Player Matchup

Nemesis
Nemesis
GAMERBLER 1
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,414 Elo+
Solo
Nox
Nox
Locke Damise
Nox
Level 160
God Stats
10W - 29L
1,137 SR
Queue Stats
684W - 683L
1,519 Elo+
Party 1
Anhur
Anhur
MattyIce0303
Anhur
Level 149
God Stats
6W - 9L
1,569 SR
Queue Stats
642W - 514L
1,555 Elo+
Solo
Cthulhu
Cthulhu
Nagashika
Cthulhu
Level 159
God Stats
3W - 3L
1,337 SR
Queue Stats
187W - 196L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
The salvator99
Gilgamesh
Level 129
God Stats
2W - 7L
1,251 SR
Queue Stats
210W - 227L
1,513 Elo+
Solo
Team Averages
Level 136
1,359 SR
1,525 Elo+

VS

Team Averages
Level 107
1,504 SR
1,538 Elo+
Artemis
Artemis
BroccoliRob6149
Artemis
Level 67
God Stats
2W - 2L
1,262 SR
Queue Stats
59W - 63L
1,533 Elo+
Solo
Aphrodite
Aphrodite
Sabi Froze
Aphrodite
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 92L
1,523 Elo+
Solo
Ravana
Ravana
SuPrSoldr Green
Ravana
Level 116
God Stats
9W - 15L
1,500 SR
Queue Stats
798W - 735L
1,565 Elo+
Party 2
Chang'e
Chang'e
SwitchSkil
Chang'e
Level 109
God Stats
9W - 11L
1,571 SR
Queue Stats
546W - 511L
1,546 Elo+
Party 2
Vamana
Vamana
Va1i
Vamana
Level 121
God Stats
8W - 1L
1,686 SR
Queue Stats
503W - 477L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GAMERBLER 1
Nemesis
20
2 / 4 / 3
13,113
468
12,358
21,363
12,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 2 / 0
11,588
414
10,374
9,041
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 4 / 1
16,248
580
9,720
23,092
9,840
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Nagashika
Cthulhu
18
1 / 5 / 4
12,974
463
20,805
32,296
36,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
The salvator99
Gilgamesh
18
3 / 9 / 2
12,201
436
17,820
28,850
27,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 3
16,772
599
21,693
17,517
7,523
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Sabi Froze
Aphrodite
20
3 / 2 / 11
14,518
519
10,004
18,523
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 1 / 7
15,895
568
15,899
20,646
12,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
SwitchSkil
Chang'e
20
4 / 3 / 10
14,829
530
13,304
21,739
9,626
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Va1i
Vamana
20
4 / 2 / 10
16,307
582
24,293
31,902
23,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
9
Kills
24
24
Deaths
9
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Nemesis
GAMERBLER 1
Nemesis
2
4
3
0.88
L
2
2
0
1
L
1
4
1
0.38
L
Cthulhu
Nagashika
Cthulhu
1
5
4
0.6
W
Aphrodite
Sabi Froze
Aphrodite
3
2
11
4.25
W
7
1
7
10.5
W
Chang'e
SwitchSkil
Chang'e
4
3
10
3
L
Gilgamesh
The salvator99
Gilgamesh
3
9
2
0.44
W
Vamana
Va1i
Vamana
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,077
Damage
85,193
114,642
Taken
110,327
90,506
Mitigated
69,837
18,459
Healing
63,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,693
13,104
0
10,092
17,517
7,523
3,555
2,866
14,551
0
149,337
L
Nemesis
GAMERBLER 1
Nemesis
12,358
6,331
0
899
21,363
12,463
0
3,870
17,493
0
111,312
L
10,374
341
0
430
9,041
4,026
0
2,677
6,364
67,771
0
L
9,720
5,322
0
9,218
23,092
9,840
5,776
1,882
21,210
0
154,172
L
Cthulhu
Nagashika
Cthulhu
20,805
1,412
540
1,873
32,296
36,339
41
9,624
22,672
58,466
0
W
Aphrodite
Sabi Froze
Aphrodite
10,004
1,870
11,368
11,847
18,523
16,817
1,300
8,355
9,973
64,571
0
W
15,899
6,479
0
3,039
20,646
12,632
1,977
3,814
16,562
0
127,385
W
Chang'e
SwitchSkil
Chang'e
13,304
1,301
7,129
10,822
21,739
9,626
787
9,117
12,232
90,487
0
L
Gilgamesh
The salvator99
Gilgamesh
17,820
2,858
0
5,499
28,850
27,838
0
5,461
23,389
0
71,041
W
Vamana
Va1i
Vamana
24,293
13,136
0
9,324
31,902
23,239
3,531
7,513
23,524
206
124,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,124
Gold Earned
78,321
719
Minions Killed
806
0
Camps Cleared
0
2,571,729
Distance Traveled
2,860,779
38
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,772
599
180
6
0
533,366
0
L
Nemesis
13,113
468
163
6
0
612,352
4
L
Nox
11,588
414
129
5
0
530,253
20
L
Anhur
16,248
580
257
9
0
409,542
8
L
Cthulhu
12,974
463
55
2
0
543,800
3
W
Aphrodite
14,518
519
118
4
0
540,784
1
W
Ravana
15,895
568
154
6
0
593,222
7
W
Chang'e
14,829
530
174
6
0
571,798
3
L
Gilgamesh
12,201
436
115
4
0
475,782
3
W
Vamana
16,307
582
180
6
0
621,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role