Player Matchup

Scylla
Scylla
AlphaChory
Scylla
Level 48
God Stats
6W - 0L
1,687 SR
Queue Stats
58W - 34L
1,502 Elo+
Party 1
Chaac
Chaac
TK Tijeras
Chaac
Level 99
God Stats
8W - 4L
1,653 SR
Queue Stats
108W - 121L
1,436 Elo+
Solo
Hou Yi
Hou Yi
marcoaps
Hou Yi
Level 125
God Stats
1W - 0L
1,294 SR
Queue Stats
130W - 84L
1,566 Elo+
Party 1
Team Averages
Level 91
1,545 SR
1,501 Elo+

VS

Team Averages
Level 101
1,547 SR
1,600 Elo+
Ganesha
Ganesha
BuddhaliciousAF
Ganesha
Level 145
God Stats
10W - 12L
1,419 SR
Queue Stats
280W - 279L
1,499 Elo+
Solo
Anubis
Anubis
Huevos12
Anubis
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 90L
1,487 Elo+
Solo
Da Ji
Da Ji
wckdsithlord
Da Ji
Level 16
God Stats
2W - 5L
1,721 SR
Queue Stats
2W - 5L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlphaChory
Scylla
14
2 / 5 / 5
10,822
676
10,134
9,745
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
14
1 / 3 / 7
10,386
649
5,600
13,305
11,419
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
marcoaps
Hou Yi
15
7 / 1 / 1
11,887
743
10,457
11,001
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,486
655
11,990
15,447
7,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Huevos12
Anubis
4
0 / 3 / 0
7,688
481
452
2,469
416
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

14
7 / 5 / 1
10,706
669
12,532
13,760
5,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
9
9
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlphaChory
Scylla
2
5
5
0.9
L
2
2
7
2.75
L
Anubis
Huevos12
Anubis
0
3
0
0
W
Chaac
1
3
7
1.5
W
Hou Yi
marcoaps
Hou Yi
7
1
1
7.5
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
24,974
34,051
Taken
31,676
17,371
Mitigated
12,747
10,456
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlphaChory
Scylla
10,134
1,825
0
1,224
9,745
1,990
1,079
4,195
5,550
54,704
0
L
11,990
421
442
2,565
15,447
7,138
0
4,546
10,591
60,468
0
L
Anubis
Huevos12
Anubis
452
147
0
371
2,469
416
0
248
2,142
3,486
0
W
Chaac
5,600
901
0
4,971
13,305
11,419
515
3,922
9,383
0
36,742
W
Hou Yi
marcoaps
Hou Yi
10,457
5,227
0
4,261
11,001
3,962
1,005
4,417
6,584
0
77,651
L
12,532
3,390
624
955
13,760
5,193
0
4,924
8,390
0
21,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
28,880
231
Minions Killed
110
0
Camps Cleared
0
840,260
Distance Traveled
608,295
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,822
676
84
5
0
261,335
2
L
Ganesha
10,486
655
35
2
0
300,761
0
L
Anubis
7,688
481
8
1
0
23,111
0
W
Chaac
10,386
649
51
3
0
286,895
3
W
Hou Yi
11,887
743
96
6
0
292,030
2
L
Da Ji
10,706
669
67
4
0
284,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role