Player Matchup

Fenrir
Fenrir
Genya935
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,748 Elo+
Party 1
Heimdallr
Heimdallr
TaniitoX
Heimdallr
Level 24
God Stats
3W - 1L
1,579 SR
Queue Stats
3W - 1L
1,748 Elo+
Party 1
Arachne
Arachne
Xtones
Arachne
Level 28
God Stats
8W - 10L
1,491 SR
Queue Stats
61W - 73L
1,339 Elo+
Solo
Hercules
Hercules
jianmo
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,042 Elo+
Solo
Scylla
Scylla
mo1stfigo
Scylla
Level 16
God Stats
5W - 11L
1,615 SR
Queue Stats
523W - 529L
1,385 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,453 Elo+

VS

Team Averages
Level 18
1,636 SR
1,448 Elo+
Neith
Neith
Deltagang
Neith
Level 18
God Stats
11W - 13L
1,538 SR
Queue Stats
90W - 102L
1,506 Elo+
Solo
Ymir
Ymir
GHJEXCOMMANDER
Ymir
Level 22
God Stats
36W - 43L
1,672 SR
Queue Stats
337W - 334L
1,455 Elo+
Solo
Susano
Susano
HughCaliber
Susano
Level 19
God Stats
4W - 6L
1,612 SR
Queue Stats
146W - 119L
1,403 Elo+
Solo
Olorun
Olorun
STsauveur
Olorun
Level 14
God Stats
3W - 4L
1,499 SR
Queue Stats
75W - 80L
1,476 Elo+
Solo
Scylla
Scylla
Tzadokyel
Scylla
Level 19
God Stats
4W - 1L
1,860 SR
Queue Stats
24W - 23L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Genya935
Fenrir
12
3 / 4 / 1
7,411
494
5,982
12,426
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
TaniitoX
Heimdallr
12
3 / 7 / 2
7,882
525
6,468
10,999
4,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Xtones
Arachne
13
2 / 4 / 0
7,689
513
4,901
11,016
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
jianmo
Hercules
8
0 / 4 / 0
5,484
366
380
6,734
3,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
mo1stfigo
Scylla
12
0 / 5 / 1
6,961
464
5,713
9,382
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deltagang
Neith
13
8 / 3 / 2
8,447
563
10,993
8,028
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 1 / 9
7,216
481
5,618
6,695
5,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
14
7 / 3 / 3
8,830
589
8,521
11,309
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
STsauveur
Olorun
15
4 / 0 / 3
8,914
594
7,766
11,296
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Tzadokyel
Scylla
14
3 / 1 / 1
8,459
564
4,932
3,535
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
24
24
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Deltagang
Neith
8
3
2
3
W
2
1
9
6.5
L
Fenrir
Genya935
Fenrir
3
4
1
0.88
W
Susano
7
3
3
2.83
W
Olorun
STsauveur
Olorun
4
0
3
5.5
L
Heimdallr
TaniitoX
Heimdallr
3
7
2
0.57
W
Scylla
Tzadokyel
Scylla
3
1
1
3.5
L
Arachne
Xtones
Arachne
2
4
0
0.5
L
Hercules
jianmo
Hercules
0
4
0
0
L
Scylla
mo1stfigo
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
37,830
50,557
Taken
40,863
20,953
Mitigated
17,771
10,729
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Deltagang
Neith
10,993
6,933
0
2,589
8,028
2,743
2,283
0
8,028
0
46,585
W
5,618
1,782
0
562
6,695
5,466
0
328
6,351
13,763
0
L
Fenrir
Genya935
Fenrir
5,982
1,241
0
2,689
12,426
6,225
0
3,228
9,158
0
14,408
W
Susano
8,521
2,308
0
3,560
11,309
4,237
0
400
10,839
0
57,470
W
Olorun
STsauveur
Olorun
7,766
2,437
134
7,912
11,296
4,103
826
4,489
6,397
55,103
0
L
Heimdallr
TaniitoX
Heimdallr
6,468
3,260
0
2,332
10,999
4,020
0
2,792
8,207
0
35,065
W
Scylla
Tzadokyel
Scylla
4,932
357
0
702
3,535
1,222
1,901
0
3,535
39,726
0
L
Arachne
Xtones
Arachne
4,901
2,983
0
3,574
11,016
4,438
0
1,341
9,671
0
48,654
L
Hercules
jianmo
Hercules
380
0
0
311
6,734
3,011
0
3,716
2,676
0
13,736
L
Scylla
mo1stfigo
Scylla
5,713
1,078
0
1,823
9,382
3,259
759
6,853
2,529
40,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
41,866
269
Minions Killed
437
0
Camps Cleared
0
1,254,223
Distance Traveled
1,299,692
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,447
563
87
6
0
260,414
2
W
Ymir
7,216
481
29
2
0
282,424
2
L
Fenrir
7,411
494
18
1
0
253,229
0
W
Susano
8,830
589
106
7
0
290,318
3
W
Olorun
8,914
594
114
8
0
237,981
1
L
Heimdallr
7,882
525
67
4
0
253,381
1
W
Scylla
8,459
564
101
7
0
228,555
4
L
Arachne
7,689
513
96
6
0
292,439
1
L
Hercules
5,484
366
17
1
0
221,579
0
L
Scylla
6,961
464
71
5
0
233,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role