Player Matchup

Hou Yi
Hou Yi
ASAPL
Hou Yi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
Dhayker
Da Ji
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,274 Elo+
Party 2
King Arthur
King Arthur
GlizardtheWizard
King Arthur
Level 1
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Fafnir
Fafnir
PlintShowBOB
Fafnir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
StoleRainbow
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,455 Elo+

VS

Team Averages
Level 23
1,501 SR
1,152 Elo+
Bacchus
Bacchus
Netrozygus
Bacchus
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
668W - 745L
1,326 Elo+
Solo
Jormungandr
Jormungandr
allen0z
Jormungandr
Level 14
God Stats
3W - 4L
1,505 SR
Queue Stats
11W - 15L
1,401 Elo+
Party 1
Tiamat
Tiamat
aysmael1906
Tiamat
Level 7
God Stats
4W - 4L
1,501 SR
Queue Stats
16W - 19L
1,389 Elo+
Party 1
Thanatos
Thanatos
craquen446
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
834 Elo+
Party 3
Hou Yi
Hou Yi
gorkius22
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
812 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ASAPL
Hou Yi
10
1 / 7 / 1
7,622
381
2,527
7,260
1,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Dhayker
Da Ji
17
10 / 3 / 4
10,904
545
13,445
13,602
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
GlizardtheWizard
King Arthur
19
10 / 2 / 1
12,153
608
18,476
20,432
14,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
12
2 / 4 / 5
8,854
443
2,997
10,753
10,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
17
10 / 5 / 7
11,287
564
16,273
13,689
5,196
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Netrozygus
Bacchus
11
0 / 4 / 2
8,014
401
3,044
15,501
11,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
allen0z
Jormungandr
14
0 / 4 / 3
8,289
414
7,395
15,809
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
14
6 / 6 / 3
9,290
465
8,505
14,623
8,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
craquen446
Thanatos
15
12 / 7 / 2
10,877
544
11,563
18,934
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
gorkius22
Hou Yi
11
0 / 12 / 4
7,313
366
6,249
14,350
4,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
33
Kills
18
21
Deaths
33
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ASAPL
Hou Yi
1
7
1
0.21
W
Da Ji
Dhayker
Da Ji
10
3
4
4
W
King Arthur
GlizardtheWizard
King Arthur
10
2
1
5.25
L
Bacchus
Netrozygus
Bacchus
0
4
2
0.25
W
Fafnir
2
4
5
1.13
W
Olorun
10
5
7
2.7
L
Jormungandr
allen0z
Jormungandr
0
4
3
0.38
L
Tiamat
6
6
3
1.25
L
Thanatos
craquen446
Thanatos
12
7
2
1.86
L
Hou Yi
gorkius22
Hou Yi
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,718
Damage
36,756
65,736
Taken
79,217
37,921
Mitigated
39,645
20,420
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ASAPL
Hou Yi
2,527
1,159
0
475
7,260
1,873
1,187
2,834
4,426
0
21,083
W
Da Ji
Dhayker
Da Ji
13,445
4,735
0
4,057
13,602
5,477
376
927
12,675
0
67,214
W
King Arthur
GlizardtheWizard
King Arthur
18,476
1,995
0
8,409
20,432
14,681
224
11,498
8,934
5,350
71,772
L
Bacchus
Netrozygus
Bacchus
3,044
427
0
2,470
15,501
11,674
269
7,994
7,507
16,796
0
W
Fafnir
2,997
632
0
1,330
10,753
10,694
159
998
9,755
19,109
0
W
Olorun
16,273
8,315
457
5,692
13,689
5,196
2,925
2,687
11,002
64,674
0
L
Jormungandr
allen0z
Jormungandr
7,395
3,108
0
2,185
15,809
8,418
102
2,106
13,703
48,963
0
L
Tiamat
8,505
1,258
0
3,383
14,623
8,155
898
1,859
12,764
35,792
0
L
Thanatos
craquen446
Thanatos
11,563
5,968
0
11,828
18,934
7,244
81
2,619
16,315
0
52,368
L
Hou Yi
gorkius22
Hou Yi
6,249
2,990
0
882
14,350
4,154
432
5,974
8,376
0
32,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,820
Gold Earned
43,783
437
Minions Killed
324
0
Camps Cleared
0
1,612,670
Distance Traveled
1,717,738
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,622
381
36
2
0
149,550
0
W
Da Ji
10,904
545
106
5
0
409,497
0
W
King Arthur
12,153
608
150
8
0
388,053
4
L
Bacchus
8,014
401
14
1
0
393,746
1
W
Fafnir
8,854
443
26
1
0
335,396
0
W
Olorun
11,287
564
119
6
0
330,174
3
L
Jormungandr
8,289
414
105
5
0
320,656
1
L
Tiamat
9,290
465
58
3
0
327,689
1
L
Thanatos
10,877
544
80
4
0
359,517
2
L
Hou Yi
7,313
366
67
3
0
316,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role