Player Matchup

Vamana
Vamana
Antbasquet97
Vamana
Level 26
God Stats
4W - 4L
1,618 SR
Queue Stats
32W - 51L
1,269 Elo+
Solo
Bastet
Bastet
MariustRex
Bastet
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
138W - 161L
1,378 Elo+
Party 1
Ra
Ra
SniperJaker96
Ra
Level 68
God Stats
6W - 6L
1,430 SR
Queue Stats
116W - 173L
1,328 Elo+
Party 1
Cerberus
Cerberus
minikane1411
Cerberus
Level 17
God Stats
11W - 13L
1,494 SR
Queue Stats
69W - 83L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
ruuulooo_09
Danzaburou
Level 27
God Stats
33W - 47L
1,479 SR
Queue Stats
155W - 206L
1,447 Elo+
Party 1
Team Averages
Level 33
1,464 SR
1,391 Elo+

VS

Team Averages
Level 22
1,469 SR
1,285 Elo+
Hercules
Hercules
ALI5ANDRO
Hercules
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 64L
1,218 Elo+
Solo
Artemis
Artemis
Leonih
Artemis
Level 27
God Stats
7W - 16L
1,283 SR
Queue Stats
29W - 65L
1,261 Elo+
Solo
Chernobog
Chernobog
MetalAte
Chernobog
Level 29
God Stats
8W - 7L
1,562 SR
Queue Stats
90W - 119L
1,408 Elo+
Solo
Fafnir
Fafnir
Nundasuchus
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,163 Elo+
Solo
Hou Yi
Hou Yi
SkReXxx
Hou Yi
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 11L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
1 / 4 / 7
9,773
543
7,463
13,365
9,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
MariustRex
Bastet
18
10 / 2 / 4
11,243
625
10,411
16,419
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 1 / 6
11,044
614
11,815
8,840
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
minikane1411
Cerberus
14
7 / 4 / 8
9,786
544
10,363
13,725
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ruuulooo_09
Danzaburou
16
9 / 5 / 3
10,718
595
11,627
13,867
5,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALI5ANDRO
Hercules
14
5 / 7 / 2
9,310
517
5,575
14,877
12,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Leonih
Artemis
11
0 / 9 / 3
7,036
391
1,386
9,274
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
MetalAte
Chernobog
14
2 / 8 / 3
8,603
478
10,751
17,573
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
12
6 / 6 / 1
9,189
511
9,732
12,481
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
SkReXxx
Hou Yi
15
3 / 5 / 0
8,764
487
6,260
10,532
3,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
35
Kills
16
16
Deaths
35
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
ALI5ANDRO
Hercules
5
7
2
0.86
W
Vamana
1
4
7
1.13
L
Artemis
Leonih
Artemis
0
9
3
0.17
W
Bastet
MariustRex
Bastet
10
2
4
6
L
Chernobog
MetalAte
Chernobog
2
8
3
0.44
L
Fafnir
6
6
1
1.08
L
Hou Yi
SkReXxx
Hou Yi
3
5
0
0.6
W
8
1
6
11
W
Cerberus
minikane1411
Cerberus
7
4
8
2.75
W
Danzaburou
ruuulooo_09
Danzaburou
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,679
Damage
33,704
66,216
Taken
64,737
36,196
Mitigated
36,506
24,515
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ALI5ANDRO
Hercules
5,575
1,787
0
2,882
14,877
12,930
0
6,070
8,599
0
20,049
W
Vamana
7,463
4,431
0
2,986
13,365
9,375
890
0
13,115
0
53,571
L
Artemis
Leonih
Artemis
1,386
747
0
0
9,274
2,621
1,151
4,990
4,240
0
14,176
W
Bastet
MariustRex
Bastet
10,411
4,817
0
7,195
16,419
6,653
0
861
15,458
229
95,189
L
Chernobog
MetalAte
Chernobog
10,751
7,771
171
3,600
17,573
6,061
1,457
4,197
13,054
0
49,908
L
Fafnir
9,732
2,808
0
1,824
12,481
11,310
895
3,307
9,106
23,066
0
L
Hou Yi
SkReXxx
Hou Yi
6,260
2,664
0
0
10,532
3,584
469
3,050
7,370
0
46,962
W
11,815
1,296
2,010
3,604
8,840
3,927
824
177
8,613
70,879
0
W
Cerberus
minikane1411
Cerberus
10,363
1,600
1,074
3,247
13,725
10,997
244
3,964
9,693
37,896
0
W
Danzaburou
ruuulooo_09
Danzaburou
11,627
6,245
418
3,981
13,867
5,244
175
4,730
9,087
0
67,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,564
Gold Earned
42,902
575
Minions Killed
262
0
Camps Cleared
0
1,747,182
Distance Traveled
1,329,387
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,310
517
36
2
0
208,666
0
W
Vamana
9,773
543
111
6
0
349,146
4
L
Artemis
7,036
391
33
2
0
184,802
4
W
Bastet
11,243
625
147
8
0
399,948
1
L
Chernobog
8,603
478
89
5
0
320,097
1
L
Fafnir
9,189
511
25
1
0
283,449
4
L
Hou Yi
8,764
487
79
4
0
332,373
3
W
Ra
11,044
614
146
8
0
369,711
3
W
Cerberus
9,786
544
78
4
0
322,713
0
W
Danzaburou
10,718
595
93
5
0
305,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role