Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Krilach
Cthulhu
Level 87
God Stats
1W - 4L
1,288 SR
Queue Stats
4W - 7L
1,342 Elo+
Solo
Tyr
Tyr
UNAILC12
Tyr
Level 28
God Stats
11W - 11L
1,502 SR
Queue Stats
76W - 81L
1,429 Elo+
Party 3
Sol
Sol
Zestiel0
Sol
Level 49
God Stats
3W - 5L
1,389 SR
Queue Stats
112W - 126L
1,448 Elo+
Party 1
Kali
Kali
maroma-ventoso
Kali
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 116L
1,287 Elo+
Party 3
Team Averages
Level 66
1,436 SR
1,401 Elo+

VS

Team Averages
Level 57
1,423 SR
1,482 Elo+
Zeus
Zeus
Miladst021
Zeus
Level 48
God Stats
74W - 84L
1,455 SR
Queue Stats
248W - 307L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrDarkFun
Tsukuyomi
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,714 Elo+
Solo
Ymir
Ymir
PedritoTnf
Ymir
Level 28
God Stats
14W - 7L
1,591 SR
Queue Stats
14W - 11L
1,451 Elo+
Party 2
Fenrir
Fenrir
Sucu93
Fenrir
Level 103
God Stats
5W - 4L
1,387 SR
Queue Stats
120W - 126L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
thexxxtrpxx
Danzaburou
Level 60
God Stats
4W - 15L
1,184 SR
Queue Stats
46W - 72L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 3 / 2
7,569
505
2,315
9,610
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Krilach
Cthulhu
4
0 / 3 / 0
4,674
312
1,159
4,141
1,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 7 / 3
7,585
506
5,132
13,745
9,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 0
7,917
528
5,742
6,966
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 5 / 2
8,169
545
4,721
11,286
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,264
551
4,155
7,552
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
MrDarkFun
Tsukuyomi
15
5 / 3 / 6
8,994
600
10,773
9,196
3,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 11
8,455
564
4,224
9,388
7,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Sucu93
Fenrir
13
5 / 4 / 5
8,540
569
7,526
10,819
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
thexxxtrpxx
Danzaburou
14
7 / 1 / 4
9,056
604
6,524
7,668
2,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
13
Kills
20
20
Deaths
13
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
2
1
L
Cthulhu
Krilach
Cthulhu
0
3
0
0
W
1
4
2
0.5
W
Tsukuyomi
MrDarkFun
Tsukuyomi
5
3
6
2.67
W
2
1
11
7.5
W
Fenrir
Sucu93
Fenrir
5
4
5
1.88
L
3
7
3
0.64
L
4
2
0
2
L
4
5
2
1
W
Danzaburou
thexxxtrpxx
Danzaburou
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,069
Damage
33,202
45,748
Taken
44,623
21,412
Mitigated
21,956
10,861
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,315
1,120
0
2,705
9,610
3,041
896
1,482
8,128
0
32,193
L
Cthulhu
Krilach
Cthulhu
1,159
38
0
525
4,141
1,711
0
249
3,892
5,393
0
W
4,155
535
0
2,459
7,552
3,039
306
3,500
4,052
59,132
0
W
Tsukuyomi
MrDarkFun
Tsukuyomi
10,773
3,486
0
1,460
9,196
3,870
584
0
9,196
0
49,404
W
4,224
834
0
560
9,388
7,429
653
1,648
7,590
18,627
0
W
Fenrir
Sucu93
Fenrir
7,526
1,319
0
2,079
10,819
4,785
858
754
10,065
0
37,371
L
5,132
1,212
0
2,128
13,745
9,875
0
1,943
11,802
0
30,670
L
5,742
1,308
0
2,456
6,966
2,747
0
2,478
4,488
40,541
2,094
L
4,721
1,844
234
2,813
11,286
4,038
0
2,227
9,059
0
33,125
W
Danzaburou
thexxxtrpxx
Danzaburou
6,524
3,369
0
4,447
7,668
2,833
1,907
652
6,966
0
51,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,914
Gold Earned
43,309
283
Minions Killed
396
0
Camps Cleared
0
1,156,456
Distance Traveled
1,411,147
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,569
505
70
5
0
187,478
2
L
Cthulhu
4,674
312
9
1
0
238,415
1
W
Zeus
8,264
551
104
7
0
238,462
3
W
Tsukuyomi
8,994
600
104
7
0
319,835
1
W
Ymir
8,455
564
28
2
0
269,895
3
W
Fenrir
8,540
569
77
5
0
312,856
1
L
Tyr
7,585
506
57
4
0
265,104
0
L
Sol
7,917
528
94
6
0
208,430
1
L
Kali
8,169
545
53
4
0
257,029
0
W
Danzaburou
9,056
604
83
6
0
270,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role