Player Matchup

Mulan
Mulan
DanteDirewolf
Mulan
Level 143
God Stats
3W - 2L
1,356 SR
Queue Stats
55W - 66L
1,448 Elo+
Solo
Agni
Agni
aBuVaTeran
Agni
Level 106
God Stats
3W - 3L
1,376 SR
Queue Stats
32W - 29L
1,587 Elo+
Party 2
Fenrir
Fenrir
likebanana321
Fenrir
Level 27
God Stats
1W - 0L
1,827 SR
Queue Stats
23W - 20L
1,437 Elo+
Party 2
Team Averages
Level 92
1,520 SR
1,491 Elo+

VS

Team Averages
Level 60
1,399 SR
1,500 Elo+
Neith
Neith
BullitCan
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
Cenastra
King Arthur
Level 148
God Stats
0W - 2L
1,197 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Ra
Ra
DislexiumBoy
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 17
10,910
779
9,847
16,751
16,208
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
15 / 3 / 10
12,537
896
20,288
10,402
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 3 / 13
10,793
771
4,488
8,374
4,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BullitCan
Neith
13
2 / 9 / 8
9,432
674
7,994
13,203
4,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

King Arthur
Cenastra
King Arthur
14
4 / 10 / 6
10,914
780
7,663
15,960
8,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 8 / 6
10,843
775
7,171
10,951
3,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
27
Kills
11
12
Deaths
27
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
BullitCan
Neith
2
9
8
0.67
L
King Arthur
Cenastra
King Arthur
4
10
6
0.7
W
6
6
17
2.42
L
5
8
6
1
W
15
3
10
6.67
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,623
Damage
22,828
35,527
Taken
40,114
25,092
Mitigated
15,747
6,665
Healing
2,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BullitCan
Neith
7,994
4,287
0
287
13,203
4,002
716
5,463
7,690
0
30,210
L
King Arthur
Cenastra
King Arthur
7,663
1,461
0
125
15,960
8,740
132
7,993
7,840
0
35,110
W
9,847
1,057
0
2,699
16,751
16,208
753
3,242
13,509
129
24,766
L
7,171
864
1,051
876
10,951
3,005
529
7,033
3,868
38,321
0
W
20,288
1,651
0
3,187
10,402
3,926
1,439
2,276
8,126
65,619
0
W
4,488
934
0
779
8,374
4,958
1,142
1,784
6,590
0
37,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,240
Gold Earned
31,189
166
Minions Killed
138
0
Camps Cleared
0
733,192
Distance Traveled
620,629
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,432
674
41
3
0
188,660
0
L
King Arthur
10,914
780
44
3
0
227,490
2
W
Mulan
10,910
779
31
2
0
234,838
2
L
Ra
10,843
775
53
4
0
204,479
3
W
Agni
12,537
896
91
7
0
234,874
4
W
Fenrir
10,793
771
44
3
0
263,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role