Player Matchup

Janus
Janus
Gallzz
Janus
Level 79
God Stats
2W - 2L
1,580 SR
Queue Stats
136W - 112L
1,601 Elo+
Party 2
Hades
Hades
Mdbeddah
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Nutshake
Da Ji
Level 103
God Stats
8W - 4L
1,753 SR
Queue Stats
115W - 115L
1,543 Elo+
Solo
Sylvanus
Sylvanus
Originz01
Sylvanus
Level 56
God Stats
5W - 1L
1,883 SR
Queue Stats
201W - 173L
1,552 Elo+
Party 2
Apollo
Apollo
Retsuiga
Apollo
Level 109
God Stats
1W - 1L
1,447 SR
Queue Stats
41W - 45L
1,425 Elo+
Solo
Team Averages
Level 101
1,633 SR
1,524 Elo+

VS

Team Averages
Level 110
1,638 SR
1,542 Elo+
Tyr
Tyr
JudeMuffin
Tyr
Level 107
God Stats
0W - 1L
1,864 SR
Queue Stats
42W - 42L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Redzpro
Danzaburou
Level 146
God Stats
1W - 2L
1,682 SR
Queue Stats
39W - 33L
1,600 Elo+
Party 1
Sobek
Sobek
Szzls
Sobek
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,498 Elo+
Solo
Set
Set
carterglynos
Set
Level 63
God Stats
7W - 6L
1,642 SR
Queue Stats
45W - 41L
1,573 Elo+
Party 1
Janus
Janus
itay92
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gallzz
Janus
8
1 / 0 / 2
4,452
890
1,315
1,660
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
Mdbeddah
Hades
7
2 / 0 / 0
4,161
832
2,450
3,382
1,428
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Nutshake
Da Ji
6
3 / 0 / 0
4,093
819
1,461
2,283
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
Originz01
Sylvanus
5
0 / 1 / 0
3,169
634
1,824
2,454
825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Apollo
Retsuiga
Apollo
5
0 / 0 / 0
3,285
657
748
1,271
289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,571
714
2,121
3,878
1,514
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Redzpro
Danzaburou
4
1 / 0 / 0
3,374
675
1,071
1,975
375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Szzls
Sobek
5
0 / 0 / 1
3,558
712
864
4,119
1,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,526
705
445
2,325
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
itay92
Janus
5
0 / 4 / 0
3,178
636
863
2,850
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Gallzz
Janus
1
0
2
2
L
0
2
0
0
W
Hades
Mdbeddah
Hades
2
0
0
2
W
Da Ji
Nutshake
Da Ji
3
0
0
3
W
Sylvanus
Originz01
Sylvanus
0
1
0
0
L
Danzaburou
Redzpro
Danzaburou
1
0
0
1
W
Apollo
Retsuiga
Apollo
0
0
0
0
L
Sobek
Szzls
Sobek
0
0
1
0.5
L
0
0
0
0
L
Janus
itay92
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,798
Damage
5,364
11,050
Taken
15,147
3,733
Mitigated
4,553
6,260
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Gallzz
Janus
1,315
298
0
710
1,660
417
0
620
996
20,819
0
L
2,121
465
0
859
3,878
1,514
0
2,450
1,428
0
16,644
W
Hades
Mdbeddah
Hades
2,450
747
105
2,352
3,382
1,428
0
0
3,382
16,883
0
W
Da Ji
Nutshake
Da Ji
1,461
606
0
1,483
2,283
774
0
195
2,084
0
17,329
W
Sylvanus
Originz01
Sylvanus
1,824
1,104
133
882
2,454
825
0
504
1,950
9,527
3,082
L
Danzaburou
Redzpro
Danzaburou
1,071
617
0
1,096
1,975
375
0
449
1,526
0
9,728
W
Apollo
Retsuiga
Apollo
748
600
0
595
1,271
289
0
360
911
0
10,608
L
Sobek
Szzls
Sobek
864
128
0
2,467
4,119
1,425
0
997
3,122
8,180
0
L
445
182
0
1,638
2,325
612
0
461
1,820
0
13,683
L
Janus
itay92
Janus
863
148
0
80
2,850
627
0
734
2,040
10,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,160
Gold Earned
17,207
178
Minions Killed
141
0
Camps Cleared
0
558,016
Distance Traveled
498,867
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,452
890
58
12
0
113,766
3
L
Tyr
3,571
714
34
7
0
110,529
1
W
Hades
4,161
832
42
8
0
97,776
0
W
Da Ji
4,093
819
35
7
0
129,169
2
W
Sylvanus
3,169
634
21
4
0
109,999
1
L
Danzaburou
3,374
675
25
5
0
60,732
2
W
Apollo
3,285
657
22
4
0
107,306
2
L
Sobek
3,558
712
12
2
0
103,326
2
L
Set
3,526
705
41
8
0
110,847
2
L
Janus
3,178
636
29
6
0
113,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role