Player Matchup

Sun Wukong
Sun Wukong
MariustRex
Sun Wukong
Level 29
God Stats
7W - 4L
1,575 SR
Queue Stats
138W - 161L
1,385 Elo+
Party 1
Awilix
Awilix
Rivenofexcile
Awilix
Level 15
God Stats
9W - 10L
1,479 SR
Queue Stats
9W - 13L
1,222 Elo+
Solo
Ullr
Ullr
SniperJaker96
Ullr
Level 68
God Stats
11W - 10L
1,335 SR
Queue Stats
116W - 173L
1,337 Elo+
Party 1
Anhur
Anhur
minikane1411
Anhur
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 83L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
ruuulooo_09
Danzaburou
Level 27
God Stats
33W - 47L
1,490 SR
Queue Stats
155W - 206L
1,453 Elo+
Party 1
Team Averages
Level 31
1,476 SR
1,387 Elo+

VS

Team Averages
Level 19
1,526 SR
1,418 Elo+
Fafnir
Fafnir
AltheaFingerhut
Fafnir
Level 25
God Stats
4W - 4L
1,665 SR
Queue Stats
60W - 46L
1,419 Elo+
Party 3
Raijin
Raijin
BaboLimp22
Raijin
Level 21
God Stats
20W - 20L
1,467 SR
Queue Stats
27W - 31L
1,353 Elo+
Party 3
Artemis
Artemis
VGodInfinity
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
bananagod2
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,318 Elo+
Solo
Ah Puch
Ah Puch
АристархБорщев
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MariustRex
Sun Wukong
17
7 / 0 / 6
10,165
598
10,863
17,454
11,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 2 / 4
9,025
531
7,727
11,346
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 1 / 9
8,870
522
3,268
9,218
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 5 / 8
8,060
474
4,773
11,628
3,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ruuulooo_09
Danzaburou
14
5 / 2 / 10
9,450
556
6,252
11,279
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,117
419
5,575
13,268
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
BaboLimp22
Raijin
13
6 / 3 / 0
8,417
495
9,237
7,906
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
VGodInfinity
Artemis
9
0 / 7 / 5
5,992
352
5,463
8,200
1,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hou Yi
bananagod2
Hou Yi
9
2 / 5 / 2
6,372
375
4,206
9,308
2,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 6 / 2
5,953
350
4,818
6,991
1,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
24
Kills
8
10
Deaths
24
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Raijin
BaboLimp22
Raijin
6
3
0
2
W
Sun Wukong
MariustRex
Sun Wukong
7
0
6
10
W
5
2
4
3.5
W
2
1
9
6.5
L
Artemis
VGodInfinity
Artemis
0
7
5
0.36
L
Hou Yi
bananagod2
Hou Yi
2
5
2
0.6
W
5
5
8
1.8
W
Danzaburou
ruuulooo_09
Danzaburou
5
2
10
5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
29,299
60,925
Taken
45,673
26,245
Mitigated
17,584
23,215
Healing
6,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,575
1,852
0
3,880
13,268
7,762
0
0
13,268
40,456
0
L
Raijin
BaboLimp22
Raijin
9,237
1,140
0
1,855
7,906
3,438
110
0
7,906
49,635
0
W
Sun Wukong
MariustRex
Sun Wukong
10,863
1,081
0
9,320
17,454
11,467
446
8,030
9,346
0
68,740
W
7,727
3,122
0
4,032
11,346
3,899
0
5,122
6,112
0
60,139
W
3,268
1,572
0
2,453
9,218
3,588
2,076
4,936
4,016
0
48,359
L
Artemis
VGodInfinity
Artemis
5,463
2,055
0
0
8,200
1,958
0
0
8,200
0
11,719
L
Hou Yi
bananagod2
Hou Yi
4,206
1,380
0
507
9,308
2,674
159
0
9,308
0
18,406
W
4,773
1,869
294
2,231
11,628
3,536
408
2,864
8,680
0
30,558
W
Danzaburou
ruuulooo_09
Danzaburou
6,252
2,049
747
4,138
11,279
3,755
1,320
2,327
8,870
0
50,990
L
4,818
698
0
484
6,991
1,752
0
0
6,991
16,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,570
Gold Earned
33,851
449
Minions Killed
259
0
Camps Cleared
0
1,508,791
Distance Traveled
1,389,163
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,117
419
77
5
0
269,168
5
L
Raijin
8,417
495
98
6
0
267,958
6
W
Sun Wukong
10,165
598
141
8
0
304,869
2
W
Awilix
9,025
531
105
6
0
342,545
1
W
Ullr
8,870
522
98
6
0
297,199
4
L
Artemis
5,992
352
24
1
0
289,603
0
L
Hou Yi
6,372
375
35
2
0
300,123
2
W
Anhur
8,060
474
36
2
0
271,658
0
W
Danzaburou
9,450
556
69
4
0
292,520
0
L
Ah Puch
5,953
350
25
1
0
262,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role