Player Matchup

Ganesha
Ganesha
HiImRussingan
Ganesha
Level 24
God Stats
2W - 0L
1,571 SR
Queue Stats
26W - 19L
1,520 Elo+
Party 1
Loki
Loki
KANNEK1
Loki
Level 98
God Stats
4W - 5L
1,418 SR
Queue Stats
292W - 289L
1,402 Elo+
Solo
Chernobog
Chernobog
Lanshot
Chernobog
Level 155
God Stats
4W - 2L
1,802 SR
Queue Stats
97W - 73L
1,578 Elo+
Party 1
Fenrir
Fenrir
putsjohn
Fenrir
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 156L
1,274 Elo+
Solo
Sol
Sol
znyckyj
Sol
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
237W - 142L
1,667 Elo+
Solo
Team Averages
Level 73
1,558 SR
1,488 Elo+

VS

Team Averages
Level 113
1,477 SR
1,461 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CausalShelf738
The Morrigan
Level 84
God Stats
1W - 5L
1,373 SR
Queue Stats
183W - 223L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Ded4lho
Gilgamesh
Level 128
God Stats
24W - 18L
1,652 SR
Queue Stats
536W - 532L
1,540 Elo+
Solo
Tyr
Tyr
Nocatu
Tyr
Level 106
God Stats
2W - 4L
1,373 SR
Queue Stats
476W - 600L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
joelnova3000
Cu Chulainn
Level 89
God Stats
12W - 17L
1,486 SR
Queue Stats
375W - 427L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 0 / 6
8,908
495
6,529
9,757
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
KANNEK1
Loki
17
5 / 1 / 1
10,136
563
6,676
10,283
7,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Lanshot
Chernobog
16
2 / 0 / 5
10,343
575
7,944
8,900
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
putsjohn
Fenrir
14
2 / 4 / 6
8,805
489
5,557
10,824
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
18
6 / 2 / 2
10,935
608
10,466
16,086
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
0 / 1 / 1
9,209
512
4,671
9,753
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
CausalShelf738
The Morrigan
15
4 / 3 / 1
9,077
504
6,696
7,930
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ded4lho
Gilgamesh
15
1 / 5 / 4
8,987
499
8,174
14,110
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tyr
Nocatu
Tyr
13
2 / 3 / 0
8,695
483
3,380
11,017
8,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
joelnova3000
Cu Chulainn
10
0 / 4 / 2
7,604
422
6,688
11,759
6,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
7
7
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
1
0.5
L
The Morrigan
CausalShelf738
The Morrigan
4
3
1
1.5
L
Gilgamesh
Ded4lho
Gilgamesh
1
5
4
0.6
W
Ganesha
0
0
6
3
W
Loki
KANNEK1
Loki
5
1
1
5.5
W
Chernobog
Lanshot
Chernobog
2
0
5
4.5
L
Tyr
Nocatu
Tyr
2
3
0
0.67
L
Cu Chulainn
joelnova3000
Cu Chulainn
0
4
2
0.25
W
Fenrir
putsjohn
Fenrir
2
4
6
1.25
W
Sol
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,172
Damage
29,609
55,850
Taken
54,569
27,533
Mitigated
27,965
22,428
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,671
2,690
0
2,782
9,753
3,070
0
3,383
6,370
0
67,514
L
The Morrigan
CausalShelf738
The Morrigan
6,696
1,093
0
539
7,930
3,032
0
2,794
5,136
56,201
3,999
L
Gilgamesh
Ded4lho
Gilgamesh
8,174
1,991
0
3,859
14,110
7,031
0
5,440
8,670
0
66,633
W
Ganesha
6,529
882
0
2,018
9,757
6,854
372
1,112
8,645
24,771
0
W
Loki
KANNEK1
Loki
6,676
588
0
3,029
10,283
7,556
921
252
10,031
0
63,346
W
Chernobog
Lanshot
Chernobog
7,944
6,131
0
4,957
8,900
3,318
2,618
624
8,276
0
86,520
L
Tyr
Nocatu
Tyr
3,380
811
0
2,395
11,017
8,298
1,016
791
10,226
0
52,850
L
Cu Chulainn
joelnova3000
Cu Chulainn
6,688
741
0
2,070
11,759
6,534
0
4,587
7,172
3,842
19,567
W
Fenrir
putsjohn
Fenrir
5,557
715
0
3,299
10,824
4,406
0
1,937
8,887
0
29,654
W
Sol
10,466
5,656
0
9,125
16,086
5,399
2,026
2,977
13,109
104,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
43,572
544
Minions Killed
535
0
Camps Cleared
0
1,708,747
Distance Traveled
1,536,108
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,209
512
150
8
0
343,948
2
L
The Morrigan
9,077
504
124
7
0
284,153
3
L
Gilgamesh
8,987
499
117
7
0
328,269
6
W
Ganesha
8,908
495
11
1
0
344,825
5
W
Loki
10,136
563
137
8
0
322,602
4
W
Chernobog
10,343
575
182
10
0
346,164
1
L
Tyr
8,695
483
115
6
0
274,638
2
L
Cu Chulainn
7,604
422
29
2
0
305,100
0
W
Fenrir
8,805
489
61
3
0
362,684
10
W
Sol
10,935
608
153
9
0
332,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role