267
2,284
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 0
3,399
680
983
2,711
832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Luminouzer
Artemis
2
0 / 1 / 0
2,629
526
402
741
97
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
6
0 / 1 / 0
3,561
712
1,100
2,674
559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
rushiapettan
King Arthur
7
3 / 1 / 0
3,950
790
3,645
3,764
1,553
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Billardoo
Chang'e
6
0 / 2 / 1
3,446
689
1,175
3,879
826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
1 / 2 / 0
3,579
716
2,436
3,334
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 1
3,730
746
1,108
2,574
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
tarbeit00
Fafnir
6
1 / 0 / 1
4,074
815
1,442
2,899
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 0 / 1
3,784
757
1,329
2,486
564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
4
Kills
6
6
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Billardoo
Chang'e
0
2
1
0.25
L
Kukulkan
0
2
0
0
L
1
1
0
1
L
Artemis
Luminouzer
Artemis
0
1
0
0
W
1
2
0
0.5
L
Loki
0
1
0
0
W
2
0
1
2.5
L
King Arthur
rushiapettan
King Arthur
3
1
0
3
W
Fafnir
tarbeit00
Fafnir
1
0
1
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,397
Damage
7,490
12,174
Taken
15,172
3,651
Mitigated
4,762
2,251
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Billardoo
Chang'e
1,175
187
80
1,639
3,879
826
0
0
3,879
13,482
0
L
Kukulkan
2,267
306
0
472
2,284
610
0
850
1,360
17,528
0
L
983
219
0
620
2,711
832
0
1,294
1,417
8,035
0
L
Artemis
Luminouzer
Artemis
402
326
0
48
741
97
0
148
593
0
1,922
W
2,436
1,474
0
500
3,334
757
66
663
2,671
0
12,949
L
Loki
1,100
405
0
130
2,674
559
0
158
2,490
0
17,940
W
1,108
160
84
964
2,574
778
0
1,718
856
9,537
0
L
King Arthur
rushiapettan
King Arthur
3,645
597
0
981
3,764
1,553
0
1,143
2,589
0
14,875
W
Fafnir
tarbeit00
Fafnir
1,442
472
0
930
2,899
1,837
182
785
2,114
11,151
0
W
1,329
970
0
585
2,486
564
0
84
2,402
0
12,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,970
Gold Earned
18,613
121
Minions Killed
133
0
Camps Cleared
0
435,651
Distance Traveled
480,523
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,446
689
28
6
0
102,769
0
L
Kukulkan
3,431
686
37
7
0
97,316
1
L
Yemoja
3,399
680
9
2
0
93,044
2
L
Artemis
2,629
526
4
1
0
32,062
0
W
Hou Yi
3,579
716
32
6
0
83,751
0
L
Loki
3,561
712
42
8
0
106,271
0
W
Ra
3,730
746
22
4
0
76,749
0
L
King Arthur
3,950
790
29
6
0
106,958
1
W
Fafnir
4,074
815
20
4
0
97,969
1
W
Arachne
3,784
757
31
6
0
119,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role