Player Matchup

Medusa
Medusa
BigBibo56
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
DonTranchete
Ymir
Level 25
God Stats
8W - 8L
1,291 SR
Queue Stats
21W - 44L
1,169 Elo+
Solo
Agni
Agni
Foniie
Agni
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
Thenox68270
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bastet
Bastet
VadVad91
Bastet
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 58L
1,322 Elo+
Solo
Team Averages
Level 11
1,458 SR
1,398 Elo+

VS

Team Averages
Level 8
1,513 SR
1,465 Elo+
Loki
Loki
Kinsu69
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
asdwer134
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ares
Ares
ggbroi76
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
monroux999
Ah Puch
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Izanami
Izanami
晨曦下的意淫
Izanami
Level 29
God Stats
93W - 91L
1,563 SR
Queue Stats
541W - 585L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigBibo56
Medusa
8
1 / 8 / 6
5,874
452
5,336
8,669
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 4 / 4
5,928
456
3,386
11,142
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
Foniie
Agni
11
6 / 8 / 2
7,539
580
6,380
7,720
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Thenox68270
Hercules
6
0 / 8 / 1
4,802
369
956
7,560
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
VadVad91
Bastet
10
4 / 4 / 4
6,996
538
6,505
11,021
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kinsu69
Loki
11
8 / 5 / 4
7,780
598
4,675
9,092
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
asdwer134
Guan Yu
12
4 / 3 / 2
7,701
592
4,034
8,529
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ares
11
4 / 4 / 5
7,393
569
3,748
8,582
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
monroux999
Ah Puch
13
12 / 1 / 6
9,170
705
12,056
6,470
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 5
6,987
537
6,650
8,416
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
12
Kills
31
32
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigBibo56
Medusa
1
8
6
0.5
L
1
4
4
0.75
L
Agni
Foniie
Agni
6
8
2
0.88
W
Loki
Kinsu69
Loki
8
5
4
2
L
Hercules
Thenox68270
Hercules
0
8
1
0.06
L
Bastet
VadVad91
Bastet
4
4
4
1.5
W
Guan Yu
asdwer134
Guan Yu
4
3
2
1.67
W
Ares
4
4
5
1.63
W
Ah Puch
monroux999
Ah Puch
12
1
6
15
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,563
Damage
31,163
46,112
Taken
41,089
17,216
Mitigated
18,872
4,988
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigBibo56
Medusa
5,336
2,440
0
250
8,669
2,169
0
3,719
4,925
0
21,754
L
3,386
1,213
0
477
11,142
6,399
0
1,788
9,308
16,130
0
L
Agni
Foniie
Agni
6,380
709
0
350
7,720
2,083
0
4,417
3,278
17,591
0
W
Loki
Kinsu69
Loki
4,675
1,425
0
2,517
9,092
2,699
0
1,104
7,908
0
41,496
L
Hercules
Thenox68270
Hercules
956
310
0
491
7,560
3,619
0
2,365
5,120
0
8,033
L
Bastet
VadVad91
Bastet
6,505
2,280
0
3,420
11,021
2,946
0
3,515
7,406
0
26,833
W
Guan Yu
asdwer134
Guan Yu
4,034
948
0
2,758
8,529
5,467
381
1,047
7,289
0
39,628
W
Ares
3,748
710
0
737
8,582
5,373
350
2,620
5,812
8,796
0
W
Ah Puch
monroux999
Ah Puch
12,056
1,031
0
691
6,470
2,034
2,155
1,256
4,954
42,096
0
W
6,650
4,123
0
2,508
8,416
3,299
1,462
3,053
5,160
0
37,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
39,031
164
Minions Killed
297
0
Camps Cleared
0
1,079,559
Distance Traveled
1,260,527
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,874
452
41
3
0
225,252
0
L
Ymir
5,928
456
22
2
0
232,697
1
L
Agni
7,539
580
33
3
0
222,027
1
W
Loki
7,780
598
65
5
0
284,250
0
L
Hercules
4,802
369
21
2
0
172,618
4
L
Bastet
6,996
538
47
4
0
226,965
1
W
Guan Yu
7,701
592
73
6
0
235,407
0
W
Ares
7,393
569
11
1
0
267,281
2
W
Ah Puch
9,170
705
87
7
0
227,048
0
W
Izanami
6,987
537
61
5
0
246,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role