Player Matchup

Bakasura
Bakasura
ArieBombarie075
Bakasura
Level 17
God Stats
4W - 4L
1,602 SR
Queue Stats
9W - 12L
1,371 Elo+
Solo
Fenrir
Fenrir
Kimahry78
Fenrir
Level 29
God Stats
50W - 59L
1,461 SR
Queue Stats
317W - 340L
1,452 Elo+
Solo
Hel
Hel
cameron261197
Hel
Level 29
God Stats
12W - 17L
1,469 SR
Queue Stats
217W - 225L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
flavien0007
Ne Zha
Level 27
God Stats
5W - 4L
1,439 SR
Queue Stats
175W - 156L
1,499 Elo+
Party 2
Freya
Freya
o8Lorelei8o
Freya
Level 26
God Stats
3W - 10L
1,511 SR
Queue Stats
64W - 76L
1,419 Elo+
Solo
Team Averages
Level 26
1,496 SR
1,443 Elo+

VS

Team Averages
Level 23
1,472 SR
1,489 Elo+
Artemis
Artemis
El3roChapo
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,636 Elo+
Solo
Sol
Sol
Inkvizitore_
Sol
Level 28
God Stats
38W - 52L
1,299 SR
Queue Stats
174W - 180L
1,429 Elo+
Solo
Hades
Hades
Unknown C6269
Hades
Level 29
God Stats
31W - 17L
1,478 SR
Queue Stats
172W - 205L
1,401 Elo+
Party 1
Chaac
Chaac
ajm2103
Chaac
Level 27
God Stats
17W - 10L
1,580 SR
Queue Stats
317W - 311L
1,430 Elo+
Party 1
Neith
Neith
meoomar_KSA
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
1 / 9 / 4
9,866
897
5,602
19,622
8,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Kimahry78
Fenrir
16
5 / 8 / 3
11,317
1,029
15,002
16,852
8,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 12 / 6
10,772
979
10,823
22,538
16,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
4 / 13 / 6
11,178
1,016
18,455
26,305
13,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 12 / 6
10,791
981
3,948
20,797
8,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
El3roChapo
Artemis
20
22 / 2 / 21
15,446
1,404
29,191
10,527
5,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 4 / 29
13,382
1,217
22,113
14,421
5,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 4 / 28
11,641
1,058
15,483
12,296
7,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
ajm2103
Chaac
20
10 / 0 / 36
13,631
1,239
18,873
10,242
8,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 3 / 23
11,964
1,088
12,004
9,097
3,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
191
13
Kills
54
54
Deaths
13
25
Assists
137
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
9
4
0.33
W
Artemis
El3roChapo
Artemis
22
2
21
16.25
W
12
4
29
6.63
L
Fenrir
Kimahry78
Fenrir
5
8
3
0.81
W
4
4
28
4.5
W
Chaac
ajm2103
Chaac
10
0
36
28
L
1
12
6
0.33
L
Ne Zha
4
13
6
0.54
W
6
3
23
5.83
L
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,830
Damage
97,664
106,114
Taken
56,583
54,974
Mitigated
30,940
16,575
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,602
3,213
0
0
19,622
8,038
0
5,969
13,653
0
23,504
W
Artemis
El3roChapo
Artemis
29,191
17,432
0
2,190
10,527
5,379
0
1,937
8,470
0
60,893
W
22,113
7,949
0
4,496
14,421
5,138
0
3,556
10,730
34,339
0
L
Fenrir
Kimahry78
Fenrir
15,002
1,260
0
231
16,852
8,029
0
7,499
9,353
0
22,725
W
15,483
533
285
2,317
12,296
7,688
0
2,972
9,204
21,795
0
W
Chaac
ajm2103
Chaac
18,873
2,597
0
5,391
10,242
8,749
0
3,460
6,698
0
36,567
L
10,823
749
7,227
5,737
22,538
16,562
0
8,776
13,762
54,260
0
L
Ne Zha
18,455
9,358
466
1,741
26,305
13,367
0
8,413
17,892
0
32,934
W
12,004
6,810
0
665
9,097
3,986
0
2,846
6,251
0
28,186
L
3,948
1,292
0
1,173
20,797
8,978
0
6,939
13,858
12,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,924
Gold Earned
66,064
200
Minions Killed
198
6
Camps Cleared
7
994,077
Distance Traveled
920,481
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,866
897
34
3
0
206,680
0
W
Artemis
15,446
1,404
66
6
4
213,147
0
W
Sol
13,382
1,217
33
3
0
175,093
0
L
Fenrir
11,317
1,029
9
1
5
243,523
0
W
Hades
11,641
1,058
21
2
1
153,972
0
W
Chaac
13,631
1,239
39
4
2
229,510
1
L
Hel
10,772
979
114
10
0
195,083
0
L
Ne Zha
11,178
1,016
29
3
1
181,899
3
W
Neith
11,964
1,088
39
4
0
148,759
1
L
Freya
10,791
981
14
1
0
166,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role