Player Matchup

Merlin
Merlin
DrJakeadelic
Merlin
Level 29
God Stats
10W - 11L
1,517 SR
Queue Stats
35W - 35L
1,506 Elo+
Solo
Anubis
Anubis
SuperToxicAF
Anubis
Level 22
God Stats
170W - 118L
1,774 SR
Queue Stats
395W - 327L
1,690 Elo+
Solo
Medusa
Medusa
YLVATHRALL
Medusa
Level 19
God Stats
3W - 5L
1,257 SR
Queue Stats
129W - 175L
1,363 Elo+
Solo
Osiris
Osiris
cklader
Osiris
Level 29
God Stats
18W - 19L
1,430 SR
Queue Stats
231W - 230L
1,441 Elo+
Solo
Poseidon
Poseidon
trhard55
Poseidon
Level 29
God Stats
109W - 121L
1,548 SR
Queue Stats
119W - 132L
1,533 Elo+
Solo
Team Averages
Level 26
1,505 SR
1,506 Elo+

VS

Team Averages
Level 23
1,593 SR
1,582 Elo+
Cabrakan
Cabrakan
KoudaIka02
Cabrakan
Level 28
God Stats
3W - 6L
1,564 SR
Queue Stats
64W - 49L
1,653 Elo+
Party 1
Kukulkan
Kukulkan
Natedog539
Kukulkan
Level 6
God Stats
1W - 3L
1,821 SR
Queue Stats
13W - 17L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
Puxon
Gilgamesh
Level 25
God Stats
7W - 11L
1,482 SR
Queue Stats
451W - 425L
1,587 Elo+
Solo
Nemesis
Nemesis
charlieg169
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,452 Elo+
Solo
Heimdallr
Heimdallr
hirobye
Heimdallr
Level 28
God Stats
4W - 5L
1,597 SR
Queue Stats
7W - 9L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 1 / 5
9,219
615
4,485
5,759
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
16
9 / 1 / 4
10,141
676
12,701
12,476
6,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
YLVATHRALL
Medusa
14
3 / 1 / 9
8,344
556
4,532
8,164
2,442
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
cklader
Osiris
14
5 / 4 / 3
9,049
603
8,190
13,840
9,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
trhard55
Poseidon
16
5 / 2 / 0
9,321
621
3,549
7,562
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KoudaIka02
Cabrakan
7
0 / 4 / 1
6,185
412
2,926
7,226
3,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Natedog539
Kukulkan
14
6 / 7 / 0
8,835
589
7,098
8,955
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Puxon
Gilgamesh
12
2 / 7 / 3
7,501
500
9,684
12,106
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
charlieg169
Nemesis
9
0 / 4 / 3
6,093
406
2,086
8,534
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
hirobye
Heimdallr
8
1 / 4 / 0
6,317
421
3,326
7,162
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
26
Kills
9
9
Deaths
26
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
5
6.5
L
Cabrakan
KoudaIka02
Cabrakan
0
4
1
0.13
L
Kukulkan
Natedog539
Kukulkan
6
7
0
0.86
L
Gilgamesh
Puxon
Gilgamesh
2
7
3
0.5
W
Anubis
9
1
4
11
W
Medusa
YLVATHRALL
Medusa
3
1
9
7.5
L
Nemesis
charlieg169
Nemesis
0
4
3
0.38
W
Osiris
cklader
Osiris
5
4
3
1.63
L
Heimdallr
hirobye
Heimdallr
1
4
0
0.25
W
Poseidon
trhard55
Poseidon
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
25,120
47,801
Taken
43,983
22,518
Mitigated
15,756
21,374
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,485
216
0
1,337
5,759
2,181
1,311
1,465
4,108
49,109
0
L
Cabrakan
KoudaIka02
Cabrakan
2,926
539
0
1,132
7,226
3,587
0
5,090
2,113
12,372
0
L
Kukulkan
Natedog539
Kukulkan
7,098
762
0
0
8,955
2,603
301
6,740
1,879
35,533
0
L
Gilgamesh
Puxon
Gilgamesh
9,684
3,090
0
452
12,106
5,812
0
2,779
9,297
0
30,177
W
Anubis
12,701
381
0
8,233
12,476
6,530
997
2,878
9,404
71,682
0
W
Medusa
YLVATHRALL
Medusa
4,532
2,696
0
2,044
8,164
2,442
2,111
2,469
5,573
0
32,592
L
Nemesis
charlieg169
Nemesis
2,086
602
0
1,681
8,534
2,403
0
2,995
5,449
0
20,957
W
Osiris
cklader
Osiris
8,190
4,191
0
5,527
13,840
9,077
874
1,277
12,500
0
46,955
L
Heimdallr
hirobye
Heimdallr
3,326
1,952
0
1,648
7,162
1,351
0
2,652
4,510
0
28,368
W
Poseidon
trhard55
Poseidon
3,549
119
0
4,233
7,562
2,288
0
1,244
6,192
60,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
34,931
487
Minions Killed
286
0
Camps Cleared
0
1,342,937
Distance Traveled
1,241,535
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,219
615
103
7
0
279,683
3
L
Cabrakan
6,185
412
26
2
0
227,164
1
L
Kukulkan
8,835
589
96
6
0
268,319
1
L
Gilgamesh
7,501
500
51
3
0
282,163
0
W
Anubis
10,141
676
118
8
0
279,426
0
W
Medusa
8,344
556
57
4
0
250,429
0
L
Nemesis
6,093
406
49
3
0
282,625
2
W
Osiris
9,049
603
99
7
0
250,258
0
L
Heimdallr
6,317
421
64
4
0
181,264
2
W
Poseidon
9,321
621
110
7
0
283,141
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role