Player Matchup

Persephone
Persephone
GeneralFirewolf
Persephone
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,713 Elo+
Solo
King Arthur
King Arthur
Ivangalad
King Arthur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 37L
1,389 Elo+
Solo
Odin
Odin
ShootrMcGavn855
Odin
Level 24
God Stats
2W - 2L
1,548 SR
Queue Stats
70W - 60L
1,399 Elo+
Solo
Neith
Neith
Timeoff
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
WilliamsTheSavvy
Serqet
Level 16
God Stats
8W - 9L
1,603 SR
Queue Stats
29W - 40L
1,459 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,492 Elo+

VS

Team Averages
Level 14
1,514 SR
1,506 Elo+
Baron Samedi
Baron Samedi
BobbyDillinger
Baron Samedi
Level 17
God Stats
2W - 0L
1,736 SR
Queue Stats
14W - 16L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
Dankcrusade5
Gilgamesh
Level 16
God Stats
67W - 27L
1,642 SR
Queue Stats
353W - 286L
1,493 Elo+
Solo
Bastet
Bastet
LMK0307
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,567 Elo+
Solo
Pele
Pele
Z1oe
Pele
Level 17
God Stats
7W - 11L
1,374 SR
Queue Stats
131W - 108L
1,431 Elo+
Solo
Tiamat
Tiamat
billandmike
Tiamat
Level 17
God Stats
3W - 3L
1,316 SR
Queue Stats
7W - 6L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GeneralFirewolf
Persephone
19
4 / 11 / 16
13,583
970
9,761
23,065
8,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Ivangalad
King Arthur
20
6 / 7 / 20
15,006
1,072
21,907
36,379
43,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 6 / 18
15,145
1,082
25,639
27,824
33,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Timeoff
Neith
20
4 / 9 / 21
14,136
1,010
24,266
20,909
8,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 7 / 11
17,234
1,231
20,990
17,538
7,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobbyDillinger
Baron Samedi
20
4 / 8 / 28
14,865
1,062
27,264
20,341
10,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Dankcrusade5
Gilgamesh
20
8 / 8 / 17
14,878
1,063
18,813
32,670
17,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
LMK0307
Bastet
18
0 / 12 / 11
11,702
836
938
17,151
6,620
Pele
Z1oe
Pele
20
25 / 7 / 11
19,262
1,376
50,797
24,770
11,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
4 / 5 / 25
14,525
1,038
20,163
16,015
13,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
133
40
Kills
41
40
Deaths
40
86
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BobbyDillinger
Baron Samedi
4
8
28
2.25
W
Gilgamesh
Dankcrusade5
Gilgamesh
8
8
17
2.06
L
Persephone
GeneralFirewolf
Persephone
4
11
16
1.09
L
King Arthur
Ivangalad
King Arthur
6
7
20
2.29
W
Bastet
LMK0307
Bastet
0
12
11
0.46
L
9
6
18
3
L
Neith
Timeoff
Neith
4
9
21
1.61
L
17
7
11
3.21
W
Pele
Z1oe
Pele
25
7
11
4.36
W
Tiamat
4
5
25
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,563
Damage
117,975
125,715
Taken
110,947
101,657
Mitigated
59,714
13,912
Healing
19,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BobbyDillinger
Baron Samedi
27,264
2,691
4,365
3,919
20,341
10,622
0
1,081
19,073
49,049
0
W
Gilgamesh
Dankcrusade5
Gilgamesh
18,813
6,139
0
2,809
32,670
17,765
0
3,350
29,131
1,652
37,471
L
Persephone
GeneralFirewolf
Persephone
9,761
1,918
64
1,689
23,065
8,303
0
6,823
16,231
18,600
0
L
King Arthur
Ivangalad
King Arthur
21,907
4,088
0
6,791
36,379
43,136
0
20,284
16,095
307
51,704
W
Bastet
LMK0307
Bastet
938
472
0
0
17,151
6,620
0
2,422
14,729
0
7,612
L
25,639
9,348
0
40
27,824
33,674
0
12,659
15,165
0
39,288
L
Neith
Timeoff
Neith
24,266
12,587
2,040
3,288
20,909
8,954
0
3,903
17,006
0
60,350
L
20,990
3,345
0
0
17,538
7,590
0
4,894
12,644
0
36,374
W
Pele
Z1oe
Pele
50,797
16,296
0
3,366
24,770
11,684
0
2,205
22,355
0
82,742
W
Tiamat
20,163
1,491
1,689
3,513
16,015
13,023
0
1,010
14,799
44,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,104
Gold Earned
75,232
225
Minions Killed
235
8
Camps Cleared
9
1,202,497
Distance Traveled
1,150,747
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,865
1,062
53
4
0
229,858
0
W
Gilgamesh
14,878
1,063
37
3
0
243,491
0
L
Persephone
13,583
970
26
2
0
198,627
2
L
King Arthur
15,006
1,072
51
4
0
251,000
0
W
Bastet
11,702
836
10
1
0
158,468
1
L
Odin
15,145
1,082
32
2
0
256,056
2
L
Neith
14,136
1,010
73
5
5
237,254
3
L
Serqet
17,234
1,231
43
3
3
259,560
0
W
Pele
19,262
1,376
81
6
7
266,836
1
W
Tiamat
14,525
1,038
54
4
2
252,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role