Player Matchup

Ganesha
Ganesha
Adrystoteles
Ganesha
Level 29
God Stats
5W - 8L
1,629 SR
Queue Stats
172W - 105L
1,702 Elo+
Party 2
Medusa
Medusa
Hungryhugoo
Medusa
Level 28
God Stats
63W - 46L
1,658 SR
Queue Stats
134W - 115L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
Praxis13
Baron Samedi
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
174W - 94L
1,705 Elo+
Party 2
Loki
Loki
RMNMorgoth
Loki
Level 25
God Stats
19W - 22L
1,487 SR
Queue Stats
60W - 57L
1,551 Elo+
Solo
Bellona
Bellona
XAlejDav
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,611 Elo+
Solo
Team Averages
Level 27
1,555 SR
1,636 Elo+

VS

Team Averages
Level 27
1,618 SR
1,599 Elo+
Anubis
Anubis
Hasunnyy
Anubis
Level 25
God Stats
18W - 14L
1,878 SR
Queue Stats
196W - 214L
1,529 Elo+
Solo
Hercules
Hercules
PromisingBlob
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 94L
1,665 Elo+
Solo
Cernunnos
Cernunnos
RaptorBoii
Cernunnos
Level 28
God Stats
8W - 5L
1,690 SR
Queue Stats
89W - 65L
1,623 Elo+
Party 1
Arachne
Arachne
Skekretztel
Arachne
Level 28
God Stats
10W - 8L
1,521 SR
Queue Stats
43W - 34L
1,506 Elo+
Solo
Cthulhu
Cthulhu
SlapYourS
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 32L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Adrystoteles
Ganesha
11
0 / 3 / 1
6,773
484
2,110
10,088
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
0 / 7 / 0
6,633
474
1,339
8,774
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Praxis13
Baron Samedi
12
3 / 4 / 0
7,549
539
5,570
7,889
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 0
5,814
415
1,865
7,159
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XAlejDav
Bellona
15
3 / 0 / 0
8,849
632
6,588
9,466
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hasunnyy
Anubis
15
5 / 2 / 2
8,566
612
5,744
5,079
2,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
PromisingBlob
Hercules
13
1 / 3 / 0
7,211
515
4,857
9,366
6,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
RaptorBoii
Cernunnos
15
7 / 0 / 3
9,005
643
8,262
5,669
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Skekretztel
Arachne
12
4 / 1 / 3
7,454
532
5,794
9,735
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SlapYourS
Cthulhu
12
2 / 1 / 10
7,688
549
5,850
6,753
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
6
Kills
19
19
Deaths
7
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Adrystoteles
Ganesha
0
3
1
0.17
W
Anubis
Hasunnyy
Anubis
5
2
2
3
L
Medusa
0
7
0
0
L
Baron Samedi
Praxis13
Baron Samedi
3
4
0
0.75
W
Hercules
PromisingBlob
Hercules
1
3
0
0.33
L
0
5
0
0
W
Cernunnos
RaptorBoii
Cernunnos
7
0
3
8.5
W
Arachne
Skekretztel
Arachne
4
1
3
5.5
W
Cthulhu
SlapYourS
Cthulhu
2
1
10
7
L
Bellona
XAlejDav
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
30,507
43,376
Taken
36,602
18,138
Mitigated
18,600
12,174
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Adrystoteles
Ganesha
2,110
137
0
1,890
10,088
5,580
0
4,496
5,592
24,010
0
W
Anubis
Hasunnyy
Anubis
5,744
711
0
2,991
5,079
2,327
610
2,262
2,610
60,643
0
L
Medusa
1,339
588
0
1,691
8,774
2,083
0
1,198
7,576
0
32,874
L
Baron Samedi
Praxis13
Baron Samedi
5,570
387
330
1,376
7,889
2,429
0
4,421
3,468
39,801
0
W
Hercules
PromisingBlob
Hercules
4,857
1,007
0
1,847
9,366
6,595
0
426
8,910
5,126
41,541
L
1,865
442
0
1,936
7,159
1,813
140
1,479
5,680
0
25,866
W
Cernunnos
RaptorBoii
Cernunnos
8,262
4,783
0
2,991
5,669
2,125
40
239
5,430
0
66,215
W
Arachne
Skekretztel
Arachne
5,794
3,437
0
3,901
9,735
3,976
0
2,894
6,687
0
43,663
W
Cthulhu
SlapYourS
Cthulhu
5,850
700
244
1,352
6,753
3,577
0
1,436
5,285
25,831
0
L
Bellona
XAlejDav
Bellona
6,588
3,356
0
4,951
9,466
6,233
0
775
8,691
0
61,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
39,924
440
Minions Killed
453
0
Camps Cleared
0
1,280,516
Distance Traveled
1,408,970
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,773
484
16
1
0
271,895
10
W
Anubis
8,566
612
125
9
0
235,812
9
L
Medusa
6,633
474
89
6
0
242,810
1
L
Baron Samedi
7,549
539
120
9
0
242,254
3
W
Hercules
7,211
515
93
7
0
284,261
4
L
Loki
5,814
415
59
4
0
234,981
0
W
Cernunnos
9,005
643
118
8
0
265,889
1
W
Arachne
7,454
532
84
6
0
328,049
4
W
Cthulhu
7,688
549
33
2
0
294,959
3
L
Bellona
8,849
632
156
11
0
288,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role