Player Matchup

Baron Samedi
Baron Samedi
DaSaiZI
Baron Samedi
Level 17
God Stats
11W - 9L
1,500 SR
Queue Stats
89W - 88L
1,414 Elo+
Solo
Heimdallr
Heimdallr
GageShiAxel
Heimdallr
Level 22
God Stats
5W - 1L
1,685 SR
Queue Stats
192W - 196L
1,407 Elo+
Solo
Ganesha
Ganesha
SushiBoiGang
Ganesha
Level 25
God Stats
21W - 12L
1,500 SR
Queue Stats
437W - 483L
1,430 Elo+
Solo
Hercules
Hercules
antonioluis491
Hercules
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,565 Elo+
Solo
Anubis
Anubis
gabodroop
Anubis
Level 18
God Stats
76W - 78L
1,437 SR
Queue Stats
186W - 184L
1,360 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,435 Elo+

VS

Team Averages
Level 16
1,502 SR
1,388 Elo+
Neith
Neith
Dirmty
Neith
Level 8
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 3L
1,296 Elo+
Solo
Ares
Ares
Essayons_6_12_12
Ares
Level 28
God Stats
51W - 47L
1,656 SR
Queue Stats
356W - 490L
1,501 Elo+
Solo
Nemesis
Nemesis
Jadejrrules14
Nemesis
Level 29
God Stats
12W - 9L
1,585 SR
Queue Stats
32W - 36L
1,324 Elo+
Solo
Olorun
Olorun
SirNateDubbzzz93
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,532 Elo+
Solo
Tyr
Tyr
wuminglong
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaSaiZI
Baron Samedi
19
8 / 1 / 23
12,573
1,048
20,981
7,649
4,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
GageShiAxel
Heimdallr
20
15 / 0 / 22
13,363
1,114
40,580
13,121
7,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
SushiBoiGang
Ganesha
20
0 / 1 / 38
13,473
1,123
17,226
20,085
24,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
20
12 / 0 / 22
13,585
1,132
20,310
14,546
16,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
gabodroop
Anubis
19
5 / 0 / 23
12,333
1,028
13,242
2,807
1,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dirmty
Neith
16
0 / 5 / 1
10,837
903
10,761
19,942
9,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 5 / 2
10,387
866
16,962
26,734
29,236
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
15
2 / 11 / 0
10,531
878
6,305
17,407
7,139
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 11 / 1
10,157
846
7,994
24,531
10,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 8 / 2
10,200
850
9,631
31,308
34,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
8
40
Kills
2
2
Deaths
40
128
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaSaiZI
Baron Samedi
8
1
23
19.5
L
Neith
Dirmty
Neith
0
5
1
0.1
L
0
5
2
0.2
W
Heimdallr
GageShiAxel
Heimdallr
15
0
22
26
L
Nemesis
2
11
0
0.18
L
0
11
1
0.05
W
Ganesha
SushiBoiGang
Ganesha
0
1
38
19
W
Hercules
12
0
22
23
W
Anubis
gabodroop
Anubis
5
0
23
16.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,339
Damage
51,653
58,208
Taken
119,922
54,198
Mitigated
90,177
19,647
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaSaiZI
Baron Samedi
20,981
1,133
8,552
2,322
7,649
4,042
0
4,774
2,875
39,813
0
L
Neith
Dirmty
Neith
10,761
4,127
0
1,946
19,942
9,548
0
6,406
13,511
0
70,666
L
16,962
87
0
0
26,734
29,236
0
11,770
14,964
26,277
0
W
Heimdallr
GageShiAxel
Heimdallr
40,580
21,868
0
3,037
13,121
7,395
0
3,264
9,857
0
62,313
L
Nemesis
6,305
3,236
0
468
17,407
7,139
0
6,989
10,418
0
16,607
L
7,994
5,967
876
5,439
24,531
10,220
0
13,712
10,819
20,959
0
W
Ganesha
SushiBoiGang
Ganesha
17,226
1,878
0
1,991
20,085
24,714
0
8,357
11,728
37,019
0
W
Hercules
20,310
5,543
0
3,181
14,546
16,667
0
7,245
7,301
0
33,533
W
Anubis
gabodroop
Anubis
13,242
861
564
0
2,807
1,380
0
1,316
1,491
35,706
0
L
9,631
3,350
0
1,726
31,308
34,034
0
12,547
18,761
0
18,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,327
Gold Earned
52,112
223
Minions Killed
217
4
Camps Cleared
3
1,139,106
Distance Traveled
1,027,501
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,573
1,048
58
5
1
205,002
1
L
Neith
10,837
903
158
13
2
232,376
0
L
Ares
10,387
866
9
1
0
252,360
0
W
Heimdallr
13,363
1,114
51
4
0
219,317
0
L
Nemesis
10,531
878
13
1
0
104,099
0
L
Olorun
10,157
846
28
2
0
174,097
0
W
Ganesha
13,473
1,123
0
0
0
240,564
0
W
Hercules
13,585
1,132
40
3
3
261,787
0
W
Anubis
12,333
1,028
74
6
0
212,436
1
L
Tyr
10,200
850
9
1
1
264,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role